EyeOfJudgement

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  • Joystiq hands-on: PlayStation Eye

    by 
    Jason Dobson
    Jason Dobson
    10.04.2007

    One of the most interesting, and certainly most unique video games coming to the PlayStation 3 this year is Sony and SCE Studios Japan's Eye of Judgment, which combines elements of a physical collectible card game with that of a traditional video game for an experience that is, if anything, wholly its own. While the influence of card games like Magic: The Gathering and Pokemon has long been felt in video games, Eye of Judgment represents the first time to our recollection that the marriage of the two mediums has evolved beyond gameplay to take on a more literal meaning. With real cards you hold in your hand, and a playing mat unfolded on the table, it's entirely possible to play Eye of Judgment with no PS3 involvement whatsoever, and even have a good deal of fun doing so. However, as the game comes bundled with the PS3's new PlayStation Eye camera, it seems a shame to leave such shiny new hardware ignored, so when the game showed up at Joystiq proper, we were inclined to put the new device through the wringer. %Gallery-2809%%Gallery-3181%

  • Joystiq impressions: Eye of Judgement

    by 
    Kyle Orland
    Kyle Orland
    07.18.2007

    When Sony first showed off its camera-based collectible card game Eye of Judgement at last year's E3, it was less a game and more a proof of concept for what eventually became the PlayStation Eye. Now that we're closer to the game's planned fall release, a pre-beta version of Eye of Judgment is looking more like an actual card game that just happens to use a camera and PS3.The basic goal of Eye of Judgement is to control five of the nine areas on a 3x3 cloth mat by placing creature cards on them. Your opponent can challenge you for control of those spaces by placing other creature cards nearby and sending them into battle. Usually the outcome of these battles is a simple comparison of power levels (a la Dragon Ball Z), but special abilities and boosting spells can affect the outcome.So if it's just a card game, why do we need the somewhat ungainly camera and game console setup?%Gallery-3181%

  • Developer's Studio: Felice Standifer and Eye of Judgment

    by 
    Jem Alexander
    Jem Alexander
    06.29.2007

    The PlayStation.Blog's "Inside the Developer's Studio" feature continues in its run up to E3. On the 27th we got some new info on NBA 08 from Erich Waas. Yesterday was Felice Standifer's turn to tell us a little something about The Eye of Judgment.Standifer reveals that the development team is "focused on a global launch of this title, so you can challenge players from all over the world" from its release in the autumn. Sounds great to us, we're looking forward to getting our hands on it as soon as possible. He goes on to say that "there will be over 100 different cards available with the booster packs, so you never know what creature is going to be coming at you." Sony seems to be really persuing a large amount of variety when it comes to their games. From the 350 songs available at the launch of Singstar to Eye of Judgment's plentiful collectible cards. No doubt, as Wizards of the Coast have a hand in publishing the cards, we'll be seeing even more after the first "set" is released.Be sure to read the full Q&A over at the PlayStation.Blog.

  • Eye of Judgment's creatures and card types

    by 
    Colin Torretta
    Colin Torretta
    06.28.2007

    PlayFrance recently sat down with Aurélien Poma, the Community Manager from SCEE and got him to spill the beans on the upcoming PS Eye title, the Eye of Judgment. Since the interview was in French, we had to rely on our friends at Gamers-Creed to do the translation and luckily they've done a great write-up on it. Utilizing the PlayStation Eye, the game is played using a pack of collectible cards (with varying rarities and upcoming expansion packs) and an included 'game mat' which you lay out in front of the PS Eye. Players draw five cards for use in taking over the playing field. By placing a card on the field, the camera will scan it and create the monster in full 3D on the TV screen. Additional information about your monster (strength, special powers, type of attack) can be found on the card itself, a nice touch which keeps the on-screen game from getting too cluttered.They've also confirmed that there will be online play, a fantastic addition for lonely hermits with no local friends to play with. It will be interesting to see how they deal with cheating though, seems like that would be a pretty bad risk in this sort of game. In another cool little tidbit, Sony mentioned that the game can be played entirely without the Sixaxis, meaning you won't be swapping back and forth from the gameboard to the controller in the course of a match.A ton of additional information about gameplay and card types was given in the interview, so check it out! Also ThreeSpeech has their own write-up of Eye of Judgment with even more info, so if you're a CCG fan -- you're in luck. It's information overload![via PS3Forums]

  • The wonderful technology behind Eye of Judgement

    by 
    Peter vrabel
    Peter vrabel
    05.22.2007

    The Sony-developed key component behind Eye of Judgement is called the flux capacitor Cybercode. This award-winning tech was built upon "the Matrix method," a visual identification technique that "identifies real world objects and estimates their coordinate systems simultaneously." In essence, it turns a barcode-like symbol on a game board into a sweet-looking fire-breathing dragon.The 2D matrix code relies on a square-shaped barcode and since the matrix codes are printable, it offers a low-cost technology with high-tech appeal. It's not exactly new, since this particular technology has been in research for some time. The original video shown here (after the cut) dates as far back as 1996. It's amazing stuff and we can't wait to play with it in Eye of Judgement. How about you?[Via PS3Forums]