MarkHealey

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  • Media Molecule's 'Dreams' is for YouTubers and Twitch streamers

    by 
    Joseph Volpe
    Joseph Volpe
    06.18.2015

    When Alex Evans, co-founder of Sony PlayStation first-party studio Media Molecule, announced Dreams onstage at E3 this week, there was a lot of confusion in the audience and on social media. And that's okay, according to Evans. "What we wanted to do was get it out there and get people talking about it. And your staff are right to be scratching their heads. ... If it's on your radar, fantastic. Because it is hard to take it in. The main confusion I've seen reading on the net does seem to be that people are like, 'Is it a movie maker? Is it a game maker? What is it?' The communities will probably define that. But it's absolutely a game. We are making games with it. What you will choose to make with it, what the community will choose to make with it -- that's the cool thing. We don't know."

  • The Joystiq weekend: March 9 - 11, 2007

    by 
    Ross Miller
    Ross Miller
    03.11.2007

    Normally relegated to a strict schedule, the Joystiq recap missed its Friday appointment due to flights and / or jet lag by our usually hard working and insomnia-suffering staff. Enjoy this screenshot of LittleBigPlanet, one of the most pleasant surprises from GDC this year, and check out the highlights for this very long weekend:GDC CoverageAlienware shows off developer PCsA numerical history, and future, of flOw dev That Game CompanyCliffy B reveals the secrets of the universe LittleBigPlanet developer on dealing with publishersMaking LocoRoco players smilePajitnov, with needle and thread, wins Game Design ChallengePoking around with Virtually Jenna JamesonThe difficulty of contact in game sexWhat's broken with MMOs and their combat?Writers and blocks in the industrySXSW CoverageSXSW: Joystiq is here!SXSW: ARG! The Attack of the Alternate Reality GamesSXSW: The Inside Scoop - how to get a job in the game industryJoystiqueryOff the Grid: The Metagame at GDCPoll results: Wii, PS3, 360 playing habitsToday's most therapeutic video: Simpsons 'GTA Parody'Today's queueiest game video: Miyamoto keynote lineWeekly Webcomic Wrapup: now in Cockney!NewsMicrosoft on the hunt for originality with Xbox Live ArcadeWant a free copy of TMNT for the Wii? Hecker: Sorry, the Wii isn't crap'Whirled' casual MMOG from Puzzle Pirates studioCastle Crashers likely due 2008, receiving more contentPenumbra indie horror adventure makes its 'Overture'Behold: CryENGINE2 GDC demosLocoRoco spotted in PS Home trophy casePandemic working on Wii game for wee onesFlOw almost was a Wii titleTHQ, EA, others recruiting at GDCid Software CEO: piracy pushed us multiplatformNo PSP redesign planned, but more colors proposedDJ Max Portable 2 spotted at GDCDisney's High School Musical for Wii, PS2 and DSShivering Isles on March 27, $30 (2400 Microsoft Points)Mario + Disney = Mushroom Kingdom HeartsNew Mii commercialsJack Thompson suing Take-Two -- 2007 EditionDrip, drip, drip Nintendo Q2 releasesMark Rein apologizes for Epic's lawyers attacking artistAutoFire 2007 shooter competition results announcedFancy Pants Adventures creator Brad Borne interviewedRumors & SpeculationRumor: The Wii-mic ... and Harry Potter will use itCommunity & CultureReuters and the misleading PS3 chip-drop headlineFor game addicts, bad games are more addictiveE3 invites, what's the logic?

  • Rag Doll team enlisted for PS3 exclusive

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.22.2006

    Mark Healey's Media Molecule has inked a deal with SCEE to develop an exclusive title for PlayStation 3. Having yet to release a game since cutting ties with Lionhead, the small, 20-plus-sized team is hungry to prove themselves.While neither Sony or Media Molecule is yet prepared to speak publicly about the concept behind this new title, Mark Healy was quick to tout his small team's abilities, boasting, "[we] can deliver a world class, triple A, next generation product." If successful, Media Molecule could blaze the trail for a new generation of small development teams that provide innovative "next-gen" content on a cost effective scale ... while multimillion-dollar uber-studios blow loads of dough on those spiffy sequels and genre clones.

  • Media Molecule: Rag Doll Kung Fu creator's new studio

    by 
    Jennie Lees
    Jennie Lees
    05.24.2006

    Here's the newest installment in the ongoing adventures of Mark Healey, the ex-Lionhead programmer who created Rag Doll Kung Fu. After cutting loose from Lionhead -- which, let's not forget, has since been acquired by Microsoft -- Mark reportedly started to pursue "other projects".He's now founded a new studio, Media Molecule, which includes other ex-Lionhead staff. For the next part of this ongoing soap opera, stay tuned -- the team are "mega busy" at the moment, and we're looking forward to what comes out of this new indie developer.