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  • Factor 5 speaks out on 'Superman' game

    by 
    Jason Dobson
    Jason Dobson
    11.17.2008

    Last week's closure of Brash Entertainment left a number of unanswered questions lingering, and as thrilled as we are that Saw is still set to get its game on, we're more curious to find out if Superman survived the publisher's swift implosion. The Man of Steel was allegedly the subject of a deal between Brash and Factor 5 earlier this year, and MTV Multiplayer recently caught up with the Lair developer's president, Julian Eggebrecht, to find out more.While the exec admitted that Factor 5 is working on "several" multi-platform and Wii-specific titles, he stopped just short of admitting that the studio is developing a game based on Superman. "One of our large-scale multi-platform projects was started with Brash because it is a dream property for us, hasn't been given its dues in gaming since the Atari 2600, and has a huge universe to draw from," teased Eggebrecht, who added that "things are obviously in flux and we hope that the game proves to be as indestructible as our hero..."Though still unconfirmed, it seems fairly obvious that Factor 5 has its sights set on the son of Jor-El. We just hope that there's something left of him after his current cross-universe beatdown.

  • Film-focused game dev Brash loses president, hope

    by 
    Jason Dobson
    Jason Dobson
    05.23.2008

    Nicholas Longano, co-founder and former president at film-centric game developer Brash Entertainment, has parted ways with the company according to a Daily Variety report, as well as scooped up by Newsweek's own N'Gai Croal. While the executive will keep an interest in the company as an investor, he'll no longer steer the ship and its focus on creating "high quality theatrical based games." Instead, that duty for the time being will fall to CEO Mitch Davis, who founded the company along with Longano just one year ago.Brash, which currently has movie-to-game deals in place with Lair dev Factor 5 and Yoshiki Okamoto's studio Game Republic, as well as a game based on gore-porn film franchise Saw, hasn't come forward with an official reason for the executive's quick exit. However, we remain unconvinced that the road to prosperity is paved in movie licenses, as the company's two existing releases, namely Alvin & the Chipmunks and Jumper: Griffin's Story, were both panned by critics. Additionally, while the former achieved decent sales, the report notes that the Jumper tie-in managed to sell just a measly 16,000 copies since it was released.

  • 300 and Saw want you to "play beyond" their movies

    by 
    Nick Doerr
    Nick Doerr
    06.05.2007

    It's not even funny anymore. Seriously. Movies making the transfer to video games need to stop somewhere. While we knew a game based on the amazingly fantastic testosterone-fest 300 was inevitable, we have no idea who thought making a game based on the torture/puzzle movies of the Saw universe made any sense at all. What's next, Hostel: The Game? That would be crap.New publisher Brash Entertainment is paving the way, deciding to cater exclusively to games based off of movies, TV, or music licenses. They've already got 5 movie studios to support them, with over 12 projects underway including the two we've mentioned. Not Hostel, though. Not yet. We always wish every developer and publisher the best of luck, but this Brash Entertainment ... it deserves a slap. Unless movie/TV games start to show us something that doesn't suck, we've got nothing more to say. If they make 300 suck, that's it. No more movie games. Ever.

  • 300 producer opens game startup, eyes 300 license ... loses eye

    by 
    Christopher Grant
    Christopher Grant
    03.27.2007

    Remember when film critics said that the blockbuster spears-and-Spartans flick, 300, was "like a video game"? Though they didn't mean it as a compliment, that hasn't stopped investors from contributing "significantly more" than $150 million into a new video game startup being, uh, started up in part by Thomas Tull, the executive producer of 300! The company, called Brash Entertainment, isn't really interested in doing anything brash. Nope, they figure some licensed games is just what the market needs right now and where better to start than ... 300? Sprinkled in with dreams of being one of the "biggest game studios in the country" are sage words of advice like, "The safest, most lucrative way to sell a video game is in tandem with some kind of movie that is already heavily marketed." Brash plans on creating 60 to 100 games in the next five years, including another game to capitalize on the box-office success 300 has enjoyed (the PSP game ain't cutting it, we guess). We certainly hope they don't show up in our industry with wide-eyed dreams of telling new and unique stories! Co-starter-upper Bert Ellis calms us, cooing, "They'll all be brands you'll know." Phew!