Former Assassin's Creed series Creative Director Patrice Desilets discussed the direction of his upcoming game this week. The game will be of the third-person, "historical-action-survival" variety, as noted in a press release found after the break. Desilets launched Panache Digital Games just over one month ago, a Montreal-based studio consisting of "industry veterans that got together to tell stories that we feel are original and cool," according to the developer's website.
"Indeed AAA Games, I believe in them," Desilets added. "I believe wholeheartedly that this medium we call 'video games' can be a positive force for change in our society and that AAA quality gaming experiences have unmatched strength to achieve this." The statement complements Panache's mission, per its website: "We make AAA quality third-person action-adventure games, with a narrative twist. We're not a 'me-too' company. We don't do trendy game models or content." To thank "first and beloved supporters" that showed immediate interest in Panache's ambitions, Desilets said the team decided to give those fans a "full copy" of its next game. "Let's call it a free to play game that's not a 'free-to-play' game," he added.
Desilets was let go by Ubisoft in May 2013, marking his second departure from the company. The Assassin's Creed director first left the publisher in June 2010 to take a "creative break from the industry" before joining THQ Montreal one year later, following the expiration of the non-compete clause in his contract. THQ Montreal was acquired by Ubisoft in January 2013 along with Desilets' project at the time, 1666. Just two months after Desilets officially re-joined Ubisoft, the publisher suspended development on 1666. He filed a lawsuit against Ubisoft in June 2013 with the option to acquire the rights to the game.
[Image: Panache Digital Games]