AsynchronousTimewarp

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  • Oculus reduces latency with shiny new tech

    by 
    Roberto Baldwin
    Roberto Baldwin
    03.25.2016

    Today Oculus announced that its SDK for the Rift supports Asynchronous Timewarp (ATW). While that sounds like something that keeps the TARDIS from smashing into a star, it's actually going to make virtual reality seem so much smoother.