A series of missteps put Microsoft in second place before the Xbox One even came out. With the launch of the Xbox Series X and S, though, Microsoft is in a great position to compete. Both are well-priced, well-specced consoles with a huge library of games spanning two decades.
Microsoft’s console strategy is unique. Someone with a 7-year old Xbox One has access to an almost-identical library of games as the owner of a brand-new Xbox Series X. That makes it difficult to maintain meaningfully different lists for its various consoles — at least for now. But while next-gen exclusives may be few and far between, with PS4 outselling Xbox One by a reported two-to-one, there are a lot of gamers who simply haven’t experienced much of what Microsoft has had to offer since the mid ‘10s.
It’s with that frame of mind that we approach this list: What are the best games we would recommend to someone picking up an Xbox today — whether it’s the best Xbox One games or the top picks for a Series X, a Series S or One S — after an extended break from Microsoft’s consoles?
This list then, is a mixture of games exclusive to Microsoft’s consoles and cross-platform showstoppers that play best on Xbox. We’ve done our best to explain the benefits Microsoft’s systems bring to the table where appropriate. Oh, and while we understand some may have an aversion to subscription services, it’s definitely worth considering Game Pass Ultimate, which will allow you to play many of the games on this list for a monthly fee.
Deathloop, from the studio that brought you the Dishonored series, is easy enough to explain: You’re trapped in a day that repeats itself. If you die, then you go back to the morning, to repeat the day again. If you last until the end of the day, you still repeat it again. Colt must “break the loop” by efficiently murdering seven main characters, who are inconveniently are never in the same place at the same time. It’s also stylish, accessible and fun.
While you try to figure out your escape from this time anomaly, you’ll also be hunted down by Julianna, another island resident who, like you, is able to remember everything that happens in each loop. She’ll also lock you out of escaping an area, and generally interfere with your plans to escape the time loop. (The online multiplayer is also addictive, flipping the roles around. You play as Julianna, hunting down Colt and foiling his plans for murder. )
As you play through the areas again (and again) you’ll equip yourself with slabs that add supernatural powers, as well as more potent weapons and trinkets to embed into both guns and yourself. It’s through this that you’re able to customize your playstyle or equip yourself in the best way to survive Julianna and nail that assassination. Each time period and area rewards repeat exploration, with secret guns, hidden conversations with NPCs and lots of world-building lore to discover for yourself.
Originally a timed PlayStation exclusive, Deathloop landed on Xbox in September 2022.
Even though Blizzard has improved the onramp for new players this time around, Overwatch 2 still has a steep learning curve. Stick with it, though, and you’ll get to indulge in perhaps the best team shooter around. Overwatch 2 has a deceptively simple goal — stand on or near an objective and keep the other team away long enough to win. It’s much more complex in practice. To the untrained eye, matches may seem like colorful chaos, but Overwatch 2 has a deceptively simple goal — stand on or near an objective and keep the other team away long enough to win.
It’s much more complex in practice. Blizzard reduced the number of players on each team from six to five. That, along with across-the-board character tweaks, has made gameplay faster-paced and more enjoyable compared with the original Overwatch. There's a greater emphasis on individual impact, but you'll still need to work well with your teammates to secure a victory.
Now featuring a cast of more than 30 heroes, each with distinct abilities and playstyles, you’ll surely find a few Overwatch 2 characters that you can connect with. The first batch of new heroes are all a blast to play. There are many great (though often fairly expensive) new skins to kit them out with too. The game looks and sounds terrific too, thanks to Blizzard’s trademark level of polish. At least until you figure out how to play Overwatch 2, you can marvel at how good it looks.
Why would we not include Elden Ring? The strengths of FromSoftware’s latest action-RPG are many, but what’s most impressive about the game is how hand-crafted it feels despite its scale. Elden Ring is big, but it never feels like it’s wasting your time. Far from it; FromSoftware has created a rich open world, with something surprising, delightful or utterly terrifying around every corner. I’ll never forget the moment I found a chest that teleported my character to a cave full of Eldritch monsters. Elden Ring is full of those kinds of discoveries.
And if you’re worried about hitting a brick wall with Elden Ring’s difficulty, don’t be. Sure, it can be tough as nails, but it’s also From’s most accessible game to date as well. If you find combat overly punishing, go for a mage build and blast your enemies from afar, complete side quests and more. And if all else fails, one of the rewards for exploring Elden Ring’s world is experience that you can use to make your character stronger.
Take the weird Twin Peaks narrative of Alan Wake, smash it together with Quantum Break's frenetic powers and gunplay, and you've got Control. Playing as a woman searching for her missing brother, you quickly learn there's a thin line between reality and the fantastical. It's catnip for anyone who grew up loving The X-Files and the supernatural. It's also a prime example of a studio working at their creative heights, both refining and evolving the open-world formula that's dominated games for the past decade.
Control on the last-gen Xbox is a mixed affair, with the One S struggling a little, but the One X being head-and-shoulders above the PS4 Pro when it comes to fidelity and smoothness. With the launch of the next-gen consoles, an ‘Ultimate Edition’ emerged which brought the ray-tracing and higher frame rates that PC gamers enjoyed to console players. Although you’ll only get those benefits as a next-gen owner, it also includes all the released DLC and is the edition we recommend buying, even if you’re not planning to immediately upgrade.
The Dead Space remake feels like a warm, juicy hug from a murderous necromorph, and we mean that in the best way possible. The 2023 version of Dead Space spit-shines the mechanics that made the original game so magically horrific back in 2008, and it doesn’t add any unnecessary, modern bloat. The remake features full voice acting, new puzzles and expanded storylines, and it introduces a zero-gravity ability that allows the protagonist, Isaac Clarke, to fly through sections of the game in an ultra-satisfying way.
None of these additions outshine the game’s core loop: stasis, shoot, stomp. Isaac gains the ability to temporarily freeze enemies and he picks up a variety of weapons, but he never feels overpowered; he’s always in danger. Mutilated corpse monsters appear suddenly in the cramped corridors of the space station, charging at Isaac from the shadows, limbs akimbo and begging to be shot off. The first game of Dead Space popularized the idea that headshots don’t matter and the remake stays true to this ethos – yet its combat rhythm still feels fresh.
The 2023 version of Dead Space proves that innovative game design is timeless (and so are plasma cutters).
Master Chief's latest adventure may not make much sense narratively, but it sure is fun to play. After the middle efforts from 343 Industries over the last decade, Halo Infinite manages to breathe new life into Microsoft's flagship franchise, while also staying true to elements fans love. The main campaign is more open than ever, while also giving you a new freedom of movement with the trusty grappling hook. And the multiplayer mode is wonderfully addictive (though 343 still needs to speed up experience progression), with a bevy of maps and game modes to keep things from getting too stale. The only thing keeping it from greatness is its baffling and disjointed story, but it's not like Xbox fans have many options when it comes to huge exclusives right now.
Forza Horizon 5
Forza Horizon 5 deftly walks a fine line by being an extremely deep and complex racing game that almost anyone can just pick up and play. The game has hundreds of cars that you can tweak endlessly to fit your driving style, and dozens of courses spread all over a gorgeous fictional corner of Mexico. If you crank up the difficulty, one mistake will sink your entire race, and the competition online can be just as fierce.
But if you’re new to racing games, Forza Horizon 5 does an excellent job at getting you up and running. The introduction to the game quickly gives you a taste at the four main race types you’ll come across (street racing, cross-country, etc.), and features like the rewind button mean that you can quickly erase mistakes if you try and take a turn too fast without having to restart your run. Quite simply, Forza Horizon 5 is a beautiful and fun game that works for just about any skill level. It’s easy to pick up and play a few races and move on with your day, or you can sink hours into it trying to become the best driver you can possibly be.
Gears 5 tries to be a lot of things, and doesn't succeed at them all. If you're a Gears of War fan, though, there's a lot to love here. The cover-shooter gameplay the series helped pioneer feels great, and the campaign, while not narratively ambitious, is well-paced and full of bombastic set pieces to keep you interested. As they stand, the various multiplayer modes are not great, but Gears 5 is worth it for the campaign alone.
It’s also a true graphical showcase, among the best-looking console games around. Microsoft did a great job optimizing for all platforms and use-cases, with high-resolution and ultra-high (up to 120fps on series consoles) frame rates.
It took more than a while to get here, but Nier: Automata finally arrived on Xbox One in the summer of 2018. And boy, was it worth the almost-18-month wait. Nier takes the razor-sharp combat of a Platinum Games title and puts it in a world crafted by everyone's favorite weirdo, Yoko Taro. Don't worry, you can mostly just run, gun and slash your way through the game, but as you finish, and finish and finish this one, you'll find yourself pulled into a truly special narrative, one that's never been done before and will probably never be done again. It’s an unmissable experience, and one that feels all the more unique on Xbox, which has never had the best levels of support from Japanese developers.
On Xbox One X and Series X, you effectively have the best version of Nier: Automata available, short of a fan-patched PC game. On Series S and One S... not so much, but you do at least get consistent framerates on the Series S and a passable experience on the One S.
Ori and the Blind Forest
Arriving at a time when "Gears Halo Forza" seemed to be the beginning, middle and end of Microsoft's publishing plans, Ori and the Blind Forest was a triumph. It's a confident mash of the pixel-perfect platforming popularized by Super Meat Boy, and the rich, unfolding worlds of Metroidvania games. You'll die hundreds of times exploring the titular forest, unlocking skills that allow you to reach new areas. It looks and sounds great — like, Disney great — and its story, while fairly secondary to the experience, is interesting. Ori might not do much to push the boundaries of its genres, but everything it does, it does so right. Its sequel, Ori and the Will of the Wisps, is very much “more of everything,” so if you like Blind Forest, it’s well worth checking out too.
Pentiment is a 2D-adventure-meets-visual-novel set in 16th-century Bavaria. You play as Andreas Maler, a young artist from a well-to-do family who gets caught up in a murder mystery while trying to complete his masterpiece. The game itself hinges on its artwork and writing. Both are remarkable: The former is like a medieval manuscript brought to life, while the latter is at once warm and biting, but always in complete control of what it’s trying to say. What starts as a seemingly straightforward whodunit turns into a sweeping, soulful meditation on the nature of history, power, community and truth itself. Time and again, it subverts the “your choices matter!” promise video games have long tried (and mostly failed) to fulfill. You don’t expect one of Microsoft’s best first-party Xbox games to be a riff on Umberto Eco’s The Name of the Rose, but, well, here we are.
Hi-Fi Rush is a hack-and-slash action game built entirely around its soundtrack. You can move and jump freely, but all of your steps and attacks are timed to the beat of the backing music. If you time your moves right on the beat, you can do more damage and pull off combos. Everything else in the world pulsates and takes action to the same rhythm, from enemy attacks to lights flashing in the background.
Is this revolutionary? Not really. Every hack-and-slasher has a sense of performance and musicality to it; Hi-Fi Rush just makes the subtext explicit. It’s Devil May Cry on a metronome. But it’s fun. Ripping through a room of goons is satisfying in most video games; ripping through them entirely in rhythm, with each dodge and final blow punctuated by a beat, is even more so. It helps that the soundtrack is actually good and that the combat system never punishes you too hard for button mashing in a panic. It also helps that the tone is that of a cel-shaded Saturday morning cartoon, starring a lovable doofus named Chai as he takes on a comically evil megacorp. Hi-Fi Rush has issues – its stages can drag, for one – but it plays like a passion project from the PS3/Xbox 360 era. It has ideas, and its main concern is being a good time.
Red Dead Redemption 2
Red Dead Redemption 2 is the kind of game no one but Rockstar, the team behind the Grand Theft Auto series, could make. Only when a studio is this successful can it pour millions of dollars and development hours into a game. Rockstar's simulation of a crumbling frontier world is enthralling and serves as a perfect backdrop to an uncharacteristically measured story. While the studio's gameplay may not have moved massively forward, the writing and characters of RDR2 will stay with you.
While Rockstar hasn’t deemed fit to properly upgrade Red Dead Redemption 2 for the next-gen yet, Series X owners will at least benefit from the best last-gen (Xbox One X) experience with the addition of improved loading times. The Series S, on the other hand, gets the One S version, but with an improved 30 fps lock and swifter loading.
Resident Evil Village
Resident Evil Village is delightful. It’s a gothic fairy tale masquerading as a survival-horror game, and while this represents a fresh vibe for the franchise, it’s not an unwelcome evolution. The characters and enemies in Village are full of life — even when they’re decidedly undead — and Capcom has put a delicious twist on the idea of vampires, werewolves, sea creatures, giants and creepy dolls. The game retains its horror, puzzle and action roots, and it has Umbrella Corporation’s fingerprints all over it. It simply feels like developers had fun with this one, and so will you.
A word of caution before you run to buy it, though: This game doesn’t play great on every Xbox. On Series X, things are great: There's the option to turn on ray-tracing with the occasional frame rate issue, or to keep it off and have perfect 4K/60 presentation. With the Series S, while there is a ray-tracing mode, it’s almost unplayable. With ray-tracing off, the Series S does a decent job, though. The One X’s 1080p/60 mode is also fantastic, although its quality mode feels very juddery. If you own a base Xbox One or One S, though, there’s really no mode that actually feels enjoyable to play.
Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice isn't just another Dark Souls game. FromSoftware's samurai adventure is a departure from that well-established formula, replacing slow, weighty combat and gothic despair for stealth, grappling hooks and swift swordplay. Oh, and while it's still a difficult game, it's a lot more accessible than Souls games — you can even pause it! The result of all these changes is something that's still instantly recognizable as a FromSoftware title, but it's its own thing, and it's very good.
This is one game that’s really not had a lot of love from its developer or publisher, as, despite the fact next-gen consoles should be easily able to run this game at 60 fps, the Series S is locked to an inconsistently paced 30 fps, while the Series X doesn’t quite hold to 60 either. With that said, it’s more than playable.
This is private eye Takayuki Yagami’s second adventure; a spin-off of Sega’s popular, pulpy and convoluted Yakuza saga. He lives in the same Kamurocho area, the same yakuza gangs roam the streets, and there’s the very occasional crossover of side-story characters and, well, weirdos. But instead of punching punks in the face in the name of justice or honor, which was the style of Yakuza protagonist Kazuya Kiryu, Yagami fights with the power of his lawyer badge, drone evidence and… sometimes (read: often) he kicks the bad guys in the face.
The sequel skates even closer to some sort of serialized TV drama, punctuated by fights, chases and melodrama. For anyone that’s played the series before, it treads familiar ground, but with a more serious (realistic) story that centers on bullying and suicide problems in Japanese high schools, which is tied into myriad plots encompassing the legal system, politics and organized crime.
Yagami has multiple fighting styles to master, while there are love interests, batting cages, mahjong, skate parks and more activities to sink even more hours into. On the PS5, Lost Judgment looks great. Fights are fluid and the recreated areas in Tokyo and Yokohama are usually full of pedestrians, stores and points of interest. While Yakuza Like a Dragon takes the franchise in a new (turn-based, more ridiculous) direction, Lost Judgment retains the brawling playstyle of the Yakuza series, with a new hero who has, eventually, charmed us.
Xbox Game Pass Ultimate
We already mentioned this one but it's difficult to overemphasize how good a deal Game Pass is for Xbox owners. For $15 a month you get access to a shifting and growing library of games. The company does a good job explaining what new games are coming and going in advance, so you won't get caught out by a game disappearing from the subscription service just as you're reaching a final boss. There are 11 games mentioned in this guide, and seven of them are currently available with Game Pass. The full library is broad, and, while Microsoft's cloud service is still just in beta, you'll have access to many of the games on your tablet, phone or browser through xCloud at no extra fee.