keynetik

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  • KEYnetik Motion Input: carpal tunnel in a convenient handheld prototype!

    by 
    Paul Miller
    Paul Miller
    02.05.2008

    You know what you need? More wrist flicking. Yeah, forget all that casual button pressing and occasional screen jab that the last couple years of interface design has foisted upon you and start jerking your hand around like an idiot -- preferably while holding a hefty handheld device. KEYnetik's prototype triangulates the input from multiple accelerometers inside this shiny beast, but the end result is one of the most painful looking methods of navigating a phone, PDA or gaming device that we've seen in a long time. Our hats off to you, KEYnetik. Video is after the break.

  • Keynetik's motion tracking prototype handset spotted in the wild

    by 
    Darren Murph
    Darren Murph
    11.13.2007

    Let's face it: the device pictured above isn't likely to arrive in America (in that form, anyway) anytime soon, but apparently, the hardware is the least important aspect. InfoSyncWorld was able to get its paws around Keynetik's prototype handset, which currently sports the same name and relies on a user interface with (surprise, surprise) the very same title, too. Apparently, this mobile -- which looks like a cross between a mobile gaming unit and a PDA -- includes a UI that is surprisingly intuitive thanks to the motion tracking support and its ability to take commands from two joysticks and four buttons. For instance, users can select icons by simply tilting the device in the desired direction and subsequently pressing a button, which reportedly makes browsing through tunes and contact lists a lesson in simplicity. Unfortunately, there's no telling if or when Keynetik's creation will ever go commercial, but feel free to check out a few more glimpses of the first edition after the jump.