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  • Allods Online to add new features, anniversary gifts

    by 
    Justin Olivetti
    Justin Olivetti
    04.27.2012

    Allods Online is barreling down the road toward Patch 3.0.0.02 (the extra decimals denote quality!), with an array of fine features to anticipate. Chief among those is an overall improved questing experience. The patch will give players additional ways to track and find quests, not to mention a new "auto-move" feature that will whisk you away to your desired destination. Next on the patch's agenda is the game's second PvP skirmish map: Deserted Farm. Deserted Farm will be a 6v6 skirmish where players will struggle to control a central flag. The twist to the map is that a pair of cannon can focus-fire onto this location, so obtaining one or both of these is mandatory for success. Finally, 3.0.0.02 (the extra decimals are a secret code that tells you gPotato loves you) will add a new raid boss to the Kingdom of Elements. His name is Gen'ul, Lord of the Volcano, and he'll be very pleased to meet and then wipe the floor with you. Multiple raids can attempt to down him at the same time and then squabble over the huge treasure chest that he drops. The Allods site has also been updated with details on the anniversary celebration and gifts.

  • Warhammer Online devs bare their souls in a recent public Q&A session

    by 
    Justin Olivetti
    Justin Olivetti
    08.01.2010

    It's a rare treat when MMO developers take the time to sit down with fans and allow them to pose questions in a public setting, so it's great to see Warhammer Online's dev team doing just that. On July 30th, the devs opened the doors to BioWare Mythic's Ventrilo server for players to come in and submit one question to be answered, which resulted in dozens upon dozens of responses. Burglir's Blog recorded the Q&A session, which was subsequently transcribed by Gaarawarr Gabs for all to enjoy. While some of the questions covered the same ground as the recent Producer's Letter (including a new 6v6 scenario and additional Live Events), most of them got into specific inquiries regarding classes, balancing and RvR. Some of the topics included magus/engineer pets, group heals, Linux support (spoiler: not going to happen), crowd control, cross-server scenarios, new races and something called "lolsquig speak." One of the players even admitted to naughty exploiting when he asked about the Kraken Sea zone (of which he got a peek). Nate Levy shot back an interesting response: "The very, very short answer is we build out a lot more of the game than we ever end up using and sometimes there are things like that." You can read the beefy transcript over at Gaarawarr Gabs.

  • July letter available from Warhammer Online's executive producer

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.30.2010

    Back when she was first placed in the position of Executive Producer for Warhammer Online, Carrie Gouskos promised to try for a letter every month. She's stayed true to that promise, and as the end of July approaches at breakneck speeds, there's a new letter for the fans. After a quick recap of the known news about the game (the testing of patch 1.3.6 and the European migration), there are several other updates, starting with the return of the Wild Hunt to the game with the coming patch. The letter also contains the promise of a new 6v6 scenario for the Weekend Warfront rotation, citing the matchup as a popular format that needs more representation. We also get a hint of future plans to help encourage RvR whilst leveling, said plans involving new enemies with high XP values being added to the RvR lakes. There's also a promise of a rework to the mechanics of some of the ranged classes, a coda to the most recent letter which should have several points of interest for dedicated Warhammer Online fans.