trickster-rogue

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  • Neverwinter Days: Choosing your first class

    by 
    Justin Olivetti
    Justin Olivetti
    04.17.2013

    Ready to play some Neverwinter? It looks as though Cryptic is ready to pull the trigger on this bad boy, with a soft launch (open beta with no wipes) starting on April 25th for founders and April 30th for everyone else. While I'm not surprised that the studio is moving ahead with the launch, I still wish that Neverwinter were being held back a few months to get more testing time and to add more classes. You see, five classes doesn't seem like enough to me, especially in a D&D MMO. Yes, there's plenty of room for growth here, and I'm sure that Cryptic will be charging for each new class rolled out, but five? That's pretty paltry, especially when you read this prospective list. But I'm not in charge of development and schedules; I'm just a humble gamer and writer. So I'll lift my chin and get excited for the fact that, hey, we're going to be playing non-wipeable Neverwinter soon! That means that we all have just a couple of weeks to make a crucial decision: What class will we roll first? Let's take a look at the big five and see what the options are.

  • New Neverwinter Rogue video emerges from the shadows

    by 
    MJ Guthrie
    MJ Guthrie
    03.19.2013

    If you haven't had the opportunity to play a Trickster Rogue in either of Neverwinter's beta weekends, you might not be familiar with the class's skills and strategies. It relies on more than just backstabbing and evading, and it employs effective strike combinations to make the most of duel-wielded daggers. In a recent post, Perfect World highlighted a few combinations to show players how to utilize the strengths of the Trickster Rogue. Looking for a hint? Use Bait and Switch while in stealth so that it refreshes, then finish with Lashing Blade, a move that does 50% more damage while stealthed. Want to see these various moves and combinations in action? Then feast your eyes on the video montage after the break.

  • Jewel of the North: Impressions of Neverwinter to the level 30 cap

    by 
    Matt Daniel
    Matt Daniel
    02.25.2013

    I've been stoked for Neverwinter ever since I first got my hands on a short demo of the game at PAX East a year or two back. The game's stylish, fast-paced combat hooked me, and I've always been particularly fond of the Forgotten Realms campaign setting, having spent a considerable amount of my teenage years in the original Neverwinter Nights and its many persistent worlds. So of course when I got my hands on a Neverwinter beta key, I was thrilled and waited on pins and needles for the duration of the excruciatingly long download, courtesy of my lovely ISP. Once the game was finally installed on Friday, however, my weekend was consumed by my adventures in the Jewel of the North and its surrounding environs. Over the course of the weekend, I managed to take my Trickster Rogue to the level cap of 30 and experienced a fairly large amount of the available content. Spoiler alert: I liked it. But if you wanna know the details, listen up and I'll recount my tales for you.

  • Back-stabbing is front and center with Neverwinter's Trickster Rogue

    by 
    MJ Guthrie
    MJ Guthrie
    12.19.2012

    In a previous poll, many of you have indicated you'd prefer the play the magic-flinging, crowd-controlling Control Wizard over the shield-slamming Guardian Fighter class in the upcoming fantasy game Neverwinter. Perhaps your choice will change once you get a look at the wily back-stabbing moves of the Trickster Rogue class. Forget about standing your ground like a tank, the Trickster's main skills focus on slipping behind an enemy to take advantage of the vulnerable flank and slinking away with artful evades. Cryptic has released a video highlighting these skills along with others in the rogue's arsenal. Check them out in the clip after the break. [Thanks to Paul for the tip!]