cloning-clyde

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  • World of Keflings dev NinjaBee to debut 'Nutjitsu' at PAX East

    by 
    Mike Schramm
    Mike Schramm
    03.20.2013

    Developer NinjaBee (makers of XBLA hits like Cloning Clyde, A Band of Bugs and A World of Keflings) is revealing a brand new game at this weekend's PAX East show, titled Nutjitsu. That title is all we have so far; NinjaBee says it'll be playable at the show (booth #599, if you're going), but doesn't say anything else about what it is. It's kung-fu fighting squirrels, right? Can it be kung-fu fighting squirrels?In addition to the new game, NinjaBee is also showing off A World of Keflings for Wii U and the recently released version for Windows 8. It's also giving away prizes, including a free copy of Kingdom of Keflings for PC to anyone who plays any of the demos, and 1600 Microsoft points to the high scorer on Nutjitsu every day. If you can't be at the show, don't worry, because we will. Stay tuned for coverage this weekend.

  • Steam copies of Cloning Clyde available this spring, Ancients of Ooga to follow

    by 
    Randy Nelson
    Randy Nelson
    01.28.2011

    NinjaBee's pleasantly odd combination of platforming and genetic duplication, Cloning Clyde, which originally saw release on Xbox Live Arcade in 2006, will finally arrive on the PC via Steam this spring. The company hasn't offered a specific date or price, unfortunately, but did confirm that the game's follow-up, Ancients of Ooga, would also be available on Valve's service "shortly after." We're hoping both games get the Steam Play treatment so they include a Mac copy, too. Speaking of copy, you can read the full press release after the break.

  • NinjaBee buzzing about 'Ancients of Ooga'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.01.2009

    NinjaBee has revealed Ancients of Ooga will be the next title by the team behind Cloning Clyde, which was one of the few original releases on Xbox Live Arcade way back in the summer of 2006. NinjaBee teased this announcement a couple weeks ago -- not that this notification is anything more than another tease, as there's no screenshots, gameplay details or a release window for the game. At least NinjaBee had the decency to bestow a name upon the game (and some googly-eyed concept art). John Nielson, founder of J. Kenworthy Entertainment, the studio behind Cloning Clyde, states that the team was "bombarded with requests" to clone Clyde for a sequel. Although Ooga isn't a sequel, Nielson considers it a "spiritual successor," due to Clyde's fundamental influence on the game. Maybe if we wait another two weeks NinjaBee will tease Ooga's file size ...

  • Ninjabee developing 'spiritual successor' to Cloning Clyde

    by 
    Richard Mitchell
    Richard Mitchell
    08.12.2009

    Speaking on the Gathering of Gamer's Podcast, Ninjabee's Steve Taylor dropped a few hints about the company's upcoming Xbox Live Arcade project. In addition to an update and DLC for A Kingdom for Keflings, Taylor says Ninjabee is working on a game created by the same team that was behind Cloning Clyde, one of XBLA's earliest original titles. While he doesn't give specific details about the project, Taylor does say that "It's more of a spiritual successor to Cloning Clyde" than any other game Ninjabee is working on. Furthermore, the game will have the same designer and creative director, John Nielson. According to Taylor, an official announcement should be made "hopefully, within a month." [Thanks, jonathan]

  • Rumor: NinjaBee disc compilation releasing this fall [update]

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.27.2009

    It appears that a disc compilation of NinjaBee's Xbox 360 DLC games is in the works for this fall. The NinjaBee Critic's Choice Collection announcement comes courtesy of a GameFly post which, if history serves us properly, are typically not speculative. The only thing that may be buzzing in our ear as bee-ing iffy is the release date of October 15. We've contacted NinjaBee for confirmation, but were told that it couldn't provide us any information at this time. Although we're unaware of what games would be on the disc, NinjaBee's titles include: Outpost Kaloki, A Kingdom for Keflings, Cloning Clyde, Band of Bugs and many more. We're leaving the hive door open if the company wants to give us the buzz. Update: Officially, the company stated it does not comment on rumor and speculation; we were also told to "watch carefully for an upcoming announcement." But, when explaining the company's philosophy, a representative said, "If we were to do something like that, we would want to pack as much as we can onto a disc ... we'd want to offer a good value there." [Thanks, Chris S.]

  • First Look: NinjaBee's Kaloki Adventure for iPhone

    by 
    Mike Schramm
    Mike Schramm
    05.28.2009

    I first came across developer NinjaBee by playing their XBLA platfomer Cloning Clyde -- it was a game that seemed pretty genre, until you started playing it and discovered a unique charm and depth. Since then, they've brought that flair to a few other types of games, including the turn-based strategy RPG Band of Bugs and Xbox Live's Kingdom for Kieflings, and now they've arrived on the iPhone by porting their original XBLA spaceport business sim Outpost Kaloki X and renaming it as Kaloki Adventure. I liked Kaloki on Xbox Live and I still like it on the iPhone. The graphics have taken a hit -- the textures don't seem as clear and the menus are a little more functional than good-looking, but the solid core of gameplay is definitely still here in spades. The idea is that you're running a space station with a limited number of expansion slots on it, and you can put various expansions in each of those slots -- some will give you more power (which you can use to grow bigger expansions), and some will make you more money (which you can use to build more power). The idea is to satisfy your power needs, make money, and keep your customers happy all at the same time, turning your space station from a tiny little lemonade stand off the back end of Jupiter into a thriving powerhouse of space commerce.

  • What are you playing: FINISH HIM edition

    by 
    Richard Mitchell
    Richard Mitchell
    10.27.2006

    Another Friday, another edition of -- say it with me now - "What are you playing?" Personally, I've been playing a lot of Xbox Live Arcade lately. All these titles in the last month or so, it feels like an embarrassment of riches. So, this weekend, I'll be playing UMK3, DOOM, Lumines (yeah, I can't help it), and even getting some achievements for Cloning Clyde. I may sprinkle in some LEGO Star Wars II and some Enchanted Arms, too. On a side note, I don't know how many of you have gotten Ultimate Mortal Kombat 3, but I had forgotten how incredibly cheap the AI is. It's terrible. It's not just cheap, it's the kind of cheap programming that allows CPU players to cut corners that human players can't. For instance, computers can skip frames of animation so that they can react faster -- like jump kicking you even though you started your jump kick first, etc. It's maddening. And, for the record, Shao Kahn may be the cheapest boss ever. How about all of you? Hmmmm? What will you be playing this weekend?

  • Not so special edition of Viva Pinata [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    09.21.2006

    Not content with brainwashing our children with simple "standard" editions of the kid friendly Viva Piñata, Microsoft has made known their intentions to release a "special" edition of the title. What makes it special, you ask. You see beyond just the game, buyers of the special edition will receive playable demos of Lego Star Wars II, Frogger, Cloning Clyde, Time Pilot, and Marble Blast Ultra. That's right, they're bundling in demos that can be had for free on Xbox Live (with the exception of LSWII). Also included is a full length episode of the TV show (any drug dealer will tell you that the first taste is free). No doubt, MS is including these easily obtainable extras for the benefit of kids and parents who have yet to grasp the complexities of Xbox Live and its Marketplace. For gamers like us that understand our console, the extras hardly seem like a value add. Still, we're sure that this will force many parents to learn how to use Live properly. There may be no better educational incentive than the pleading scream of a child: "It says I need Xbox Live! Make it work!" Even though the value of the demos is questionable, you can't argue with the $49.99 price tag. Hell, that would be a deal if it came with nothing. Update: Fixed grammatical error -- two in one day. Jeez.

  • Free Poker next week

    by 
    Richard Mitchell
    Richard Mitchell
    08.16.2006

    Sure, the only Live Arcade item we're getting this week is Cloning Clyde pictures, but next week we get free poker. That's right, folks, Texas Hold 'em will be free after all (thanks to the most pathetic petition ever?). There's a catch, though. You've got to download the game within the first 48 hours of its availability. Which brings us to an important question. What happens if the download starts in the first 48 hours but then hangs at 99%? Is it still free? Hopefully, none of us will have to find out. What's more, it looks like our previous report on the upcoming lineup of games was right on the money. Texas Hold 'em (Free, see above) will hit on August 23rd, followed by Time Pilot (400 points) on August 30th, and Scramble (400 points) on September 6th. And Lumines? September 13th we hope. [Via Joystiq. Thanks to everyone who sent this in]

  • Sunday at X360F: arcade madness results

    by 
    Richard Mitchell
    Richard Mitchell
    07.23.2006

    The results from last Sunday's poll are in and it was a major upset to say the least. In a come-from-behind victory that nobody was expecting even in their wildest of wild dreams, Street Fighter II -- the plucky underdog that nobody believed in -- has come out on top with an astonishing 32% of the poll totalling 763 votes. Now, with the sarcastic statement of the obvious out of the way, let's look at the results. It seems SFII has a monopoly on gamer nostalgia, as the other retro classics, Galaga, Pac-Man, and Frogger gather a paltry 11% of the vote with 242 votes combined. It should be noted that Galaga seems to be the favored retro hit outside of SFII, though. By far the most interesing aspect of this poll is the performance of Lumines Live, Small Arms, and Texas Hold 'em, with a combined 47% of the vote. This is evidence that the real strength of Live Arcade is its ability to bring us original content (just as Cloning Clyde project lead, John Nielson told us earlier this week). No doubt had titles like Castle Crashers and RoboBlitz been on the poll, they would have shown a strong performance as well. So, to wrap up, Capcom is the king of selling us our youth, and people want to see more games that you can't get anywhere else. Here's to the 360 for making Wednesdays a little brighter. Cheers.

  • Live Arcade Wednesday: Cloning Clyde

    by 
    Christopher Grant
    Christopher Grant
    07.19.2006

    By now everyone should be getting around to firing up the old Xbox 360 and seeing what Xbox Live Arcade Wednesdays has in store for them this week. In the sophomore outing of the recently revealed program, we have an original IP available. No retro-classic here, folks. NinjaBee's Cloning Clyde is described as a side scroller with crude humor ... nice. Richard at the über-obsessive Xbox 360 Fanboy marked the occasion by pestering NinjaBee's John Nielson with a stack of sharp questions; he even mentioned Psychonauts (which, of course, is a condition of his employment here). They talk about platformers, Live Arcade, downloadable games, and more. If you're teetering on the fence about this one, download the demo, absorb the interview, and plunk down the 800 MS bucks ($10) to let Microsoft (and NinjaBee) know you like what they're doing. If you don't like it, spend that $10 on a used copy of Psychonauts.

  • Cloning Clyde interview with John Nielson

    by 
    Richard Mitchell
    Richard Mitchell
    07.19.2006

    I was recently given the opportunity to interview NinjaBee's John Nielson, one of the many people behind the latest Live Arcade release, Cloning Clyde. The game released today and is one of the few original titles amongst a slew of nostalgic coin-op favorites. A puzzle platformer with a sense of humor, Cloning Clyde is sure to stand out among Live Arcade's current roster. Read on to find out what makes it special.

  • Cloning Clyde hits XBLA

    by 
    Richard Mitchell
    Richard Mitchell
    07.19.2006

    Open up your wallets, Xbox Live Arcade Wednesday is here again! This week's release is Cloning Clyde, the wacky -- perhaps even "zany" -- platformer from NinjaBee and Wahoo Studios, the same folks who brought you Outpost Kaloki X. The game is available for a cool 800 points. Go grab the demo and tell us what you think. And since we're on the topic, don't forget to vote in this week's poll: Which XBLA game do you want most?

  • Sunday at X360F Poll: Arcade Madness [update 1]

    by 
    Richard Mitchell
    Richard Mitchell
    07.16.2006

    No matter where you look, the big news this week was definitely Xbox Live Arcade. Every Wednesday for the next month we'll have a new Xbox Live Arcade game to download. So, of course, the big question now is which company will make the most money which game will be the most popular? Below is a list of some of the upcoming games. Which one are you anticipating the most? If you choose other, please, let us know your choice in the comments -- even if it hasn't been announced, tell us what games you want to see on Live Arcade. Will SFII hadoken the competition? Will Pac-Man wakka wakka his way to the top? Vote for your favorite and tell us why. We'll discuss the results next week. Which XBLA game do you want most? Frogger Cloning Clyde Galaga Street Fighter II Pac-Man Texas Hold 'em Small Arms Lumines Live Other More micropayments? No, thanks. Free polls from Pollhost.com Basic poll stuff: You could spam the poll, thus destroying its democratic brilliance, but that would make you a total jerkball. Don't be a jerkball. It's bad for democracy. Update 1: Oops, Lumines Live has now been added to the poll. The votes have also been reset. My apologies for any emotional distress this may have caused. You should be able to vote again no problem.

  • 2006, the Summer of Arcade Love

    by 
    Richard Mitchell
    Richard Mitchell
    07.13.2006

    The video above shows off some of the arcade titles coming out within the next month. Cloning Clyde in particular looks like a lot of fun. Frankly, I'm a little puzzled as to why Namco insists on releasing Pac-Man when Ms. Pac-Man is clearly superior. And how the hell does E. Honda beat Ryu anyway? After the break is another video. This one is Greg Canessa, Group Manager for Xbox Live Arcade, being interviewed by 1UP's Luke Smith -- wearing his best Peter Jackson costume by the look of it. The interview reveals a few nice tidbits, the biggest of which is that there are around thirty new arcade titles to be released by the end of the year. When asked if Bungie is working on any Arcade titles, Canessa gives a titillating "Stay tuned." Check out the interview after the break.

  • Street Fighter 2: Mega Ultra $10 edition

    by 
    Richard Mitchell
    Richard Mitchell
    07.12.2006

    I know everyone is excited that Frogger is coming to XBLA today, but let's get this boring Street Fighter II news out of the way first. Street Fighter II -- the one Live Arcade game that nobody is anticipating at all -- will be sold for 800 MS Points, or 10 American dollars. Okay, there. I'm sorry. Here's the real news: Frogger will be sold for a paltry 400 points ($5). Heck, just take a look at the whole list: July 12 - Frogger, 400 points ($5) July 19 - Cloning Clyde, 800 points ($10) July 26 - Galaga, 400 points ($5) August 2 - Street Fighter II' Hyper Fighting, 800 points ($10) August 9 - Pac-Man, 400 points ($5) That's 5 games for $35! Also, the Live Arcade team indicated that Wednesday will become the defacto release day for most Arcade titles. As Joystiq points out, this list may indicate that older games will see a lower price point than their newer cousins with fancy features like "blast processing" and "more than one button." [Via Joystiq]