Tony-Hawks-Adrenaline

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  • Tony Hawk's Adrenaline to be 'way more realistic'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    12.24.2008

    Inside sources suggest that it'll be "quite a bit" more realistic than the above image. And who better to trust on the matter than the pro skater himself, Tony Hawk? In an interview with the Los Angeles Times, the 40-year-old boarder dubbed the next game to feature his virtual likeness as "a real departure" from previous endeavors. "It's a whole new direction for us," said Hawk. "And it's going to be way more realistic and way more interactive. I'm really proud of it."The "it" refers to Tony Hawk's Adrenaline, which is due for release in Fall 2009. Though details on the Skate competitor remain scarce, we know that it will not be played "with a controller in your hands." This has lead outrageous internet theorists to conclude that Adrenaline will come bundled with -- get this -- some sort of motion-sensing skateboard peripheral. Never.

  • Survey: Tony Hawk to get board peripheral on 360, PS3; new Spider-Man to use Wii Fit board

    by 
    Christopher Grant
    Christopher Grant
    06.15.2008

    Sounds like the peripheral geeks at Activision got bored with plastic instruments and decided that balance boards were the wave of the future. The marketing survey scraping continues, with details on two different Activision franchises using two different board peripherals: an as-yet-unnamed Spider-Man title for Wii will support the Wii Fit balance board while Tony Hawk's Adrenaline will use "a new motion sensing board controller."What's most notable about the Tony Hawk title: it's only listed for Xbox 360, PS3, and PC ... meaning, no Wii Fit balance board peripheral. Both titles appear to be designed from the ground up for their respective peripherals, with the Spider-Man game wrapping an action title around foot-based controls. Same rules apply for these two games as with everything scraped today: consider it rumor until Activision says otherwise. These could simply be concepts as opposed to actual games under development.