michel ancel

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  • Michel Ancel on Beyond Good & Evil 2: I'm waiting for it as much as you are

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.08.2011

    Is Beyond Good & Evil 2 still alive? Yes. Will you still be alive when it comes out? Well, that's a question we posed to project lead Michel Ancel, whose attention is currently focused on his vibrant 2D platformer, Rayman: Origins. "Before Rayman we were working on Beyond Good & Evil 2," he said during an E3 meeting. "And the project is still on the tracks. I'd love to come back to it." Ancel describes the game as an ambitious, conceptually amorphous undertaking, still being prototyped and still looking for a home. "It's a question of making all those things able to fit the constraints of the consoles," he said. "But with this kind of game, we can do prototypes on very high-end PCs and we can really try to play in the kind of future-console style hardware. So, it's just a question of saying, 'Okay, do we cut everything and rebuild to these consoles, or do we try to move forward?'" Does that mean the PlayStation 3 and Xbox 360 are out? "I can't say totally no," Ancel said, "but the questions are still open." The small team crafting Beyond Good and Evil 2 is wary of downscaling its vision, making it essential "to have the game on the best platform, to make [the concepts] fit." And while that happens, for who-knows-how-long, fans can take advantage of the game industry's diversity."The good thing is we are not the only one making games, so they can play a lot of other games," Ancel joked. "The main thing, I would say, is that I'm waiting for that game as much as they are waiting for it. So that's pushing me to finish it."

  • Retailers list Rayman Origins for Wii, DS

    by 
    Richard Mitchell
    Richard Mitchell
    05.11.2011

    If certain retailer listings are to be believed, it appears that Rayman Origins won't be confined to the Xbox 360 and PS3 when it's released this holiday. Amazon has posted a listing for a Wii version of title, including the convincing box art seen here. Furthermore, a purported GameStop new release list mentions both a Wii and DS version of Rayman Origins. For what it's worth, both GameStop and Amazon specify a November release date. While Ubisoft hasn't confirmed anything outside of the 360 and PS3 versions, a port to DS or Wii certainly seems possible, especially given the game's 2D presentation.

  • Rayman Origins is a retail game, now coming holiday 2011

    by 
    JC Fletcher
    JC Fletcher
    05.06.2011

    When Game Informer revealed the contents of its new issue yesterday, buried under the Assassin's Creed: Revelations hoopla was the promise of Ubisoft news that has nothing to do with white hoodies or hidden knives: "six pages of new details and assets on the gorgeous new platformer, Rayman Origins." For those assets, you'll have to wait to see the issue for yourself, but NeoGAFfer SolidSnakex summarized the new information about the platformer -- information welcome to those of us who get nervous when they don't get regular status updates about Michel Ancel games. First announced as a downloadable, episodic title, Origins is now a retail game, and it's due this holiday season. It features four-player local co-op, though whether that is also online is unclear. According to the preview, it's designed to be accessible to players of different skill levels, and for each level to be enjoyable alone or in multiplayer. "I Dare You" challenges will allow players to bet on whether they can complete a "complex, acrobatic chain" to win in-game currency ("Lums.")

  • Rayman Origins to be 'a big event,' Ubisoft CEO says

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    04.08.2011

    Pictured above: Rayman, floppy-haired hero and decliner of limbs, along with dim-witted partner in mischief, Globox. They've been missing since December 2010, but we're happy to report that they're not dead. In an MCV interview published today, Ubisoft CEO Yves Guillemot said Rayman Origins was "very much" a Michel Ancel project. So, a bizarre information blackout following a promising announcement was to be expected. "There will be a new Rayman game, Rayman Origins, by Michel Ancel," Guillemot said. "It will be HD in 2D and it will be a big event for the whole industry." It's unclear whether the game will still be episodic, as originally planned, or if it will still be a downloadable title. Ubisoft has not answered any of our specific questions regarding Rayman Origins during the last three months. Aside from being a return to Rayman's roots, the game serves as a showcase for the UbiArt development framework, which allows the incorporation of detailed drawings from a variety of sources into a skeletal animation system. In other words: game so, so pretty.

  • Rayman Forever is on GOG now

    by 
    JC Fletcher
    JC Fletcher
    03.29.2011

    The latest vintage game to hit GOG comes courtesy of the site's new Ubisoft partnership, which has already brought us a couple of Mights & Magics. This one is a bit more canonically "Ubisoft," however -- it's Rayman! Rayman Forever is the "definitive" version of the first Rayman platformer, released in 1999. In addition to the original game (which is a side-scroller, for those of you who started with Rayman 2), it includes a level editor, allowing you to pretend you have Rayman Origins' Ubiart toolkit. 40 fanmade levels are also in the package. That's a lot of stuff for $5.99! Still no arms, of course.

  • Rayman Origins a no-show for holiday 2010

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.22.2010

    Rayman Origins, a beautiful 2D adventure created within Ubisoft's UbiArt framework, was scheduled to launch on HD consoles by the end of this year. While the official website still believes that to be the case, it's now clear that the release has been delayed. Planned as an episodic series, Rayman Origins examines the mischievous beginnings of Michel Ancel's famous limber-yet-limbless hero, and his friendship with Globox, a boisterous frog-type ... thing. Ubisoft has made no announcement regarding a delay, but a company representative confirmed to Joystiq that the first Origins episode would not make it out this year. (Obviously.) Provided Rayman Origins doesn't vanish behind a veil of secrecy, Ancel fans should have a good year in 2011, which also promises a high-definition update of Beyond Good and Evil for Xbox Live Arcade and PlayStation Network.%Gallery-96983%

  • Ancel working with small team on Beyond Good & Evil 2

    by 
    JC Fletcher
    JC Fletcher
    06.25.2010

    Earlier this month, Ubisoft assured fans that Beyond Good & Evil creator Michel Ancel was still with the company, and still toiling away at the sequel to the beloved action adventure game. Ancel himself emerged at the Montpellier in Game conference, detailing the development a bit. Ancel told attendees that he's working on a 3D version of the toolkit being used to make Rayman Origins. "It takes a bit longer," he said, "but we're very keen to use this system with this game, because it's an ambitious game and we want to create something exceptional." Another factor that is stretching out development time: "On this game, we're keeping the team small," he said, "to preserve creativity and so the game doesn't become a commercial product, so that it has soul." This also has the added benefit of keeping the budget low, limiting the chance that Ubisoft will cancel it. Unfortunately, it also limits the chance that Ubisoft execs will know it exists. %Gallery-23890%

  • Rayman Origins in development from Michel Ancel, is 2D and beautiful

    by 
    Ben Gilbert
    Ben Gilbert
    06.14.2010

    We know, we know -- another Rayman game, right? But no, seriously, this one looks totally sweet. Debuted at today's Ubisoft press conference, Beyond Good & Evil and Rayman creator Michel Ancel is developing Rayman Origins. From what we saw, it's a 2D Rayman that allows for some content creation as well. While we were impressed by the Rayman levels shown, a handful of user-created levels were also displayed with vastly different art styles. With any luck we'll get a chance to check out more when E3 officially starts tomorrow.

  • Ubisoft: Michel Ancel still with the company, Beyond Good & Evil 2 still in development

    by 
    JC Fletcher
    JC Fletcher
    06.01.2010

    A rumor popped up on French site wootgaming last week stating that Rayman and Beyond Good & Evil creator Michel Ancel had left Ubisoft, and work had ceased on Beyond Good & Evil 2. It wasn't that hard to believe, given Ubisoft's attitude toward the game -- which seems to range from nonchalance to outright denial of its existence. According to a terse statement to Eurogamer from Ubisoft, Ancel is still at Ubisoft, and Beyond Good & Evil 2 development continues at its glacial pace. "There are no changes on the horizon," an Ubisoft rep said. Eurogamer then asked if the statement referred specifically to Ancel still being at Ubisoft, and BG&E2's development continuing -- to which the rep responded, simply, "Yes." Apparently, even PR doesn't want to spend too much time talking about BG&E2.

  • Ubisoft maintains Beyond Good & Evil 2 still in production [update]

    by 
    Justin McElroy
    Justin McElroy
    01.14.2010

    Update: Ubisoft confirmed to G4TV that the translation was accurate and "Yes, Beyond Good & Evil 2 and I Am Alive are both still in development." Guess that answers that! Because it will make the vagueness of today's rumor even more hilarious for you, we're going to walk you through the incredible history of Beyond Good & Evil 2 real quick: May 2008: Ubisoft announces Beyond Good & Evil 2, with a trailer and everything, though not specifically naming it as such. July 2009: Ubisoft North America's president Laurent Detoc says that while BG&E stuff is being worked on, it doesn't necessarily mean another game is on the way. August 2009: Gamersyde says it's on hold, and Ubisoft won't comment one way or another. And now, here we are in January of 2010. As spotted by VG247, Gamekult asked Ubisoft France boss Geoffroy Sardin about I Am Alive and BG&E 2 and was told, "Ils sont toujours en production tous les deux"; directly translated, "They're both always/still in production." Alright, so which do you prefer: canceled and dead forever or always in production?

  • Gamersyde told Beyond Good and Evil 2 is 'on hold' - Ubisoft won't comment

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.26.2009

    Bad news for you Jade and Uncle Pey'J fans out there: Gamersyde was apparently told last week at GamesCom that Beyond Good and Evil 2 is currently in the freezer with no thaw date. Staff writer Colin Solal Cardo tweeted that he received "confirmation" from Ubisoft that the title was "on hold for now." Joystiq's attempts to receive comment from Ubisoft have been met by either silence or a statement that the company will not comment on "rumors and speculation." Well, if no one at Ubisoft told Mr. Cardo that the game was "on hold for now" then why not say as much? Ubisoft's noncommittal aloofness doesn't end there: a couple months ago the company's North American president didn't seem to recognize a sequel was in production; Ubisoft has yet to simply confirm active production of the game it chose to close out its Ubidays 2008 event with. So, Ubisoft gets fans riled up and now won't even offer a simple update on the status of the game's development. Classy!

  • Ancel says 9/11 influenced Beyond Good & Evil

    by 
    Ben Gilbert
    Ben Gilbert
    04.04.2009

    Thanks to the fine French-speaking folks at Eurogamer France, Eurogamer has a more thorough translation of Michel Ancel's interview regarding his upcoming game for Ubisoft, Beyond Good & Evil 2. According to their translation, Ancel reveals inspiration in "the theme of September 11 - the CNN show with army messages and the fear climate," among other, totally different things, like Hayao Miyazaki for instance. He also revealed that this sequel will be a direct continuation of the story from the original BG&E, saying, "The story continues and we'll react on important events of the first." We've still got no good information on platforms or release date but hopefully the upcoming re-embiggened E3 Expo will shed some light on the game. "Players who like the first should like the second," Ancel left the interviewer with. We're keeping hope alive. [Via GamePolitics] %Gallery-23890%

  • Beyond Good & Evil 2 to be bigger, better ... more badass?

    by 
    Ben Gilbert
    Ben Gilbert
    04.03.2009

    Developer Michel Ancel allegedly told All-Gamers.fr that Beyond Good & Evil 2 would "be bigger, more immersive and include more investigations," directly challenging Cliffy B Young Clifford for the "Greatest Self-Promoter" award. In a video interview conducted last week, Ancel (again, allegedly -- all this stuff's in French!) talked about the current development process for BG&E2 (still in pre-production), the return of the first game's characters ("lots" will be returning), and the problems his development team had with the first game (PS2 "didn't live up to their expectations"). Confirming what we've heard before about the sequel, Ancel also apparently notes that the gameplay will be different this time around, as the team's looking for ways to distinguish it from the original. Though he didn't go into more detail (at least, as far as we know) regarding controls, we can't help but worry after what Ubisoft CEO Yves Guillemot said last year. Interestingly, during the interview, the developer remained cagey regarding the possibility of a Wii version, though he apparently didn't deny the possibility of a port in the future. French-speaking Joystiq readers should feel free to confirm or deny Mr. Ancel's interview statements in the comment section below. %Gallery-23890% [Via Gamezine.co.uk. Thanks, Mr. V!]

  • GameStop letting the rabbids out of the bag early?

    by 
    David Hinkle
    David Hinkle
    11.13.2008

    Reader Joshua is one lucky dude. He managed to score a copy of Raving Rabbids TV Party from his local GameStop. Being that they specialize in games, we're surprised to hear about them violating the street date for this title. Sure, it's only a week early, but while Joshua is sitting at home, enjoying his game, we're writing about him enjoying his game. Oh, how we wish we were him!If you're looking to score a copy early, you might want to hit up your local GameStop, as Joshua suggests. They might do the same thing for you. And if you're looking for some video from the game, hit up Joshua's site here.%Gallery-23883%

  • Born for Wii: Beyond Good & Evil

    by 
    Adam Holisky
    Adam Holisky
    07.08.2008

    When Friedrich Nietzsche wrote his famous philosophical work Beyond Good and Evil in the late 19th century, odds are he didn't think that it would be a source of inspiration for video games over a century later. Namco proved him wrong with their trilogy of Xenosaga RPGs, each of which had a subtitle referencing a Nietzsche work (such as "Jenseits von Gut und Böse"). But it's another wannabe trilogy that owes its moniker to Nietzsche that's up for recognition. Beyond Good & Evil was published at the height of the Christmas rush in December 2003, and despite its war-on-all-fronts release on the GameCube, PS2, Xbox, and PC, it simply failed to sell. The game received widespread critical acclaim, but competition from other games caused it to be given a jarring price drop mere weeks after its release. Even so, those in the know played Beyond Good & Evil and saw it for what it was -- a fantastic adventure with a unique world and an appealing cast of heroes. And though it took four years, Ubisoft finally gave a sequel the green light -- so it's time to show the original game some much-deserved love. %Gallery-27033%

  • Beyond Good & Evil 2 'done for the new generation'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.29.2008

    Did the long-awaited dream suddenly become an inescapable nightmare? Speaking to Next Generation, Ubisoft CEO Yves Guillemot describes the recently announced Beyond Good & Evil sequel as a game done "for the new generation that's come into videogames." That's not you or me, folks, that's the person over there doing yoga on a Wii balance board. Yves notes that the game will be made "more accessible," a supposed improvement from a title that was "probably a little too difficult for the general gamers at that time." Says Guillemot: "We had a different audience at that time. We had more core gamers than casual gamers than we have today." Let's not be dense about this -- Beyond Good & Evil was a beloved, abysmal commercial failure that caused the industry to bust a gut whenever a continuation was mentioned. We can hardly begrudge Ubisoft for wanting loads of people to actually buy it this time around. However, it's is a very fine line to walk, and the desires of core and casual gamers don't necessarily agree. Guillemot himself admits that "so many customers were extremely happy with the game," and we can only hope that he doesn't see Fit to pull their pants down just because it'll make the casuals giggle. For now, we'll have to trust in series (OMG it's a series now!) creator, Michel Ancel, being able to deliver the game as he envisions it. Heck, the man's paid his dues in Rabbids by now, hasn't he? Ubisoft owes him. %Gallery-23890%

  • Ubisoft reveals Beyond Good & Evil 2

    by 
    David Hinkle
    David Hinkle
    05.28.2008

    var digg_url = 'http://digg.com/gaming_news/Beyond_Good_Evil_2_announced'; Looks like the rumors were true! Now, before you start getting your hopes up, close your eyes and take a deep breath. Once done, then give a click on one of the images below. Those graphics are pretty darn sweet, eh? Well, we're not saying the Wii isn't capable of such graphics, just that the likelihood of this being an Xbox 360 and PS3 reveal is high. We're not going to rule out the game arriving on Wii, though. The first title was multi-platform (this blogger has the GameCube port of the first title), so let's hope Ubisoft puts the second game out on all systems. After checking out the screens, head past the break for a video. Gallery: Beyond Good & Evil 2

  • Beyond Good & Evil 2 revealed at Ubidays 2008

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.28.2008

    click to enlarge var digg_url = 'http://digg.com/gaming_news/Beyond_Good_Evil_2_announced'; Closing out the Ubidays 2008 live conference, CEO Yves Guillemot left the audience with one final teaser: the next project from designer Michel Ancel. While the trailer stops short of naming its subject, we'd recognize that schnozzle anywhere. Why that's Uncle Pey'j of course! And look at dear Jade, she's gone and grown out her hair. The "Beyond Good & Evil 2" debut trailer is posted after the break! (Beware: Graphic fly snorting ensues.) %Gallery-23890%

  • Get teased about Rayman Raving Rabbids 3

    by 
    David Hinkle
    David Hinkle
    05.26.2008

    We don't have to tell you how charmingly insane those little rabbids are. Even when it comes to Wii Fit, they just have to find their own delightfully ridiculous way of doing things. Well, it would seem, based on the teaser trailer above, that you can look forward to a third installment in the Rayman Raving Rabbids franchise. Hard to believe, we know, seeing as how a lot of you bought the previous titles in the franchise.Who's excited about a new Rayman Raving Rabbids game? Anything you'd like to change in the new game that you weren't all that happy about in the last two games?

  • Is Beyond Good & Evil 2 in production despite lack of approval from Ubi?

    by 
    David Hinkle
    David Hinkle
    05.15.2008

    Those of you with weak hearts, you might want to double up on your medication for this one. Michel Ancel, the dude responsible for the amazing Beyond Good & Evil and the Rayman games, has apparently confirmed with a French magazine that not only is work on Beyond Good & Evil 2 underway, but it's been worked on for over a year. We doubt there are words that can describe how you're feeling right now, so just hug your monitor right this instant. Go ahead, we're doing the same. Okay, done? Good. Now, the only problem with all of this is that Ancel also said that Ubisoft did not green-light the project. With a total of 10-12 people working on the pre-production, we've got our fingers permanently crossed in hopes that Ubisoft will see that this sequel needs to happen. Also, we're going to keep this one labeled as a rumor, for now, considering how often we hear about a sequel to this game, only to have our hopes and dreams shattered. If you work at Ubisoft and are reading this, tell your bosses that everyone wants this! Oh, and tell them to make it for the Wii, as well. [Via Joystiq]