blizzcon-2008

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  • Blizzard's Kaplan drops hints about next-gen MMO's genre and platforms

    by 
    Samuel Axon
    Samuel Axon
    10.14.2008

    Speaking to MTV Multiplayer, World of Warcraft game director Jeffrey Kaplan dropped several vague hints about Blizzard's "next-gen MMO," which is called that because so far the only info we've seen has been in job postings carrying that label. The hints don't count for much, but they're the most we've heard about the game so far.Kaplan, who revealed he is involved in the project, was asked if the game's genre would be science fiction, post-apocalyptic, or historical, and while laughing he responded: "all of those combined!" We're not sure what to make of that. Citing the console experience of the development team, he also hinted at what we already suspected: Blizzard is at least considering releasing its next MMO on consoles. However, the game is "early in development," which makes us wonder if it might not be for today's consoles, but rather the next generation.

  • BlizzCon 2008: In-depth Diablo 3 hands-on

    by 
    Kevin Kelly
    Kevin Kelly
    10.14.2008

    When we weren't taking photos, sitting in Starcraft 2 panels, or watching the closing ceremonies at BlizzCon, all of our available free time was devoted to Diablo 3. It was the first thing we played within minutes of the grand opening, and the game they had to pry us away from when the doors closed. Yes, it's just that good. Plus, we still have two character classes that haven't been revealed yet, so who knows what else this has in store for us.We were happy just to be able to return to the world of Diablo after seven years since the Lord of Destruction expansion set was on store shelves, and it was worth the wait. Find out everything we could during our exhaustive hands-on after the break, and be sure to check out the galleries below that show off in-game screens and concept art. Plus we're sticking that gameplay footage in again, because it's the only way we can enjoy Diablo until there's a beta, or some sort of miracle occurs.%Gallery-34203%

  • Paid character customization on the horizon

    by 
    David Bowers
    David Bowers
    10.14.2008

    I was one of those people who got really excited about the idea of changeable hairstyles way back when they were first announced. Ever since then I've been daydreaming about how I would get to modify my character's appearance, albeit in a limited way: Blizzard seemed to think that faces and skin colors should be unchangeable -- otherwise the Barber Shop would feel too much like a Plastic Surgeon.But now, it looks like one day there will be nothing we can't change about our characters except their race and class (and gender). In a small BlizzCon '08 press conference about WoW and Diablo 3, Production Director J. Allen Brack (whom we interviewed recently), mentioned that one day even the skin and face of your characters would be customizable through some sort of paid change, akin to changing your character's name, perhaps. They haven't worked out any details yet, but it certainly does look promising.I have no idea why they'd charge real money for it, or how much it would cost, but as long as it's not too expensive (around $5 dollars maybe?) I think it's something I'd go for. I'd like to change my draenei hunter's skin color and facial expression, even though what I have now is already nice enough. Sometimes it's just nice to have a change every now and then. What about you? Is it the sort of thing you'd pay real money for? How much would be too much?[via G4TV, and reader Anthony with the tip]

  • U.K. Times covers BlizzCon

    by 
    Allison Robert
    Allison Robert
    10.13.2008

    One of the Technology writers, Murad Ahmed, from the U.K. Times went to BlizzCon this past week and apparently had a pretty good time. I'm positive he doesn't actually play the game, and he admits to being a little lost, especially when it comes to the frenetic action of the professional arena tournament (although, truthfully, I often have a hard time following it too). But he did seem to hit upon the major draw of the convention -- namely, getting to hang with your fellow gamers, and hopefully guildies if you're lucky, and enjoying a giant get-together where the person next to you is virtually certain to get a WoW-related joke. As a bonus, Mr. Ahmed got to interview James Taplin, one of our readers (BlizzCon attendees will know him as one of the people at the WoW Insider meet-up, and later the 3rd place winner in the /silly competition), who confirmed that the social aspect of both the game and convention are really the big attraction. I think it's precisely that aspect that has a tendency to be somewhat overlooked by the mainstream media (although let's face it; it's probably not something you'll pick up on unless you've played the game with people you genuinely like), but the Times also covered the WorldWide Invitational here, so they're no strangers to Blizzard events. While there's no information in the article that's really new, it's an interesting and generally positive perspective on the convention.Thanks to James and Rhys for writing in!

  • BlizzCon 2008: Bingo results

    by 
    Mike Schramm
    Mike Schramm
    10.13.2008

    Bad news. We didn't hear about a WoW expansion, or anything solid about the next-gen MMO at the convention in Anaheim, so this year's BlizzCon bingo failed. There might be hope, if you're willing to fudge things -- in the Art panel, they did obliquely mention the next expansion, and quickly corrected themselves, so if you take that as an official announcement (and you saw someone playing the TCG or Board Game throughout the weekend, you could win with the free space). Or, if you saw Jim Lee while he was there (we didn't), and consider all the talking about Dance Studios to have actually seen the studios themselves (we don't) then maybe you hit five across that way.Otherwise, you're out of luck -- unfortunately, no one predicted that they'd cut Starcraft II up into three different games, and L80ETC didn't say anything about DLC for Guitar Hero. The good news, however, is that instead of giving out a prize to someone who presented us with a winning card at BlizzCon (no one did), we'll eventually over it to all of you readers. Stay tuned, and better luck with BlizzCon Bingo next time around.

  • BlizzCon 2008: Cinematics panel

    by 
    Alex Ziebart
    Alex Ziebart
    10.13.2008

    So, this is going up a little late, huh? The panel was Saturday night! Trust me though, I have a good excuse! I think it's more fun to not tell you my excuse, so have your fun making one up for me. Let's get into what you're here for, though: A rundown of the Cinematics panel. The panel was a lot more technical than most of the other panels that I saw. It was very technical, giving more insight into how the cinematics were made than you would expect. They started from the very beginning of the process: The storyboards. The process of the storyboarding was described as, "sitting down and jamming out ideas." A very, very interesting note is that the Wrath of the Lich King cinematic started out in the same form the previous ones did. A montage of various action scenes, with a few one-liners from Arthas. There were even going to be gnomes in the montage! As they continued refining the storyboards, it became less and less of a montage and more and more Arthas, until they finally went for a more story-driven cinematic, focusing on Arthas himself and the might of the Scourge.

  • Ask a Beta Tester: Leveling, the Taunka, and mounts

    by 
    Allison Robert
    Allison Robert
    10.13.2008

    All of us here at WoW Insider are staggering around somewhat zombie-like in the wake of BlizzCon with the patch (probably) coming tomorrow and the amount of information we're hoping to get out in the next 24 hours. So in all truth I don't know whether the answers to today's questions are completely factual or just stuff that started swimming in front of my eyes at 1:00 this morning. Arthas is actually a girl underneath all that armor, just like Samus Aran. The zone music to Icecrown is "Won't Get Fooled Again" by The Who. The Hateful Gladiator cloth belt is a pink tutu. Flying bunnies will be available in the next expan-(Sound of a short scuffle in the background, followed by a whip crack)Thank you, Dan, a little perspective is always useful in these difficult times.Jason asks...Will Northrend be accessible at 68 like Outland was accessible at 58? Or do I need to be a solid 70 to quest and instance in Northrend?Technically, Northrend will be accessible to anyone with the Wrath of the Lich King expansion installed; you can hop a boat or zeppelin on any character of any level. There's no "You must be THIS HIGH to cross through the portal to Outland" restriction, but you won't be able to pick up any of the quests available in Northrend until level 68. Could you grind your way to 68 in Northrend from the mid-60's? Maybe, but I wouldn't recommend it.

  • WoW paid character customization button discovered, Brack confirms

    by 
    Samuel Axon
    Samuel Axon
    10.13.2008

    When curious World of Warcraft players investigated currently-unused images hidden in a build of the Wrath of the Lich King expansion, they uncovered a button labeled "UI-PaidCharacterCustomization" which was associated with the character selection screen. Needless to say, that discovery raised some eyebrows. At Blizzcon, Lead Producer J. Allen Brack was asked to clarify.According to WarCry's write-up for the event, Brack first dodged the question, but eventually decided it was necessary to address it. He confirmed that a paid character customization service is in WoW's future, but said that the developers haven't decided what it will entail or how much it will cost yet.Perhaps players will pay to make changes not supported by the barbershop, or perhaps all-new premium customization options will be introduced. If it's the former, then WoW is not headed towards a more microtransaction based future, as that sort of option is similar to the already-existing service that allows players to pay for a name change. If unique premium options are being introduced though, that's a whole different ball game. [Via Rock, Paper Shotgun]

  • BlizzCon 2008: A followup with FigurePrints

    by 
    Mike Schramm
    Mike Schramm
    10.13.2008

    Last time we talked to Ed Fries, he was a man setting out with a brand-new company, new not only in terms of age, but new in that they were doing something no one had ever tried before: bringing 3D printing to retail. FigurePrints started printing 3D figurines of WoW characters last year, and since then, they've been through good and bad (the earliest figures were plagued by quality concerns, but the company is doing well enough that they've even raised the price since they started already). So we were very curious to each up with Ed at BlizzCon and see how things were going. Was demand still up? Has the process changed at all? How's the quality thing being dealt with? And we were perhaps most curious about just what people were putting on their figures when they got them printed.Ed answered all of our questions and more: demand is still up, quality is getting better, and people are dressing in.. tuxedos and beer steins? Click the link below to check out our second interview with Ed Fries, founder of FigurePrints, and catch up on the company that promises to bring your virtual WoW characters to real life.

  • BlizzCon 2008: Blizzard sound panel

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.13.2008

    I am, I must admit, one of those people who frequently plays World of Warcraft with the sound muted. I've been playing for a long time and, well, I've heard it all before. So, as a person who doesn't exactly consider sound an essential component of their gaming experience, I wasn't entirely sure what I was getting into when I attended the Blizzard Sound panel at BlizzCon, featuring In attendance were Russell Brower, Director of Audio and Video; Glenn Stafford, who founded the audio department; and Derek Duke, a full-time composer. But, presented with live musical performances accompanied by enthusiastic explanation from people passionate about making music a part of the game, I have to say I'm a believer.

  • Blizzard VP: Starcraft 2 Trilogy on the 3-year plan

    by 
    Kevin Kelly
    Kevin Kelly
    10.13.2008

    Blizzard's Vice President of Game Design Rob Pardo wants us to think about Starcraft 2's two followups, containing the Zerg and Protoss single player campaigns, as expansion packs, so does that mean they won't contain as much gameplay as the Terran-based initial game? Plus, you'll have to wait at least whole year between "expansions." Said Pardo, "With any luck, it would be like a year for each successive one, but that's going to be a target date, that's not a promise."Since SC2 won't be out until 2009, you won't be able to play the Protoss single player until at least 2011. That's a long time to wait. Check out what Rob said after the break, and start yer speculatin'.

  • BlizzCon 2008: Diablo III lore & art panel

    by 
    Kevin Kelly
    Kevin Kelly
    10.12.2008

    Story guru Leonard Boyarsky and background artist Chris Donnelson spoke at yesterday's Diablo III Lore & Art panel just before the closing BlizzCon eremonies, and they detailed how the background of the previous two Diablo games will tie into this one. Check out the highlights after the break, and find out how the gameplay has been changed to emphasize the story and art in this title, and what's been happening in the 20 in-game years since the events of Diablo II.%Gallery-34329%

  • BlizzCon 2008: Starcraft II lore panel

    by 
    Mike Schramm
    Mike Schramm
    10.12.2008

    Chris Metzen and Andrew Chambers sat down at BlizzCon to chat about the lore and story behind the universe of Starcraft II. As we saw in the gameplay panel yesterday, Blizzard is aiming to really break a lot of new characters into the foreground using the adventure game-style cutscenes, and Metzen and Chambers seem really excited to bring some new faces into the RTS staple sequel. To start off the panel, they ran through a few of the folks we'll meet in the Terran campaign. Dr. Hanson is a "Dr. Lady with glasses (so she looks really cute)," said Chambers -- originally she was designed to be a male citizen kind of person (someone the player just helps to make their way through the campaign), but they moved on to try and make Jim Raynor (Starcraft's protagionist) a sort of romantic interest. As much of a romantic interest as a hard-bitten mercenary can have, anyway. Lots more from the SC2 lore panel below.

  • Day 2 BlizzCon 2008 coverage from WoW Insider

    by 
    Michael Zenke
    Michael Zenke
    10.12.2008

    BlizzCon 2008 came to an end, yesterday, drawing to a close ground zero for World of Warcraft, StarCraft, and Diablo players fandom. Another solid round of panels, interviews, and presentations for fans of Blizzard's numerous games fleshed out the second and final day of the event. WoW Insider, Massively's big sister site, was onhand to get all the info you want to hear about. So ... here it is: BlizzCon Day 2. WoW Raids and Dungeons PanelWe'll be blogging the Raids and Dungeons panel live from the floor of BlizzCon, which should prove to be awesome. Full updates will be behind the break, so make sure you keep up! It will be starting in just a moment. WoW PvP PanelWe're liveblogging the PvP panel from the floor of BlizzCon. Updates start after the break. WoW Insider meets The GuildWe here at WoW Insider have been big fans of The Guild since day one -- way before Felicia Day sold appliances or hung out with Dr. Horrible, we knew she and her show were something special. And so, when we finally got a chance to meet The Guild today at BlizzCon, we made sure to take it. Day 2 class panelI know what you're thinking. "Didn't we have a class panel yesterday?" Well, of course we did, but as exciting as it was we had to come back for a second helping. We're live on the BlizzCon show floor, bringing you the latest class news and information straight from the developers' mouths and starting... right now! Gallery: BlizzCon 2008 Art Gallery

  • BlizzCon 2008: The comedy of the closing ceremony

    by 
    Kevin Kelly
    Kevin Kelly
    10.12.2008

    BlizzCon offered up not one but two, Two, TWO comedians for the price of one at the closing ceremonies. We knew Patton Oswalt would be performing, but were weren't aware he'd have a warm-up act. As far as our experience with comedy goes (which is basically reading Ludwig's and Justin's posts), opening acts normally suck. And even though he dresses like a lumberjack and looks much older than the 31 his MySpace page claims, Kyle Kinane was funny as well.Head after the jump to listen to the full comedy stylings of both Patton and Kyle after the break. You may never go commando in corduroy pants again.

  • Blizzcon 2008 DVD production panel reveals WoW tidbits

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.12.2008

    Here's a secret gem from BlizzCon from our sister site, Big Download: The DVD Production panel. The DVD Production team, despite the name, actually oversees most of the video produced by or at Blizzard. That means that they had a hand in the South Park episode "Make Love Not Warcraft," as well as the "What's your Game" and "Lawgiver" commercials.They also work on the gameplay trailers from World of Warcraft, and walked us through the creative process for the patch 2.1 Black Temple trailer, revealing some interesting lore behind Akama's betrayal. Finally, they revealed that they were the force behind the Wrath Gate cinematic. It's no wonder they were able to make such an epic cut scene though: One of their team members was a member of Rufus Cubed Productions, the creations of the epic machinima Return.There's some other nice information from the panel, including the real identity of the villain from "Make Love Not Warcraft" and a preview of the lore of Diablo 3. Be sure to go check it out at Big Download!

  • BlizzCon 2008: The Retro Arcade

    by 
    Mike Schramm
    Mike Schramm
    10.11.2008

    Diablo III, Rock 'n' Roll Racing, and The Lost Vikings 2. What do all of these things have in common? They're all made by Blizzard, and they're all playable on the floor of BlizzCon 2008. The last two, however, are hidden in the Retro Arcade area, where Blizzard has set up all of the old games from their past for visitors to experience and play. It's not a complete display (no Starcraft 64, and Justice League Task Force would have been fun to play), but there are a lot of great titles in there anyway. It's too bad I've got to play Starcraft II for a hands-on later today -- I'd kind of rather go play the original again. But that's not a bad problem to have.Check out our gallery of the retro arcade, and revisit some old Blizzard favorites.%Gallery-34294%

  • BlizzCon 2008: WoW Wrath of the Lich King new gameplay and images

    by 
    Kevin Kelly
    Kevin Kelly
    10.11.2008

    If you've been playing the Wrath of the Lich King beta, then this stuff isn't new to you. However, it sure is pretty. All those lush environments, just waiting to be riddled with the corpses of the vanquished. Straight to you from BlizzCon comes the video above, and the gallery below.%Gallery-34231%

  • Jay Mohr grabs Sword of Frostmourne, kills 12 at BlizzCon

    by 
    Kevin Kelly
    Kevin Kelly
    10.11.2008

    Click to magnify the horror. Story at 11.

  • BlizzCon 2008: Everybody out

    by 
    Mike Schramm
    Mike Schramm
    10.11.2008

    Our folks on the floor of BlizzCon have said a fire alarm has gone off, and they're asking everyone to leave the convention. We can't get inside to verify, obviously, but people are streaming out of the front of the hall. Currently, things in the press room here are unchanged, and we haven't heard anything officially yet.More as we learn it.Update: We were heading into the hall, and saw an alarm go off. The guards at the doors started turning people away, and when we asked what was up, we were told it was a fire alarm and that we should exit the building. There's still no action in the press room (and they haven't interrupted the class panel on the floor), so it's likely a false alarm.Update2: Whoops, the class panel is being held upstairs, not on the convention floor. We just sent our man Adam Holisky down to see what the ruckus is all about and get the inside story. It's good having bloggers to boss around, and nice to know they'll even walk into possible injury to do what we say.Update3: A security guard told Holisky that somebody tripped something they weren't supposed to, and they are now letting people back onto the floor. Crisis.. averted!