Priest-Racials

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  • WoW Archivist: More beta surprises

    by 
    Scott Andrews
    Scott Andrews
    07.18.2014

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? As the Warlords of Draenor beta rolls onward, Blizzard keeps managing to surprise us. Recently we've learned about a huge overhaul to guild systems, random upgrades for quest rewards, and an extra-awesome core hound mount. In the last WoW Archivist column, we looked at the surprises from the original beta and the betas of The Burning Crusade and Wrath of the Lich King expansions. This time, we continue with Wrath and also look at the surprises during the Cataclysm and Mists of Pandaria betas. (As before, I won't go into storyline surprises here. And I won't cover surprises announced at BlizzCon outside of a beta. BlizzCon already has its own feature for controversial surprises.) Beta of the Lich King (continued) Goodbye, night elf Sylvanas. Through vanilla and TBC, the Sylvanas model looked like a night elf rather than an undead high elf. With Sylvanas poised to play a big role in Northrend, Blizzard clearly needed to revamp her model. Players worried that they would have to look at the old night elf model through all her lore moments in Wrath. A build in August 2008 gave her an initial makeover (middle image above) and lore-focused players breathed a sigh of relief. Clearly she still needed some work, but at least she wasn't a night elf anymore. A later build in September gave her the fantastic model we see today. The same build also updated the models for Varian Wrynn and Alexstraza.

  • WoW Archivist: Launch classes' 9 biggest aggravations

    by 
    Scott Andrews
    Scott Andrews
    05.10.2013

    WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? The launch of WoW was a magical time -- everyone who played the game back then would agree. The concept of questing rather than grinding was fresh and exciting. The world felt immense, full of secrets and adventures. Classes, on the other hand, were very raw compared to today. While many players yearn to play on vanilla-only servers, I doubt that most of those players would prefer their class to return to its vanilla version. Though some were better than others, every class had its problems. In this column, I'd like to highlight the biggest aggravation, as I see it, with each of the original eight classes -- and how Blizzard has since fixed every one of those issues.

  • Spiritual Guidance: New priest races and racial traits in 4.0.3 and Cataclysm

    by 
    Dawn Moore
    Dawn Moore
    11.29.2010

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests. She enjoys grating carrots. So 4.0.3 is out now, and all the little Holycows are running about Mulgore, grazing on the succulent young grasses. Pocketheals the gnome priest is strafing across Dun Morogh, avoiding those who would punt her. If you haven't heard, 4.0.3 has made it so that tauren and gnomes can become priests now. In another week, we'll also be able to play worgen and goblin priests too! That means every race in the game but orcs (poor orcs) can now be a priest. That makes it a good time to talk about racial traits for priests then, doesn't it? So if you want some extra insight on making that new priest you've always wanted, hit the jump. And if you don't want a priest, maybe you should reconsider that, huh?

  • Spiritual Guidance: So you wanna play a priest, part 2

    by 
    Dawn Moore
    Dawn Moore
    07.11.2010

    The word priest is derived from the Greek work presbyteros, meaning "elder." While Dawn Moore is neither Greek nor an elder, she has 300 days played between her various priests (two-thirds of which was probably spent AFK) and will do her best to relay the information learned in those days each week in Spiritual Guidance. This week instead of one of my typical, eloquent (ha!) introductions, I am going to tell you a story. A story about a machine. The machine was an ancient treasure, crafted by the titans and unearthed by a young priestess. The machine was very powerful and was said to hold the answers to all questions, even the ultimate ones. The priestess honored this machine with her life and wished only to do good with it. One day, while traversing the icy northern valleys of the Storm Peaks, the priestess crossed paths with a leopard. A snow leopard. The priestess slowly took guard, not wishing to agitate the beast. It seemed to be of no matter, however, as the beast was furious with hunger, and it leapt at her without hesitation. The priestess scrambled to her right, calling up a protective shield as the leopard came at her. It seemed she would have to do combat; she began to recite the words to a holy prayer aloud. Unfortunately, before she could finish her prayer, the beast broke her barrier and tackled her to the ground. As she fell, she panicked, thinking of the machine tucked carefully in her satchel. The sound of metal crunching and contorting split through the sounds of the leopard's growls. Or maybe it was just the sound of the priestess' heart? Whatever it was, the priestess screeched in anger, frightening the animal off of her as she called forth the shadows. A protodrake later dined on the leopard's broken corpse. The priestess hurried to Mimiron, master tinkerer and watcher of the titans. She begged him to repair the machine but he shook his head sadly. The machine was ruined, and only the absent titans themselves could restore it. The priestess lowered her head solemnly. Don't understand what that story is about? Don't worry about it. It's time for the second installment of my holy and discipline healing guide. Let's get started.

  • The Queue: Dragon Slave!

    by 
    Allison Robert
    Allison Robert
    07.31.2009

    Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert, erroneously described by Alex Ziebart as "universally adored" on this site (whisper the phrase "I hate Tauren cat form" in Turtlehead's direction and run) is your hostess today.Mmmm...my favorite kind of Queue, the kind with a tank question. Actually, there were two good tank questions from the previous Queue, but the one asked by Gatorforest is something I'd like to address in a separate article. Additionally, two of the questions you'll see here wound up requiring fairly involved answers, so there are a few more questions I'd like to take a crack at sometime later this weekend if I get the time.And because it's Friday:Charlie asks...How many Queue columns does it take for one to finally reach the front of the line?The readers or the writers? I don't know about the former, but for us, it depends on the outcome of the previous day's in-staff gladiatorial match. Much like Mary Sues in the now-classic Pirate Monkey comic, THERE CAN BE ONLY ONE. Actually, I'm just using this as an excuse to quote the following:Professor Flitwick: Wait, she said she's both Dumbledore's and Snape's daughter. How is that possible?Dumbledore: Ehh, remember that Christmas party where we all got really drunk?

  • Blizzard tosses Priest racials out the window

    by 
    Zach Yonzon
    Zach Yonzon
    09.15.2008

    In an effort to further balance the game, Koraa levitated over to the Priest Beta forums to drop the bomb that Blizzard was canning all Priest racial abilities in an upcoming Beta build. This comes long after Fear Ward, formerly a Dwarf racial ability for Priests, was made baseline and trainable at Level 20. However, Koraa makes a few important points, the most notable being that Desperate Prayer, the Human and Dwarf Priest racial ability, will become the 11-point talent for Holy. Holy Nova, on the other hand, will become baseline. Desperate Prayer will likely be retuned to better fit an 11-point talent (it currently has a 10 minute cooldown).Koraa adds that the formerly Undead Priest racial Devouring Plague will also become a baseline spell, with a reduced cooldown of 30 seconds (down from 3 minutes) and "greatly reduced" mana cost. The Draenei racial ability Symbol of Hope will be renamed Hymn of Hope and also become a baseline ability, now restoring 5% of total mana every 2 seconds for 8 seconds to the priest's party members. All other racial abilities, from Starshards to Shadowguard, will be removed from the game. Enjoy them now before Patch 3.0 hits!

  • Spiritual Guidance: Priestly racials

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.29.2007

    Every Sunday, Eliah or Elizabeth will bring you their thoughts on the Priest class with Spiritual Guidance. Whether it's keeping your fellow players alive or melting their faces, you can read about it here!Priests are an unusual class, because they're the only class in the game that has different skills available to them depending on their race. Each race gets two racial skills, most of which are minor, making minimal impact on your gameplay, but some of them are great skills that you'll find exceptionally helpful as you level up -- or at end game. The fact that some of them are useful and others are -- well, to be nice we'll just call them "less useful" -- is a point of contention amongst Priests. Priests who picked a race with a poor selection of racial skills complain that the skills are unbalanced, while Priests who selected a race with useful skills say that complainers simply lacked foresight when first creating their character.Today we're going to look over the different racial abilities available to Priests and discuss whether the selection is really fair to Priest players.