Heroic-Dungeon-Loot

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  • Should level-capped players be put into content they outgear?

    by 
    Fox Van Allen
    Fox Van Allen
    01.13.2011

    I do not like The Stonecore. On a recent guild-sponsored alt run, four not-ready-for-heroics players and my level 85 shammy queued up for a random Cataclysm dungeon. We wound up with The Stonecore. We immediately decided that we didn't want to run The Stonecore, but we also didn't want to just wait the 15 minutes to requeue. So, we cleared our way to the first boss and defeated it, successfully eating up the 15 minutes. Not wanting to actually finish an instance that didn't offer us any level-appropriate gear, we re-entered the random dungeon finder. The result: The Stonecore. Again. We gave up, ran the instance for the lousy 70 justice point payoff, and died a little inside. A huge part of my distaste for The Stonecore is related to how often it comes up in the random dungeon finder on both heroic and normal versions. It's a wipe-filled nightmare on heroic, especially with a group that doesn't know what it's doing. (And let's be honest, text-based communication on the fly can only get you so far.) I have no complaint about getting regular Stonecore at levels 82 and 83. The problem is that I get it all the damn time when I'm level 85, and Blizzard gives me almost no incentive to finish it.

  • The Queue: I was right edition

    by 
    Mathew McCurley
    Mathew McCurley
    10.30.2010

    Welcome back to The Queue, our daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mathew McCurley will be your host today. Welp. Pack your bags, ladies and gentlemen, I was right. Straight from the woman herself. Victory dance. Cetha asked: Has there been any mention on the size of the download if you get the digital copy of Cata? I'm trying to figure out if it would just be easier to get the discs and install it than to try and download another 16GB of info again, which didn't go so well the last time.

  • Cataclysm to include outdoor heroic 5-man bosses

    by 
    Matthew Rossi
    Matthew Rossi
    10.26.2010

    In vanilla and BC, there were world bosses like Azuregos and Doomwalker that spawned out in the open world and could be taken down by a raid. While these bosses were often farmed by the highest progression guilds on the servers, they were often so quickly killed and so long in respawning that not many players got to see them. Now, in Cataclysm, a new take on this idea is being implemented. Valnoth - Re: Thank you for the outdoor raid bosses Q u o t e: No, I'm not being sarcastic. I am genuinely happy that they have been brought back in Cataclysm since they really do play a part in developing a server's community, especially when there is more than one guild that's capable of putting out enough people to down them. And going by the health of the current ones, they seem to be balanced towards a 10-man raid which means a lot of people will be able to actually have a shot at getting them. Here's to some competition and some good-natured trash-talking between guilds come Cataclysm. \o/ There are a COUPLE of these bosses in Cataclysm, but they're not true outdoor raid bosses. They're just much harder group bosses that drop heroic dungeon level items and specialty items. Have fun! source Valnoth later responds to a player's concerns that these bosses will definitely be doable by a five-player group and are not intended as true raid bosses. Frankly, while I loved farming Azuregos, the Dragons of Nightmare and Kazzak back in the day, it was really a drag trying to do them with smaller-than-optimal raid groups in order to beat other guilds. There was a lot of griefing, and the spawn rates were terrible. Hopefully, with their being made heroic 5-man quality, they'll be able to spawn more often and more people will have a shot at them. World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.