Tichondrius

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  • Know Your Lore: Mannoroth

    by 
    Matthew Rossi
    Matthew Rossi
    10.29.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. We talk about the great evils of the Warcraft universe - your Kil'jaeden's and Archimonde's, your Sargeras and your Old Gods - and of course there's the mortal monsters like Gul'dan, quite possibly the single most evil mortal being ever to live, or Kel'Thuzad who enslaved himself to evil so profound that his transformation into a lich was probably a palliative influence on his malevolence. But what of evil as a corrupting vector? What of an evil so profound that it is part of your blood, that can seep into the souls of an entire race? Ladies and gentlemen, I ask you - what of Mannoroth, king of the Pit Lords, master of the Annihilan? We know little of the Annihilan. They are the pit lords, a massive and powerful species of demons recruited to serve the Legion by none other than Kil'jaeden himself. They were already a powerful part of the Legion when the War of the Ancients unfolded - Mannoroth himself was one of the Legion's elite who came through the portal to help make clear the way for Sargeras to stride forth into Azeroth, doing battle with the forces of the Kaldorei who were attempting to preserve their lives. But as to where the pit lords come from, it is as yet a mystery unsolved. What world did they originate on? What happened to it? We do not know. What we do know is this - few races in all the cosmos can boast so powerful and corrupting an evil nature as the Annihilan. And Mannoroth was for eons first among the pit lords - the acknowledged master of his kind, the most powerful of them all. Not Brutallus, not Magtheridon, not Azgalor, but Mannoroth ruled the Annihilan on behalf of the Legion.

  • Free character migrations for select realms

    by 
    Alex Ziebart
    Alex Ziebart
    01.15.2010

    As of yesterday afternoon and lasting through January 28th at 2:00 PM PST, a number of free realm transfers have opened up in the US in an attempt to repair some harsh population imbalance. Bornakk does warn, however, that if they fulfill the transfer quota before January 28th, they will end transfers early so they don't end up in the exact same situation on opposite ends. If any of the below transfer offers suit your fancy, get it done before it's too late. What's interesting is that in a few of these instances, they're only extended the offer to Horde players. These servers include Illidan, Mal'Ganis, and Warsong. Considering Mal'Ganis is home to the infamous Goon Squad, this isn't the most surprising thing in the world. Interesting, yes. Surprising? Not in the slightest. For further information on the available transfers, hit the forum thread. You can also check out the source and destination realms behind the cut below.

  • Hi Arthas! Want some help slaughtering the innocent?

    by 
    Allison Robert
    Allison Robert
    11.23.2008

    A guildmate of mine was healing a Culling of Stratholme run last night and finally broached a question that seems to have occurred to everyone who's helped Arthas take his utilitarian moral perspective on the road: "Why are we helping this guy?"It's a question that people used to ask about Black Morass a lot too (indeed, the first boss, Chrono Lord Deja, will ask you that himself), but Black Morass was a little more cut-and-dried. Medivh unquestionably cost many lives in bringing the first Horde through his portal, but if the orcs never set foot in Azeroth, then the world would have fallen to the Legion. The Bronze Dragonflight is unusually blunt about the cause-and-effect; war breaks out among the human kingdoms, the Alliance never occurs, the new Horde is not present at Hyjal to defend against Archimonde's forces -- indeed, the Legion may very well have swept the world without Hyjal ever occurring. So, despite the destruction wrought by the first Horde's entry into Azeroth (and you could argue, because of it), Medivh must succeed in opening the portal.I'm not sure it's quite that straightforward with "Old Strat" -- and questions about whether it is prompt some thought-provoking questions concerning Azeroth's past, present, and future.

  • Ask a Lore Nerd: The Eye of the Tiger and the Warglaives of Azzinoth

    by 
    Alex Ziebart
    Alex Ziebart
    11.02.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.Last week on Ask a Lore Nerd, Offsprnge (one of your fellow readers) asked me to write this week's edition with some Eye of the Tiger playing. I guess I came across a little tired last week, so I'm going to do just that. To fit the groove, I ask all of you guys one favor: Read the questions and answers in the voice of Rocky Balboa. If it will help you get in the mood, go ahead and read it out loud in that voice.And since we're already talking about it, Offsprnge asked... Right, I think I got a good one by the way, perhaps it is so obvious I should slap myself, but the whole battle for Mount Hyjal features the Burning Legion invading with it's commander Archimonde, however, why are there hordes of ghouls, liches, necromancers, frost wyrms and "all that kind of thing!" (find the reference). Again, like another reader mentioned, at the time the Lich King was still feigning allegiance to the Burning Legion. It doesn't pay to make the Legion suspicious too early. At the same time, the Lich King played a role in weakening Archimonde's forces: He used Illidan to destroy Tichondrius and his forces, which were to play support for Archimonde. The Scourge that were at the Battle of Mount Hyjal were sacrifices, pawns to keep Archimonde overconfident.

  • Know Your Lore: The Silver Hand

    by 
    Alex Ziebart
    Alex Ziebart
    04.10.2008

    As we continue down the road to Wrath of the Lich King, we get more and more information about what factions we'll be coming across. The Taunka, the Tuskarr, the Scarlet Onslaught, things like that. The one that seems to have gotten the most people excited is our beloved Silver Hand. The inclusion of the Silver Hand has even sparked a great amount of debate on the official Wrath forums, yammering for or against the Horde being welcome in the Order. Because of all of this, I've decided we'll take a little look at the Silver Hand this week!Contrary to what most people believe/know, the Order of the Silver Hand was not founded exclusively by Uther the Lightbringer. At the time, Uther was actually still an apprentice. His teacher, Archbishop Alonsus Faol, was the true founder of the Order, though Uther was at his side, naturally.

  • Is Druid insta-shifting overpowered?

    by 
    David Bowers
    David Bowers
    11.02.2007

    Serennia, a gnomish warrior on Tichondrius, believes that the changes to druid shape-shifting [shown in the video clip above] in patch 2.3 make it too easy for druids to get out of snares without being caught in their vulnerable caster form. She puts it very eloquently:In 2.3, druids can shift from any form to any form (ie cat to bear; bear to travel, etc) without having to enter human form. But, it gets worse, they can shift from the same form to the same form also (bear to bear). Why is this significant? It's basically a free snare removal without ever having to expose themself in human form, making it much more difficult for anyone to kill them. It still costs them mana to do it, yes, but it's an easy trade-off for never being locked in caster form with no armor anymore to get away from a melee. So much for those well-timed caster-form kidney shots, right? Druids needed help in 5v5 with a bit better caster form survivability, and they got that with the new Natural Perfection changes and a bit more utility. However, they did NOT need to be even harder to kill with this short-sighted change. Melee might as well not even attempt to catch a good druid anymore, and well, casters never could to begin with. She says that this may or may not be what Blizzard was intending when they decided to go ahead with this change, but for my part, I think it's a buff druids really need, especially feral ones, who are likely to get the most use out of insta-shifting between forms. I've said before that, although restoration druids enjoy a lot of success in PvP, it's very hard for many feral druids, and personally, I think this sort of mobility can help make up for other areas where the druid is not as strong, and can provide more synergy between the druid's different forms and abilities without some of the risks that made this synergy impractical before. What do you think?

  • Breakfast Topic: What's your realm's motto?

    by 
    Amanda Rivera
    Amanda Rivera
    05.13.2007

    Banefire started an interesting thread the other day on the forums. He asked what your motto would be for your realm. Here are some of the responses posters offered: Argent Dawn: We know drama Tichondrius is not for you (evidently this was also on a sign held up at Blizzcon 2005) Warsong: 40% Brazilian, 80% retarded Palehoof: We are not a rock band, we are a World of Warcraft server Feathermoon: The official serve of love Boulderfist: The Idaho of WoW servers Dalaran: The Purple Bubble of Love I figure mine would be "Elune: Can't throw a gnome without hitting a night elf." If you were to come up with a motto for your realm, what would it be? [via WoW forums]

  • Realm cultures

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    01.23.2007

    Realms in World of Warcraft are supposed to be like different, although identical, worlds. You choose one and live under its rules, and if you want to live in a different world, you have to put in a lot of work to get there. But quick glance at the WoW Realm Forums shows that each server might better be described as its own little high school. Realms have nicknames, whether they be good ("TichOWNdrius") or bad ("Argent Down," "Lagging Skull.") They have celebrities both famous for their exploits (Death and Taxes on Korgath, Sebudai on Doomhammer) or infamous for screwing up (Overrated on Black Dragonflight, Avatar on many servers but originally Warsong.) They have private dramas and screrenshots that will be funny only to residents of that realm. Servers are known for different things: Argent Dawn has good roleplaying (and entertaining Goldshire cyber stories), Mal'Ganis has innovative world PvP, and Black Dragonflight and Korgath have some top raiding guilds. Some servers have rivalries -- Arthas and Mal'Ganis have been sniping at each other about server population since transfers opened up, denizens of Blackrock regularly invade RP servers when Blackrock itself goes down, and informal competitions develop within battlegroups. And a couple servers even have official mottoes. The two I can remember right now is "Tichondrius is not for you" and "Mal'Ganis KICKS!" My server, Magtheridon, was released shortly after launch. Our only celebrity is Xzin, we don't have any earth-shattering guilds, and we're not the best at PvP. People talk a lot about the "Magtheridon way," which as far as I can tell involves Alliance outnumbering Horde and liberal use of the server's unofficial motto, which is three words long, begins with "go" and ends with "yourself." Still, it's a nice place in spite of the lag, and I wouldn't want to transfer anywhere else. What's the culture of your server? Is it populated or quiet, dramalicious or kind, vicious to outsiders or welcoming to new players?