3di

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  • Linden Lab and Rivers Run Red launch Immersive Workspaces 2.0

    by 
    Tateru Nino
    Tateru Nino
    10.20.2008

    Back in August, we talked about what we felt was an inevitability. A Second Life grid devoted to corporations and business collaboration, online 3D meetings and so forth. We figured that the agent-domain system that allows inter-grid teleportation would be a supporting factor in this effort. Also, earlier this week that the growing-yet-eternally-saturated Second Life economy would cause Linden Lab to announce a new revenue stream some day soon. That day is today. All these things, it seems, may have now come to pass. Rivers Run Red and Linden Lab (after a bit of a shaky time with their initial announcements for Immersive Workspaces 1.0), have launched Immersive Workspaces 2.0. The clean, sanitized, and focused leveraging of Second Life for your corporate collaboration needs.

  • 3Di launches enterprise Opensim product

    by 
    Tateru Nino
    Tateru Nino
    10.03.2008

    3Di, a Tokyo-based member of the NGI group who maintain a fairly solid Second Life presence, have announced the launch of an enterprise virtual worlds product based on the BSD-licensed Opensim, Second Life simulator workalike. 3Di Opensim (the base 3Di technology) is a reworked and extended version of Opensim, and as an enterprise solution is packaged with additional tools and support under the name 3Di Opensim Standard. 3Di maintain a separate project developing further extensions and enhancements for 3Di Opensim. Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

  • HiPiHi appoints new CTO

    by 
    Tateru Nino
    Tateru Nino
    03.27.2008

    Ex-Chief Technology Officer (CTO) of Tokyo-based virtual worlds service firm NGI/3DI, Toshitaka Jiku, has been newly appointed as CTO of Chinese virtual world developer/operator, HiPiHi. Jiku brings quite a bit of experience and education to the table from his time with NGI, and is expected to help HiPiHi position itself and scale to the global market. As you may recall, HiPiHi has already partnered with IBM to collaborate on both massively scalable architecture and long-term interoperability, and seems to have also gained significant buy-in from US chip giant Intel. HiPiHi is on the move, and has their eye on the world stage. It will be interesting to see if this China-based virtual world can pick up broad international appeal.