Fernando-Blanco

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  • MMObility: Free-to-play and mobile at GDC Online, part 2

    by 
    Beau Hindman
    Beau Hindman
    10.19.2012

    Let's continue my look at how free-to-play and mobile gaming showed at GDC Online this year. If you missed the first part, you can check it out in my last Free for All column. There was so much to cover that I had to wrap it into a two-parter. I truly think this was the best mobile showing since I first went to GDC Online four years ago, so be sure to check out all of the games I mention. Mobile is growing, as is free-to-play, and it couldn't be more obvious than when we get to witness so many good games being developed. If I have anything to do with it, I will be playing these games ASAP. That means that you get to read what I think about them, and you get to play along as well!

  • E3 2012: Spacetime Studios demos another smash Legends hit

    by 
    Jeffery Wright
    Jeffery Wright
    06.06.2012

    If you're a fan of Spacetime Studios' mobile MMO Pocket Legends or any of its brethren, you're in for a treat. The studio's next installment in the series, Arcane Legends, promises to deliver more of what all gamers crave: a standard hack-'n'-slash dungeon crawler feel, with more weapons, more environments, more lore, and more of just plain ol' fun. For free. Players who haven't experienced any of the Legends series will find it familiar yet entertaining. Spacetime is entirely dedicated to gaming software on all platforms. Pocket Legends was its first foray into the market, and thus was born Star Legends and Dark Legends, each with its own style and flair. Arcane Legends delivers more of what the previous titles offer. I was able to sit down with Fernando Blanco, Director of Marketing, at E3 to see a demo for the game, which the studio showcased on two tablets -- including a Kindle Fire. It was quite impressive.

  • E3 2011: Spacetime Studios on the Legends franchise

    by 
    Justin Olivetti
    Justin Olivetti
    06.10.2011

    Blackstar has a new name to capitalize on the Legends brand -- it's now known as Star Legends: The Blackstar Chronicles. At this year's E3, we caught up with Spacetime Studios' Fernando Blanco to see how the revived project (as well as the company's hit Pocket Legends) is coming along. Star Legends is only a month away from launch, and Spacetime hopes that the Pocket Legends fever will spread to its sci-fi brother. The name's been changed to communicate the studio's intent to provide an ongoing story rather than a one-shot experience. The game will launch with the first 20 levels of content, but Spacetime has grand plans to expand this much further. Blanco gave us some of the backstory to the game: In the far future, humans are exploring the cosmos and have stumbled upon a resource-rich area. Corporations, as they are wont to do, have swooped in to exert their dominance but have come across hostile aliens in the process. War breaks out, invasions start popping up all over the place, and you're called in to clean up the mess -- and make a quick buck in the process. Hit the jump to hear more about Star Legends' classes and gameplay!