07-commando

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  • Commando: Delay Disaster

    by 
    Candace Savino
    Candace Savino
    04.21.2008

    Remember when we said that Commando: Steel Disaster's early-May release date "puts Commando mostly out of the way of the late-May/early-June rush of action-oriented DS games?" As it turns out, that's not the case. Lexicon Entertainment announced today that the game would be delayed until May 30th in Europe. You know, right around when every other DS game and their mother comes out. Many of the late-May through July dates are for the North American region, but we're assuming that a lot of you English-speaking Europeans import games without tangible release dates because of the cheap dollar. Does this delay push this game off your radar, then, in favor of other things? Gallery: Commando: Steel Disaster [Via press release]

  • Commando: Steel Release Date

    by 
    JC Fletcher
    JC Fletcher
    04.14.2008

    Previously announced for a Q3 release in the U.S. from XS Games, Mana's Metal Slug-ian shooter Commando: Steel Disaster is now coming out on May 6th, published by Take-Two subsidiary Jack of All Games, according to Gamestop. While we don't know about the release date, the publisher information is consistent, since Jack of All Games distributes XS's releases in the U.S. (according to the original press release).We want to believe this listing ourselves, since it puts running and gunning in our hands sooner. And it puts Commando mostly out of the way of the late-May/early-June rush of action-oriented DS games.%Gallery-18362%

  • Commando to Slug it out in Europe this May

    by 
    JC Fletcher
    JC Fletcher
    03.14.2008

    It's been quite some time since we've heard from 07 Commando, the surprisingly nice-looking total ripoff of Metal Slug. Since then, the name has changed to Commando: Steel Disaster -- maybe because it's "08" now? Today, publisher Lexicon Entertainment announced a European release date for the derivative run & gun: May 9th. They'll probably beat Metal Slug 7 into stores (SNK's game was fairly early at GDC), which is probably an important component of the business model. We wouldn't mind an extra seven levels of Slug-esque shooting, ourselves, before the main course comes out.%Gallery-18362%[Via GamesPress]