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The Daily Grind: Do you prefer 'action-combat' in MMORPGs?


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"Action-combat" has been one of those stock gameplay tropes that MMO developers have been shoving into their games since at least Age of Conan. But is it actually wanted by the core MMO audience?

Massively reader theodorus321 commented last week that he prefers the old-school TAB-targeting combat systems of older MMOs. "I don't want a challenge to my leet gaming skillz," he wrote. "I want to explore an interesting and immersive world while building up my character in the conventional way and finding some cool stuff." He got 16 likes, so clearly, he's not alone. I agree with him too! I'm happier with slower, more tactical RPG combat or hybrid systems than I am with purely twitchy stuff.

What do you think? Would you rather have "action-combat" or old-school tab targeting or something else entirely in your MMOs?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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