The prototype Hackaball we held felt great, with a bouncy silicone shell that covered its precious computerized internals. There's also an additional silicon sleeve that gives it a decent amount of grip. Hackaball CEO Sebastian Potter tells us that sleeve is also meant to encourage kids to open up the device and play around with it.
You can program Hackaball using the company's app on an iPhone or iPad. But what's really impressive is that the app seems designed specifically to get kids interested in tweaking the toy. Commands are clearly laid out, and the app directs kids to do things like change lights or make noise based on a variety of behavior. There's even support for rudimentary conditional statements.