Anywhere

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  • Dish Anywhere for iPad updated with remote reset and Audio Only features

    by 
    Mark Hearn
    Mark Hearn
    05.06.2013

    Dish rolled out a sizable update for its Anywhere iPad app today, allowing on the go socialites to share viewing habits with friends via Facebook and Twitter. Less socially-connected couch potatoes will see new features as well, like the ability to remotely reset their receiver whenever they find themselves in a pinch. Version 4.0.3 also ushers in an updated DVR schedule that includes Skipped and Conflicts, along with an Audio Only mode for Hopper users. Finally, Dish customers rocking unsupported satellite receivers now have access to On Demand programming. Looking for more information? Head on over to the source link below for all the details.

  • JVC Kaboom adds a guitar input, dares you to get the band back together

    by 
    Billy Steele
    Billy Steele
    06.16.2011

    New audio input capabilities are nothing new for JVC, but soon you'll be able to show off your guitar chops alongside whatever bands you choose to idolize -- so long as you're kosher with rocking a boombox atop your left shoulder, of course. The company has announced that the 2011 offering from its Kaboom line will showcase a guitar / microphone input (1/4-inch) with mixing capabilities to allow for gigs to be played from anywhere you darn well please. The RV-NB70 will have all the key ingredients of previous models, including an iPod dock (updated to be both iPod and iPhone compatible), a USB host that enables use of a mass storage device, an audio input and CD / radio playback. True to the original's design, this fellow features much of the same look while promising 40 watts of guitar soloing power. Your next box 'o fury can be had right now for $299.95, and if you're eager for an encore, the full presser (as well as a demo vid) is just past the break.

  • DS Daily: The state of saving

    by 
    Jason Wishnov
    Jason Wishnov
    01.30.2007

    Portable gaming is fundamentally designed for more sporadic, shorter periods of play. Bus rides, waiting rooms, you know the sort. And thus a fundamental problem arose: how does one allow a gamer who needs to stop playing immediately to save one's progress? Allow a true save anywhere, and the game's difficulty is compromised. If the system was left alone, however, frustration would set in as players would be quite often forced to replay the same thing over again.Recently, many games have begun implementing a "quick save" option, which allows a temporary save and one-time load upon rebooting the system (the Final Fantasy Advance series comes to mind). This is confusing for many gamers, though, and accidents are bound to happen. What do you guys think? What's the ideal way to handle the situation?