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  • Updates on US Connected Realms

    by 
    Anne Stickney
    Anne Stickney
    10.26.2013

    By now, several US realms have been successfully connected with Blizzard's new Connected Realms feature. In case you've been out of the loop, Blizzard released an update in regards to the new feature, which seamlessly connects two realms so that they'll behave as one. That means players on realms that are connected can join the same guilds, use one Auction House, and run raids and dungeons with each other -- a pretty big bonus for realms that have been suffering from lower populations. The list of successfully connected realms is as follows: Auchindoun and Laughing Skull Black Dragonflight and Skullcrusher Aegwynn and Gurubashi Balnazzar and Warsong Burning Blade and Onyxia Chromaggus and Garithos Dalvengyr and Dark Iron Dethecus and Detheroc Dunemaul, Maiev, Boulderfist and Bloodscalp Hakkar and Aegwynn Rivendare and Firetree It's a sizeable list -- but if your realm wasn't on the list, not to worry. Blizzard is revving up for more realm connections, and soon. Two new batches of realm connections are on the way, and the first batch of connections will be taking place on Monday, October 28.

  • Next wave of Connected Realms announced

    by 
    Anne Stickney
    Anne Stickney
    10.22.2013

    Following Monday's successful connections, the next wave of realms to be added to the Connected Realms feature have just been announced. While Community Manager Nethaera had the names of the realms available for players, as of yet there still isn't a fixed date for the realm connections to take place. However, given the faster turnaround that we've been experiencing, players may see these connections happen sooner than one would think. Nethaera As a part of our ongoing Connected Realms implementation, we will be connecting additional realms as listed below. We don't have a specific date yet on when these connections will occur, but we'll provide another update once we do. Please be aware that as a part of the connection process realm times may change to match each other. Next Realm Connections: Dethecus and Detheroc Auchindoun and Laughing Skull Hakkar and Aegwynn Rivendare and Firetree Dunemaul and Bloodscalp/ Maiev/Boulderfist We're currently evaluating further realm connections and will provide updates as they're available. For more information on Connected Realms, please read the preview blog post here. source It looks like the Maiev/Bloodscalp/Boulderfist triad can expect another addition to their happy little family with Dunemaul. In addition, Hakkar will join Aegwynn, which was connected to Gurubashi last week. If you're a player on one of the realms slated for connection, you might want to keep an eye on the official thread for future updates.

  • Latest round of Connected Realms coming Monday

    by 
    Anne Stickney
    Anne Stickney
    10.19.2013

    The latest sizable batch of realms slated for the Connected Realms feature will be going under maintenance on Monday, October 21 from 5:00 a.m. PDT until approximately 11:00 a.m. PDT, according to the official thread on the feature. Community Manager Bashiok also added that once these realms return from maintenance, the realm connections should be complete. The realms scheduled for this round of connection are as follows. Balnazzar and Warsong Gurubashi and Aegwynn Dalvengyr and Dark Iron Garithos and Chromaggus Onyxia and Burning Blade Maiev and Bloodscalp/Boulderfist If you happen to be calling any of these realms home, be prepared for a brief bout of maintenance come Monday. However, Tuesday's regular maintenance should simply be a set of rolling restarts for everyone, so realms that are in the process of being connected should be hit with double downtime. This seems to be a pretty quick turnaround -- will we be seeing more realm connection announcements next week? For more information and updates on the process, keep an eye on the official forum thread.

  • New wave of Connected Realms announced

    by 
    Anne Stickney
    Anne Stickney
    10.17.2013

    After the connection of the Skullcrusher and Black Dragonflight realms earlier this week, Blizzard has announced the next set of realms to be connected -- and this time, there's quite a list of them. Twelve realms total are slated to be connected, although a specific date for the connection has yet to be announced. However, Community Manager Bashiok provided the full list, noting that these are all US realms -- no EU realms have been slated for connection at this time. Bashiok As a part of our ongoing Connected Realms implementation, we will be connecting additional pairs of realms as listed below. We don't have a specific date yet on when these connections will occur, but we'll provide another update once we do. Please be aware that as a part of the connection process realm times may change to match each other. Next Realm Connection Pairs: Balnazzar and Warsong Gurubashi and Aegwynn Dalvengyr and Dark Iron Garithos and Chromaggus Onyxia and Burning Blade Maiev and Bloodscalp/Boulderfist We're currently evaluating further realm connections and will provide updates as they're available. For more information on Connected Realms, please read the preview blog post here. source Note that the Maiev realm will be connected with the Bloodscalp/Boulderfist connection that was the first to be made in this process. Although an exact date for the connection has not been set, given the connection that took place during this week's maintenance, we can hope that these connections will also take place during regularly scheduled downtime. Players on these realms should continue to check back with the official thread on the forums for more updates as they become available.

  • Blood Pact: Soloing the vanilla raids for pets and more

    by 
    Megan O'Neill
    Megan O'Neill
    12.17.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill laments being knocked successfully up past the Suppression Room, only to pull the boss and be knocked back down and across the Suppression Room while the original knockback mobs die. UGH. Well, Naxxramas is big enough that I'll leave a whole article to it. The other raids from the original raiding scene of level 60 can fit into one since they're relatively easy to do. The roadblocks to finishing them are largely mechanical tricks, not damage output or survivability problems. There's no real difference between the specs in these earliest raids. I run as destruction mostly because it's fast-paced, but any spec and almost any talent setup can do these raids.

  • Desperately seeking Mr. Bigglesworth

    by 
    Joe Perez
    Joe Perez
    11.29.2012

    Patch 5.1 is an exciting time, whether you're continuing on your questing for Wrathion in search of a legendary or you're just really jazzed about having more dailies to do. It also introduced the ability to go into old raid instances without actually having to be in a raid, making them much more accessible for solo players. For some of us though, it is an opportunity to continue on with a never ending hunt. The hunt for rare and special battle pets! Laugh if you will, but patch 5.1 introduces 12 new rare pets that are spread throughout classic raids from the yester-years of World of Warcraft. It gives players incentive to revisit those raid instances, and rewards them with some pretty cool looking pets. It also rewards those with the motivation to farm the content with the achievement Raiding With Leashes. If the achievement wasn't enough, as an added bonus for collecting all 12 new rare pets, you get the pet Mr. Bigglesworth, who may in fact be the most sought after mini pet since he was introduced as the trusted companion of Kel'Thuzad back when Naxxramas made it's first appearance. So, with 12 new rare pet drops from 12 classic raid bosses, how hard can obtaining these magnificent prizes solo be?

  • Cataclysm Beta: Chromaggus tameable by hunters

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.22.2010

    Here's some pretty awesome news from the maven of all things hunter pet-related, Mania: Chromaggus is tameable on the beta servers. Chromaggus is a boss in Blackwing Lair known for keeping healers on their toes with a variety of debilitating debuffs, for making magic users curse his name thanks to a shifting resistance shield, and for dropping the coolest-looking shoulder armor in the entire game. You need be a beastmastery hunter to tame him, as he is a member of the exotic Core Hound family. Not only is he a great pet for a nostalgic, old-world raider, he also has a very nice-looking, unique skin, and he'll be in high demand for certain raiding groups, as Core Hounds now provide Ancestral Hysteria, a Heroism replacement. For my own part, if he remains tameable when Cataclysm goes live, I know I'll eventually be pulling my old hunter out of the mothballs and calling in a few favors. World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • Maintenance for June 17th will be short

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.17.2008

    Here's a heads-up to all our North American night owls early risers and Oceanic readers: It's Tuesday morning, and that means maintenance. Luckily, it's a short one today. Bornakk has said that they expect most servers to only be down a half hour, starting at 5AM PDT and ending a 5:30AM PDT. There are some extra servers that will be down slightly longer, until 6:30AM PDT. Those servers will be listed after the break. Aussies can rejoice as well, as any Oceanic servers not on this list won't be taken down until 5AM AEST (Which is noon over here on the American west coast). For the list of servers that will have a longer downtime, read on:

  • One Boss Leaves: Twin Emperors vs. Chromaggus wrap-up

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.19.2008

    As you might guess from the image above, the Twin Emperors came out ahead in our last matchup, though the final votes were close. As usual, debate raged over the abilities each boss would be able to use, with complaints being raised over both the Twins' healing ability (which we considered out -- and come on, folks, if it were allowed, there wouldn't have been any point) and Chromaggus' breaths (which eventually turned the target into a drakonoid) considered in. In the end, however, the Twins winning by 40 votes. Interested in more boss on boss action? Check back tonight for the next fight in our line-up, Lady Vashj vs. Princess Huhuran!

  • Two Bosses Enter: Twin Emperors vs. Chromaggus

    by 
    Elizabeth Harper
    Elizabeth Harper
    01.12.2008

    Two bosses may enter... but only one will get to leave in WoW Insider's fantasy deathmatch series. Every week we pit two of Azeroth's raid bosses against one another in a battle that your votes get to decide. This week we have Ahn'Qiraj's Twin Emperors going up against Blackwing Lair's Chromaggus. Both present unique challenges to player raids, but would they be any harm to one another? Ultimately, that's for you to decide -- so read on!

  • One Boss Leaves: Chromaggus vs. Shade of Aran wrap-up

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.26.2007

    It will surprise few that Blackwing Lair's Chromaggus will be walking away from our weekly Two Bosses Enter competition as the victor. While Karazhan's Shade of Aran is a powerful caster with access to three schools of magic to best make use of Chromaggus' magical weaknesses, he would still be out of luck whenever Chromaggus wasn't vulnerable to fire, frost, or arcane damage. Combined that with Chromaggus' ability to frenzy and Aran's low damage, and we have our winner.For the next in our round of boss deathmatches, check back later today for a discussion of Baron Geddon vs. Lady Vashj.

  • Two Bosses Enter: Chromaggus vs. Shade of Aran

    by 
    Elizabeth Harper
    Elizabeth Harper
    09.20.2007

    Welcome to another day, everyone! This week, WoW Insider celebrates the middle of the week a little differently than the rest of you -- by locking two World of Warcraft raid bosses into an arena and only letting one walk away. In our round of fantasy deathmatches, two bosses will enter, but only one will get to leave. And the best part of the entire affair? You get to watch from the sidelines and tell us who won!This week we'll be considering a fight against Blackwing Lair's Chromaggus and Karazhan's Shade of Aran. Curious about how these two fight -- or ready to voice your opinion on which would come out ahead? Read on!

  • Urgent Maintenace

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.11.2006

    Tseric informs us that the realms Aegwynn, Akama, Chromaggus, Draka, Drak'thul, Garithos, Hakkar, Khaz Modan, Jubei'Thos, Kul Tiras, Korgath, Malorne, Mug'thol, Runetotem, and Thorium Brotherhood have been taken down for urgent, but unspecified, maintenance.  Further the continent of Kalimdor seems to be having serious technical difficulties - reports in the general forums suggest that the continent may be crashing (or causing player disconnects) as frequently as every thirty seconds.  Ouch.  Thank goodness there's a lot of cool stuff in the Eastern Kingdoms - just hope you didn't log out in the wrong place...

  • Bug Fix Tuesday

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.03.2006

    US servers are expecting several bug fixes during tomorrow's maintenance (and I would assume European servers will see them during Wednesday maintenance).  Among them are fixes to the time lapse ability used by Chromaggus, the invisible vortexes in the Ossirian encounter, and raid resets (which will hopefully be back on their regular schedule).  All good fixes and I'm glad to see them coming - though I honestly wonder how they managed to make it beyond QA in the first place.

  • Raiding After Patch 1.10

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.30.2006

    While you can hardly pass a day without seeing several threads in Blizzard's Raid & Dungeon forums proclaiming "ONYXIA STEALTH BUFFED!", I wonder if this time the posters have a point.  There are numerous new and interesting challenges awaiting the raider in 1.10 and none of them made it into the patch notes.  Are they bugs or features?  We may not know unless we see hotfixes.  Anyone out there see any other odd raid issues happening this patch?