knights of the old republic

Latest

  • Hyperspace Beacon: Forced species

    by 
    Larry Everett
    Larry Everett
    08.10.2010

    The Hyperspace Beacon is a weekly guide and discussion by Larry Everett about the yet-to-be-released game Star Wars: The Old Republic. This week I was excited about the new species introduced to Star Wars: The Old Republic, and the lore-lover in me is still extremely elated despite what some of the commenters said on the announcement article. However, I've had time to think about a few things, and the seed of internal conflict sowed itself in my fanboy psyche. It did not break me, but I do question some of the decisions BioWare has made regarding species-to-class choices. I do not like to draw attention to negative posts because I believe arguments can be made without berating other people and defiling the English language. But one of the posts in the recent space-combat-on-rails article reflected some of the fans' sentiment towards the game when the poster said this about BioWare's developers: "They have their formula and every new game is just fresh paint." Although I don't think it is exactly that simple, there is a bit of truth in that statement. But that does not, by any means, destine this game for failure (right, Final Fantasy?). BioWare does have a formula, but when it sticks to this formula, it usually produces something very successful. BioWare's mantra is "story." The company has chanted this from the first day SWTOR was announced, yet for me something still seems a bit amiss. Upon examining past BioWare games, I am not quite sure the reasons for tying species to a specific class actually make sense -- at least not for the reasons the company offers. Perhaps when you follow me through the rest of this article you can help me resolve this inner conflict.

  • Cats invade Star Wars: The Old Republic in this week's Fan Friday

    by 
    Larry Everett
    Larry Everett
    07.23.2010

    The community of Star Wars: The Old Republic did not quite make the Twitter and Facebook goals, so the developers decided to punish us by announcing another species that we will not be able to play. (Just kidding, it wasn't punishment.) In addition to spotlighting fan art and video, this week's Fan Friday column mentions Cathar as being another species players of SWTOR will bump into on their travels across the galaxy. The feline species from the planet bearing the same name was first mentioned by name in Tales of the Jedi: Dark Lords of the Sith, but gamers are probably more familiar with it from the other BioWare game, Knights of the Old Republic. Although the devs did not say where or how the players will run into this highly anticipated species, fans are hoping for a Cathar companion character. As mentioned above, the social media goal was not reached. Even so, the community team did give the fans some gifts. The Fan Site Kit has been updated with more digital goodies. New avatars, screenshots, and biographical images can now grace your SWTOR fan site. Not to mention, the team has included six new desktop wallpaper images straight from the exciting "Hope" trailer. Be sure to check out all of this and the amazing new fan art on the official SWTOR site.

  • Hyperspace Beacon: SWTOR hype in hyperspace

    by 
    Larry Everett
    Larry Everett
    06.28.2010

    The Hyperspace Beacon is a weekly guide and discussion by Larry Everett about the yet-to-be-released game Star Wars: The Old Republic. In a world where MMOs are now commonplace, it seems as though he who has the hippest hype wins. E3 was all about convincing the media that your game or toy was the latest and greatest thing to hit the electronics industry since Pac-man. The media, being the attention-fiends they are, ate it all up. Even Massively wasn't exempt from basking in the spoils of temporary celebrity. I mean, really, did we do a featured news story on Gaia? Yes -- one. But we did no less than ten articles featuring SWTOR coming out of E3. According to some, we're now "Massively: Your daily news about SWTOR and some of these other games over here." So with all this hippity-hype everywhere, pouring from all the latest sites popping up and just longing to be the your best source of SWTOR news, how do you determine which is the best? What do you read? What do you ignore? Which is rumor? Which is truth? Who is that masked man? And did you find the Sith Inquisitor in the midriff top as cute as I did? I know, right?! The answers to these questions aren't easy. Sometimes you need a guide to help you through the hype, a hype(rspace) beacon, if you will. This Beacon is here help you calculate the jump. So strap yourself in, kid. It's going to be a bumpy ride.

  • Hyperspace Beacon: Return of the Jedi

    by 
    Larry Everett
    Larry Everett
    05.31.2010

    "For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic, before the dark times, before the Empire," Obi-wan Kenobi explained to a young Luke Skywalker and the audience for the first time in Star Wars: A New Hope. This started the never-ending quest of finding out what exactly it means to master the seemingly limitless power of the Force. On that life-transforming statement, we begin in this week's Hyperspace Beacon. The Jedi Knight places Star Wars beyond every other science fiction story in world. The mix of science and mysticism takes us to a place that challenges not only our mind but our spiritual beliefs as well. The Jedi Order asks us to, "unlearn what you have learned," and to, "do or do not. There is no try." Then, as if to defy greater logic, they brandish a sword made completely of light. Let us take a few moments to rediscover these lightsaber-wielding wizards, find out a little of how they came to be, examine what differences arose over the thousands of years they existed, and investigate what you can expect from the Jedi in Star Wars: The Old Republic.

  • Hyperspace Beacon: Empires strike back

    by 
    Larry Everett
    Larry Everett
    05.24.2010

    Welcome, space traveler to another addition of the Hyperspace Beacon. Gear yourself up, and you may want to take out a notepad. We are delving deep into Star Wars lore this week. This will set the stage for future additions of the Hyperspace Beacon. I hope to not only answer some of your questions but also bring more questions to mind. Sith Empires have always played a huge role in Star Wars history. In fact, with few exceptions, any time there was a major threat to the galaxy it came in the form of a Sith Empire. Sith Empires can be traced back as far as one hundred thousand years before the destruction of the first Death Star with the first Sith'ari, Adas. Adas was the first to unite the red-skinned Sith race under one banner. But these first Sith were not Force-wielders in the same vein as the Dark Jedi who followed them. Following the break I will share how the Great Sith Empires came to be, the wars that surround them, how they are tied to the Empire in Star Wars: The Old Republic, and some of my speculation on what will be revealed in the game.

  • Is The Old Republic heading to Xbox 360?

    by 
    Justin Olivetti
    Justin Olivetti
    03.29.2010

    Is the Force so strong with BioWare's Star Wars: The Old Republic that it may accomplish what many MMORPGs promise yet could not do: to come out on a console as well as the PC? According to an internal Xbox 360 release list procured by VG247, TOR is listed as one of the upcoming titles (with a release date of "TBC-2011") for the 360. While several MMORPG developers state that a console version of their title is in the works for a future release (and in many cases, fail to realize it), BioWare certainly has an exceptional track record of bringing their past RPGs to both PC and consoles, including the first Knights of the Old Republic and their recent Mass Effect 2. Speculation about a possible console version of TOR has run rampant since the game's announcement. Back in 2008, EA's Frank Gibeau hinted at it saying, "We're definitely looking at the opportunity to bring the MMO experience to console, without question." True or not, a console presence for TOR would definitely be a great boon for EA, and an opportunity to grasp a larger share of the subscriber market. [Thanks Sharuk!] UPDATE: Sean Dahlberg on the TOR forums said today that TOR is currently being made for PC only: "Star Wars: The Old Republic is currently being developed for the personal computer (PC) using the Microsoft® Windows® operating system. While we recognize that there are other operating systems and platforms available for games today, our development is specific to the personal computer using the Windows operating system at this time."

  • Ray Muzyka: Bioware producing a lot of content, more to come at E3

    by 
    Mike Schramm
    Mike Schramm
    01.28.2010

    Bioware's Ray Muzyka has been spilling some Bio-beans over on Eurogamer today. In the public interview, he says that while there is both PDLC (the "P" stands for "Premium") being developed for Mass Effect 2 and expansion content planned for Dragon Age: Origins, most of the core team for the sci-fi series has already started working on the as-yet-unannounced Mass Effect 3. He does promise that there's been a vision from the beginning and that the vision has been tweaked and changed as the games are coming along, so hopefully the trilogy will lead to a worthwhile conclusion. He also hints that there's lots more to see coming from Bioware -- Muzyka is working on both PS3 and 360 titles (some still secret) "across the studios I manage," and of course The Old Republic, which he describes as "KotOR 3, 4, 5, 6, 7, 8, 9 in one project," is in development as well. And at the very end of the interview, to a question about what we can expect at this year's E3, he only answers a cryptic, "Yes!" Maybe Muzyka should have been in charge of the dialog trees in Dragon Age; the game would have been a lot shorter. [via NeoGAF]

  • The Digital Continuum: SWTOR's 'inquistoring' Consular conundrum

    by 
    Kyle Horner
    Kyle Horner
    11.30.2009

    The revealing of Star Wars: The Old Republic's final two classes has incited much discussion amongst the community and inside my own brain. On one hand, lots of people are happy to have more Sith and Jedi classes to choose from. However, on the other hand, some people are disappointed in the lack of creative and unexpected class options. In all reality, BioWare probably made the right choice, but let's look at the view of both sides for the sake of argument and to have a little fun.

  • BioWare Producer on heroism and villainy in Star Wars: The Old Republic

    by 
    James Egan
    James Egan
    10.20.2009

    BioWare Producer Blaine Christine recently sat down for a Star Wars: The Old Republic interview with Steven Crews at The MMO Gamer. The interview hits on a number of facets of SWTOR's gameplay and the process of creating the title. They also discuss how BioWare is designing the game to dissuade everyone from (only) running around wielding lightsabers through the unique strengths of each class, but their talk really focuses on the game's story. Blaine discusses how the story for SWTOR players, whether they choose to be good or evil, will always be more than kill ten rats or "collect ten boxes for some random vendor." That story you play through fits the role you've chosen for yourself. Blaine likens a player's story progression to Knights of the Old Republic. He tells The MMO Gamer, "If you look at KOTOR and how that worked out, if you played light side versus dark side, there were distinct differences in the story, and distinct differences in how your character developed. It's going to be very similar to that."

  • MMOs top Steam and Direct2Drive weekly charts

    by 
    Brooke Pilley
    Brooke Pilley
    09.15.2009

    We told you September was going to be a crazy month for MMOs! It seems that for the week of 9/6 to 9/12, MMOs topped both the Steam and Direct2Drive sales charts. Aion: Collector's Edition was first and Champions Online second on Steam and and it was the same for D2D, except they swapped first and second positions. Fallen Earth (preorder) was third on D2D, while not for sale on Steam. The Aion: Standard Edition took tenth on Steam and fifth on D2D.It's also worth mentioning that Star Wars: Knights of the Old Republic, while not an MMO, ranked highly for the week as well (third on Steam and fourth on D2D). BioWare announced a special $10 deal for KotOR at PAX last week for fans of their upcoming MMO, Star Wars: The Old Republic. People buying KotOR through D2D will receive a 25% discount on SWTOR when it releases. Speaking of D2D, you should keep your eye on their special Five Year Anniversary page because next Monday ten RPG/MMOs will be going on sale for $5.00 each!Update: Thanks for the fix, cb!

  • PAX 2009: BioWare offers Star Wars: The Old Republic fans discount on KOTOR

    by 
    James Egan
    James Egan
    09.07.2009

    We're all about MMOs at Massively (shocker), but once in a while something from our RPG past resurfaces and captures our attention again. Clearly we've got a number of Star Wars fans among our readers looking at how many people are following our Star Wars: The Old Republic coverage, and for many gamers the original Knights of the Old Republic (circa 2003) was a memorable experience. BioWare announced at PAX 2009 that they're handing out $10 doses of nostalgia by offering KOTOR downloads for PC through both Direct2Drive and Steam. Getting back to the MMO angle, there's another 25% off of that for Star Wars: The Old Republic community members who download the game from Direct2Drive. Sure, PAX attendees get their KOTOR downloads for free -- damn you, Kyle Horner! -- but seriously, it's only $10 to begin with. If you missed Knights of the Old Republic the first time around, this is as good a time as any to catch up. Check out the announcement over on the official SWTOR site and create your account before September 15th if you're really adamant about saving a few bucks.

  • Rumor: The Old Republic to have player housing?

    by 
    Kyle Horner
    Kyle Horner
    08.27.2009

    Player housing seems to be an oft requested feature for generally any MMO, but the last place we expected to hear rumors about it was for Star Wars: The Old Republic. Granted, this rumor stems from a BioWare employee at Gamescom being a little too tired and letting "housing" slip as one of the many features of the game. Of course, it's also just as likely that said person was so tired they simply misspoke.Rumors have a way of digging into the brain, though, and this one is no different. If you think back to KOTOR and Mass Effect, both games had a kind of home base for the game's main characters. Wouldn't housing be pretty much the same thing? Yeah, we just went there.

  • Star Wars: The Old Republic to launch in October 2010?

    by 
    Lesley Smith
    Lesley Smith
    08.11.2009

    Star Wars: The Old Republic has been causing waves since it was first announced. The revelation that it would be the world's first fully-voiced MMO made people sit up and pay even more attention. Well now a French fan site, Star Wars-Universe.com, is reporting (in French of course, but you can read it in English here) that the game will see a release date in Q3 2010, specifically September. This date is attributed to what they call 'a reliable source' within LucasArts itself. If this is true, it means there is just over a year until the game -- an MMO version of the classic Knights of the Old Republic -- is launched. Excited yet?We're not sure how accurate this is (making it pinch of salt time, folks) and we'd really love it to be true. Particularly as the wait is not intolerable, but it also allows a nice period for beta testing. We've contacted LucasArts to confirm the release date and we will let you know what they say as and when. Until then, check out that awesome cinematic trailer below.[via Gamerzines and MMORPG.com]

  • The Old Republic's timeline as voiced by Lance Henriksen

    by 
    Kyle Horner
    Kyle Horner
    03.28.2009

    If there's one thing a self indulging Star Wars fan knows, it's that lore is bountiful in our favorite science fiction pastime. So it comes as little surprised that a series high quality weekly webcomics just isn't enough for Star Wars: The Old Republic. BioWare has gone the distance and begun to put forth an audio timeline leading up to the current peace between the Galatic Republic and Sith Empire.The historical record will be spoken by Master Gnost-Dural, Keeper of the Jedi Archives, who is in turn voiced by actor Lance Henriksen. BioWare fans will recognize him as the voice of Mass Effect's Admiral Hackett of the Human Systems Alliance. As for how many of these we should plan for, looking at the timeline reveals several more historical points (we counted 18) that took place before this inaugural first.We'll try to feign a little surprise when "history" from the Knights of the Old Republic RPGs crops up somewhere in here, although hopefully it'll be more than a recap of those game's storylines.

  • Picking apart the first Star Wars: The Old Republic video piece by piece

    by 
    Kyle Horner
    Kyle Horner
    12.12.2008

    var digg_url = 'digg.com/pc_games/Examining_the_very_first_Star_Wars_The_Old_Republic_footage'; The first video for Star Wars: The Old Republic is out now, and with its release comes the first of many posts and features wherein we look at every possible angle or detail in the new information and try to discern what it could all really mean. So let's take a look at the list we've put together for the very first in-game footage: Kel'dor are playable. (possible) Bounty Hunter is a player class. (possible) Companions fight with you in combat. (confirmed) The art style picked by BioWare works much better in motion than in screens. (confirmed) BioWare is holding back on a big game feature yet to be revealed. (speculation) Combat similar to KOTOR, but much faster-paced and with a lot more "Whoa" attacks and effects. (confirmed/possible) Players who go extreme lightside or darkside may not be able to play with each other. (speculation) BioWare is totally psyched to be working with LucasArts on making another Star Wars game. (confirmed, like totally) We're anxiously awaiting the next video so that we may once again devour it with a geeky hunger like no other. BioWare has finally unveiled Star Wars: The Old Republic, their new MMO! Massively's got you covered on all the details. Check out our comprehensive guide on everything we know so far about the game, or just peruse our screenshot/concept art galleries. Join us in the Galaxy far, far away!

  • Speculating on combat in Star Wars: The Old Republic

    by 
    Kyle Horner
    Kyle Horner
    12.09.2008

    Even though Star Wars: The Old Republic is now officially a real game, we still know very little about it aside from slivers of information BioWare has been able to share with us. What we know even less about is the combat system, which has simply been described as "choreographed" much like the battles featured in the Star Wars films. Thankfully, this little nugget of information gives us a springboard into what combat in the online Old Republic could be like, and while it's not much, it's definitely a start.

  • Blizzard exec: I wouldn't bet against BioWare

    by 
    Kyle Horner
    Kyle Horner
    11.12.2008

    Blizzard executive Paul Sams has a lot of things to say about BioWare and Star Wars: The Old Republic in an interview with Eurogamer. And while he starts off with, "I wouldn't bet against them, that's for sure." Sams doesn't stop there. He goes on to point out his reasons, stating that not many MMOs have both the strength in IP and development team that BioWare possess. He also points out the deep wallets of Electronic Arts, which will most certainly play an important role in getting Star Wars: The Old Republic just right via BioWare's "It's done when it's done" approach.Still, Sams is quick to point out that building, running and maintaining an MMORPG is a very difficult task and that "time will tell" if the house that built KOTOR is able to react to the various situations that can erupt. A perfect example of this would be the server issues World of Warcraft has been facing for the past couple of days. Will BioWare be up to a job of that magnitude? Well, Sams is right, only time will tell.

  • The Daily Grind: Will The Old Republic beat World of Warcraft?

    by 
    Samuel Axon
    Samuel Axon
    10.30.2008

    There have been many arguments in the Massively offices -- some bordering on heated (hey, we're passionate people, alright?) -- about today's question. We don't all agree. Some think it's definite, some think it's definitely not, and some folks are on the fence, but here goes: will Star Wars: The Old Republic surpass World of Warcraft by any measure of success -- particularly in subscriber numbers?Sure, reps from LucasArts and EA said so, but they kind of have to, right? We'd love to hear your opinions, but here are a couple points that have been brought up: WoW opened the door for new MMOs -- people are comfortable with them now. Doesn't that mean the chances are ripe for a huge, established franchise like Star Wars to sweep in and take it to the next level? On the other hand, since Knights of the Old Republic and Mass Effect sold substantially fewer copies than WoW, does the BioWare / KotOR pedigree really matter for this question?Star Wars is neither a star nor a war -- discuss!

  • The Digital Continuum: Is the force strong with The Old Republic?

    by 
    Kyle Horner
    Kyle Horner
    10.25.2008

    Lightsabers, Jedi and Sith; all things that come to mind the moment someone says Star Wars: The Old Republic. BioWare probably pops up into most of our minds as well. It hasn't even been a week yet, but I'm already starting to see the potential greatness lying within BioWare's Austin, Texax studio's walls.It's not surprising that Lucas Arts and Electronic Arts both think that this particular MMO could be bigger than World of Warcraft -- they've got invested interest in seeing that come true. My reasoning is a bit less financially induced ( In fact, I'll probably end up buying the super-limited edition and of course there's the monthly fees) and instead a matter of desire to see one of my favorite franchises both succeed in and expand upon one of my favorite genres.%Gallery-35033%

  • The Lore of Star Wars: The Old Republic

    by 
    James Egan
    James Egan
    10.22.2008

    The hotly anticipated MMO Star Wars: The Old Republic (SWTOR) from BioWare has only just been announced, but they've already given us a clear picture of the game's setting and a bit of the lore as well. From what we can tell, you won't need to be a die-hard fan of Star Wars to appreciate the title, which is good news as there's a daunting amount of Star Wars canon out there. That said, it'll certainly help to have at least some grounding in what's going on in Star Wars: The Old Republic. To that end, Massively's put together a brief primer on the lore of SWTOR.Who is this written for? People who've seen the films but may not necessarily have played Star Wars: Knights of the Old Republic (KotOR) on PC or console, and especially those who haven't read the novels or various comic book lines released over the years. Read on, and we'll introduce you to the backdrop and factions of Star Wars: The Old Republic. Get Educated, Padawan >>