leaping

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  • Boston Dynamics lies down with BigDog, gets giant fleas (video)

    by 
    Brian Heater
    Brian Heater
    03.28.2012

    Remember what it was like when you first fell in love with Boston Dynamics' rocky terrain traversing BigDog robot? Get ready to fall in love all over again. Meet the Sand Flea, a plucky little 11-pound robot that can jump a mind-boggling 30 feet in a single bound, while an on-board stabilization system helps make landings a bit smoother. The RC four-wheeler's development is being funded by the Army's Rapid Equipping Force. Your move, iRobot. Check out some rad video of the big-wheeled 'bot after the break.

  • The Tattered Notebook: Leapers, gliders, and Beastlords, oh my!

    by 
    Karen Bryan
    Karen Bryan
    06.13.2011

    E3 has come and gone, but EverQuest II fans are left with more questions than answers. Children of War has just launched, and already, players are wondering what's coming down the road. We do know about some of the more immediate changes, such as the rebuilding of the Dragon Ring and Spires live event, new mounts, and the Freeport Revamp. But there were some hints at much bigger changes down the road -- and few details on how exactly it would change the game. In this week's Tattered Notebook, we'll break out the crystal ball and speculate on whether EQII is growing closer to EQ2X and whether we might in fact see the arrival of Beastlords in game.

  • Verbing a noun: introducing new powers

    by 
    Jonathan Northwood
    Jonathan Northwood
    11.26.2007

    When thinking about game powers, developers have to consider four primary questions: what do the players want, do those desires fit reasonably within the framework of the game, how can the powers be balanced for the game, and how can they be coded? For example, when NCsoft's City of Heroes introduced Flight, it was competing with Super Speed, Teleportation and Leaping. How could they build it out to where it was neither overpowered nor useless? Through a series of trial-and-error efforts -- and thankfully providing an additional 10% bump in hover speed in Issue 8 -- they loaded a power set into the game that gave heroes a new way of seeing the city without unbalancing other transportation powers currently in place.As to verbs that may be more common throughout MMOs, we've all had the opportunity to "run" -- either into battle or away from almost certain peril -- and I doubt there's many here who haven't wished for the ability to "turn invisible" in order to stealth through a difficult mission, but what about some of the more exotic verbs out there? Oh, sure, in most games the alts can backslap one another, gesture angrily, and dance, but these are powerless emotes: they don't actually impact the game play. Take your favorite MMO, though, and think about what game-impacting verb or verbs you'd like to see added. Perhaps it might help to take a look at the thought process currently pushing World of Warcraft's new Death Knight and ask yourself this: if you were a developer, what would you add to the build, and how would you balance it?[Via Elder Game]

  • Flea-like robots double as pollution detectors

    by 
    Darren Murph
    Darren Murph
    08.17.2007

    Developing robots with flea-like attributes seems to be quite popular these days, as researchers at the University of Lucca have apparently created a diminutive bot that was "developed to detect mercury poisoning in the ground and leap from place to place the way fleas or frogs jump." The creature measures in at ten-centimeters long and weighs just 80-grams, and can supposedly cover "vast amounts of land in shorter amounts of time" compared to less efficient pollution-seeking alternatives. Currently, the critters are purportedly being loosed in the wild with "special mercury-deteting sensors," so be sure not to squash any hard workin' mechanical pests if one accidentally hops in your tent. [Via The Raw Feed]

  • Leaping robots could embark on interplanetary exploration

    by 
    Darren Murph
    Darren Murph
    07.07.2007

    Just as ASTRO and NextSat get ready for decommissioning, a duo of lightweight leapers are getting geared up to take the proverbial next step from testing to interplanetary exploration. Jollbot and Glumper, crafted by a group of mechanical engineers from the University of Bath, could provide solutions to "traveling across rough terrain, such as climbing stairs and jumping fences, that normally create obstacles for wheeled and walking robots." The machines utilize biologically inspired mechanisms that enable them to clear heights of up to 1.17-meters and capriole forward about two-meters at a time. Researchers are hoping to equip the devices with solar panels in order to keep them juiced up and ready to pounce at a moment's notice (you know, in case a stray asteroid comes zipping in), but there's been no plans made yet to get devices such as these launched into orbit.