CairneBloodhoof

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  • WoW Future-Vision: Express train to the level cap

    by 
    David Bowers
    David Bowers
    06.01.2007

    The year is 2012. WoW fans are excitedly awaiting the game's 5th expansion, Revenge of the Gnomes, which brings two new races to the game (Sporeggar and Goblins, at last!), as well as a new class (the Tinker), and a slew of other features. As everyone knows, this is the expansion where the gnomes finally take back Gnomeregan from the troggs, pushing them back all the way into the "Undergloom," a vast and ancient network of caverns beneath Azeroth. Of course, the gnomes also accidentally stumble upon the long-buried prison of the Old Gods and unleash unbridled havoc on the World of Warcraft, but that's where the fun is, right?I could go on and on about the new features included in Revenge of the Gnomes, but I'm sure you've heard about most of them already (like the subterranean hovercraft group-mounts and blue-pill, red-pill potions for alchemy). Suffice it to say that the feature everyone is most excited about is that the level cap is once again being raised another 10 levels, to a grand total of 110. Like everyone else, you're probably wondering how in the world (of Warcraft) are you going to level your new Goblin Tinker character all the way through those tedious levels of 1 to 100? Everyone wants to try out the new content, but no one wants to slave away through Stranglethorn Vale for the 48th time. To complicate things further, Blizzard still doesn't want to add any more 1-60 quests in the lower-level zones (not to mention any of the Outland, Northrend, Emerald Dream, or Great Sea Expansion zones)! Fortunately, though, Blizzard's got what you need! Are you prepared for the "/level" command?

  • Know Your Lore: Cairne Bloodhoof

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    05.31.2007

    If you ran the Azeroth orphanage quests Hordeside this past week, your orphan probably asked you for the autograph of "one of the greatest heroes the Horde has ever seen." But it's not Rexxar, Thrall or even the shifty Sylvanas. No, he wants to see the quiet, unassuming, elderly leader of the tauren -- Cairne Bloodhoof. And when we polled the members of It Came From The Blog last night, that's who they wanted to see in today's KYL. So, straight from the home office in Thunder Bluff, here's Cairne! Who: Cairne Bloodhoof, Tauren Grand Chief of the Confederated Tribes of the Tauren. What: Tauren, as you may have guessed. History: Not much is known about Cairne's early life. When he comes into the story of Warcraft, he was a fully grown tauren chieftain, leading the Bloodhoof Tribe by the shores of the Great Sea in the Barrens (kind of near Ratchet.) The Bloodhoofs had once been a happy, peaceful tribe, but lately they had been facing attacks from the local centaur. Plus, the centaur had been hunting the same animals the tauren had, leading to fierce competition for food. Cairne came up with a plan to relocate his tribe to Mulgore, but he knew the centaur would wipe them out as they crossed the Barrens. So they were kind of stuck. Then one day, Cairne noticed some weird, green-skinned creatures fighting off a band of centaurs. Intrigued, he took two other tauren and approached the leader of the "greenskins." He told the new creature that they fought with savagery and valor. The greenskin told Cairne that he was Thrall, and his people were called the orcs. Thrall said that the orcs had come to Kalimdor to seek their destiny. Cairne told him that there was an oracle in the north that might help him, and Thrall casually noted that he'd noticed a big centaur army heading that way. Cairne wisely freaked out at this, and the two heroes formed up an army and headed off to fight the man-horses.

  • Postcards from Thunder Bluff

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.05.2007

    After his recent tour of the Undercity, our friend Gweedo decided to continue with a nice trip to Thunder Bluff. Now, I would personally presume Thunder Bluff to be quite safe from alliance incursion -- it lies atop a high bluff (unsurprisingly) and can only be accessed by elevators carrying you up, with guards above and below. (Heck, of course you can sneak into the Undercity -- it has a back door and everything.) But it seems that Thunder Bluff's finest aren't particularly observant, as Gweedo had no trouble infiltrating the city. Fortunately (or unfortunately, depending on your perspective) Cairne Bloodhoof seems to have a more secure setup, being that he's mostly blocking the doorway into his tent -- but a single death later, and Gweedo was able to resurrect directly behind him for another attempt. I'm guessing the assassination attempt went poorly, involving more dead dwarves than dead tauren -- but there's only so much a single dwarf can do.And when will we see postcards from Orgrimmar? Hard to say, as Thrall apparently has excellent stealth detection.