We did eventually speak with the real Noller and Graf, and unfortunately for their invisibility plans, they have an interesting story. Commander Cherry is their first game, but they're already registered developers with both Sony and Microsoft for PS4 and Xbox One. They're financing the game with their own money, working side jobs on Mondays and Tuesdays, and developing Wednesdays to Fridays from 9AM to 9PM, Noller said.
To get in with the big players, Noller and Graf prepared a pitch package that included a video of the team and a short Commander Cherry gameplay trailer.
"We also pulled off some 'guerilla contacting,'" Noller said. "The breakthrough with Sony was a tweet to Shahid Kamal Ahmad. This was necessary because we had trouble uploading an OpenOffice file (yeah, yeah, the poor Indies). The breakthrough with Microsoft was also the work of guerilla contacting. We searched for the email address of the ID@Xbox director on the internet and found it on the last page of an old PowerPoint document."