GhostsOfOnyx

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  • New Halo book meets the HD era

    by 
    Richard Mitchell
    Richard Mitchell
    11.06.2006

    I just picked up the latest novel in the Halo series, Ghosts of Onyx. I've barely begun to read it, but you can expect some sort of review-like thing when the words are ingested. However, before the book is even opened, it's clear that the Halo books have moved into the HD era. Much larger than its older cousins, Ghosts of Onyx is a true example of next generation book making. The cover art is dramatically improved, no doubt thanks to the wonders of dual core processors and 512 Megs of RAM. Also, the words are very clear and precise, easy to read. Of course, we all know that pretty graphics are worthless if the gamepla . . . er . . . story isn't up to snuff. I'll give you the lowdown on that just as soon as I'm finished. Anyone else out there pick this up yet?

  • Eric Nylund talks Ghosts of Onyx

    by 
    Richard Mitchell
    Richard Mitchell
    09.11.2006

    In Friday's weekly update at Bungie, there's a nice interview with Eric Nylund, author of the good Halo novels, The Fall of Reach and First Strike, as well as the upcoming Halo novel, Ghosts of Onyx. He chats about the Halo story bible, how he became involved with the Halo franchise in the first place, and he discusses the differences between writing a novel and writing a game. This is the man who's writing Gears of War, lest you missed that info. It's worth a read for those that like to learn about what goes into making video games. You can also check out Franky geeking out over some schweet ground textures. He also asks an important question: what's that weird non-Spartan armor on the lower right hand side of the cover? Any guesses?