Within hours of The Last of Us Part II’s release, angry gamers were giving the title ultra-low scores on Metacritic. Since the story unfolds over 20 to 30 hours of gameplay, it was hard to believe the reviews pouring in after just a few hours. Metacitic took note of this score bombing and quietly changed its policy. Now, users have to wait 36 hours after a game’s release before they can post a review.
When you visit the Metacritic listing for a brand new game, you’ll see, “Please spend some time playing the game,” followed by the date and time that reviews open. This appears to be Metacritic’s way of ensuring that users actually play a game before they review it and don’t rely only on their biases, leaks or streamer playthroughs.