5-tips

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  • Edward Castronova reveals lessons learned from Arden

    by 
    Akela Talamasca
    Akela Talamasca
    03.23.2008

    As you may recall, Edward Castronova, professor at Indiana University and researcher of virtual world economics, had been developing a Shakespeare-based MMO, only to close it down because, in his words, 'It's no fun. We failed to design a gripping experience.'In the current issue of Wired, Castronova offers his '5 tips for making games that don't suck', based on his experience. To summarize: