Ironclad-Studios

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  • Sins of a Solar Empire for $4; Mass Effect and Dragon Age bundles part of Impulse sale

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.28.2010

    Impulse's Memorial Day sale this weekend has Sins of a Solar Empire at the heavenly price of $4. Go buy it now -- full stop. Whatever nit-picky issues the 4X strategy title may have can be thrown out an airlock at that price point. It may lack a single-player campaign to teach the ropes of glorious galactic armada warfare, but setting up a medium-sized map using normal AI is a good place to start. Which reminds us: Gratuitous Space Battles is also on sale. Impulse also has a more mainstream space opera experience on sale with the first two chapters in the Mass Effect saga bundled for $42. Want something not involving spaceships? There's a Dragon Age: Origins bundle, which includes the original game and Awakening, for $48 -- that'll definitely keep you busy all weekend. Check out the rest of the Impulse weekend sales after the break. %Gallery-15134%

  • Sins of a Solar Empire sells 500,000 copies

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.05.2008

    Stardock has revealed that its sleeper PC hit Sins of a Solar Empire has sold over half a million copies. The company's CEO Brad Wardell tells Gamasutra that 400,000 units were sold at retail, while 100,000 in sales came from digital downloads. Not bad for a full-bodied PC strategy game that cost less than a million dollars to make. Wardell is certainly becoming an interesting character in the narrative of this industry, with relatively small publisher Stardock really stepping up. He explains part of Sins' success is that it was designed to run on a "four-year-old video card" and still look good. He says there might be a "piddly super-mega effect" that gets missed, but the result is more sales for the game, a strategy which sounds similar to Blizzard's take on being a PC developer. Sins' first mini-expansion, Entrenchment, will be available for $10 later this year. [Via Big Download]

  • Sins of a Solar Empire finally gets demo treatment

    by 
    Jason Dobson
    Jason Dobson
    03.21.2008

    Sins of a Solar Empire might just be the best game you've never played. Then again, maybe you have, considering how well the PC game has been selling since its early February debut. Still, if there's one thing that's been missing from the experience, its how to court those players still on the fence, with a demo for the 4X strategy hybrid being noticeably absent. Until now that is, as Iron Clad and publisher Stardock have finally pushed out a demo, which is currently available for download from Gamespot. The news is great, really, but the question as to why the demo took so long to produce had to be asked. So we did. We broached to topic with Stardock president and CEO Brad Wardell, who told us that "when Sins of a Solar Empire was released, Stardock and developer Iron Clad felt that our first priority had to be to existing customers...once we released v1.03, we were able to spend the necessary time to put together a quality demo." Quality is a word people throw around too easily, so those of you who pick up the demo, drop us a line below and let us know if Wardell's comments are justified.

  • Ironclad's Sins sells more than 100,000 in less than a month

    by 
    Jason Dobson
    Jason Dobson
    02.29.2008

    4X strategy games are usually doing good just to get noticed. The titles are by their very nature an acquired taste usually appreciated only by a select few, reason enough why we imagine that the devs at Ironclad Games are breaking out the good glasses this evening, patting themselves on the back for a job well done while finally uncorking that bottle of 1995 Chateau Margaux that's been gathering dust in the cellar. The reason for the celebration? It turns out that the studio's debut 4X game, Sins of a Solar Empire, has sold more than 100,000 units since its release on February 4, making it the top selling PC game in North America for the week based on sales data compiled by Gamasutra. It's anyone's guess how long PC gamers' love affair with Ironclad's space epic will last, but for now at least it appears that in the kingdom of the keyboard and mouse number crunching and micromanagement are king. [Via press release]