visual

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  • Google Voice gets an ICS update, brings visual voicemail to the missed call log

    by 
    Zach Honig
    Zach Honig
    03.22.2012

    To date, it seems that Mountain View has employed a loose definition of the term "integrated," neglecting to offer such Google Voice features as a unified messaging inbox, or an option to access voicemails without switching back to the dedicated app. Well we have some good news for those of you that haven't completely abandoned voice-based communication. The latest GV update adds a special topping to that Ice Cream Sandwich (sorry, Gingerbread men), letting you launch visual voicemails directly from your Android call log -- and bringing Voice integration a step closer to actually being integrated. You'll also have the power to slow down a message to jot down a callback number, or speed it up to get to the juicy stuff, like a callback number. Full details are at the source link below, or on your very own ICS handset after a quick trip to Play.

  • The Daily Grind: What would you pay for a fancy ride?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.08.2012

    World of Warcraft set the bar at $25 for a shiny horse. EverQuest II followed suit. You can imitate Marty McFly or Aladdin in City of Heroes for about $7.50. And for various amounts of cash in Star Trek Online, you can pimp out your spaceship with all sorts of shiny new nacelles -- or you can ride in a ship with some famous modifications. It's certainly cheaper than a sports car in the real world, but it's still part of a trend of real-world cash buying you a new vehicle. (Or carpet.) So the question should be obvious -- what would you pay for a fancy in-game ride? Are you willing to drop sparklepony money? Would you not pay more than a dollar for something that doesn't have any functional benefit over other in-game options? Or would you drop even more money on something sufficiently shiny, perhaps a horse-car that could be seen from orbit? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Sharp nearing 1 million big-screen TV sales in North America, expanding global market

    by 
    Joshua Tucker
    Joshua Tucker
    12.09.2011

    Sharp Corporation claims they may top 1 million big-screen televisions (60 inches or above) sold in North America alone by March of next year, and expects growth the next fiscal year. With a stronger hold on the Japanese market then its competitors, the company is expanding overseas to bolster competition and avoid Asia's current market forecast -- a projected $6 billion decline in LCD sales by 2015. According to Kozo Takahashi, head of the American operations division, big-screen purchases in the United States are set to triple this upcoming year despite a declining trend in the North American market. While audio visual equipment accounts for more than half of Sharp's revenue, the company sees the need to market its other products more aggressively in the Americas to remain globally competitive.

  • DreamWorks CEO envisions an internet with more animation, fewer words

    by 
    Amar Toor
    Amar Toor
    11.15.2011

    Is the internet on the cusp of a post-text era? Dreamworks CEO Jeffrey Katzenberg certainly thinks so. Speaking at the Techonomy conference in Tucson yesterday, Katzenberg confirmed that his company is already working on expanding 3D animation to the realm of social media, as part of a collaboration with Intel. As Technology Review reports, the two companies have been working on the project for the better part of four years, developing 12-core chips and software capable of delivering real-time photographic animation. Katzenberg didn't offer many details beyond that, but seemed confident that his company's new technology could radically alter the way users share and engage with online content by transcending the boundaries of traditional text. "Text is a learned process but what we do [at Dreamworks] is intuitive and instinctual and you do it from the moment you are born," he said, "We're trying to see if we can move many of these things we can do today in text but moving up to video and audio... with sight and sound." The exec went on to cite Apple's Siri personal assistant as proof that this transition is already underway: "Whether we do it or somebody else does it, we will move from a text world into a audio visual one." Intriguing claims, to be sure, but we'll know more next year, when Dreamworks' new campaign gets underway.

  • Addon Spotlight: More information from Visual Combat Table

    by 
    Mathew McCurley
    Mathew McCurley
    10.13.2011

    Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. Tanking used to be inaccessible because of the numbers game -- mitigation numbers that were hidden away in the great unknown. Players had to rely on the stalwart parsers and number crunchers over at EJ, Tankspot, Maintankadin, and all sorts of websites in order to inform the community about these magic numbers on defensive stats to let a tank do his job. Nowadays, hit and miss numbers are easily displayed for players, and defense as a statistic to worry about is gone forever. That all being said, the tanking game is still a numbers game, but this time it is more nuanced with the introduction of mastery and the ability to mitigate most damage a tank takes. You've seen numbers being thrown around and you may or may not know what they mean. Well, Visual Combat Table (VCT) is here to make sense of those numbers for you. Tanking is soon to become another hot commodity role to fill in the upcoming Raid Finder, so arming new tanks with mitigation knowledge is always a good thing. My introduction to VCT started with an email from its creator letting me know about its existence and the role he felt the addon played in the tanking community as a whole. While reading his email, I thought back to my first few weeks of tanking in Cataclysm and realized that for all of the information the game was showing and telling me there still was a great deal that I was struggling with. I wanted more information, and sifting through forum threads wasn't giving me a quick enough answer.

  • Visualized: Google searches around the globe

    by 
    Vlad Savov
    Vlad Savov
    05.06.2011

    You've already seen Android activations mapped around the globe over time, now how about some Google search volumes? Using WebGL and different color crayons for each language, the coders at Mountain View have put together the above Search Globe, which presents a single day's worth of Google queries in a beautiful, skyscraper-infused visualization. Jacking yourself into the source link below (your browser can handle WebGL, right?) will let you twist and turn the model world for a closer exploration of global Google use. And if you get tired of that, there's an alternative map showing world populations over 1990s -- that's available at the second link.

  • Microsoft's OneVision Video Recognizer can detect, identify, and track your face on video... so smile!

    by 
    Vlad Savov
    Vlad Savov
    03.11.2011

    Here's your classic case of "just because you can, doesn't mean you should." Microsoft's Innovation Labs have just demonstrated a OneVision Video Recognizer algorithm that's powerful enough to perform face detection duties on a running video feed. It can recognize and track humanoid visages even while they're moving, accept tags that allow auto-identification of people as they enter the frame, and can ultimately lead to some highly sophisticated video editing and indexing via its automated information gathering. Of course, it's that very ease with which it can keep a watchful eye on everyone that has us feeling uneasy right now, but what are you gonna do? Watch the video after the break, that's what.

  • Macworld Expo 2011: Vito Technology updates the Walk apps

    by 
    Mike Schramm
    Mike Schramm
    02.01.2011

    Russian company Vito Technology was in one of the booths around the Mobile App Showcase at Macworld 2011 last week, and they kindly sat down to show off new versions of their apps, all coming up in the next month or so as free updates on the App Store. Popular astronomy app Star Walk was first. It's getting a visual enhancement in the next version, with a brand new sky and a new look to the stars that's more visually interesting than the current setup. The other feature that will be added is a "calendar of celestial events," where things like meteor showers or lunar eclipses will be tracked (per your location) so that you can see when something interesting is coming up. Later on, Vito wants to add other cultural displays to the app, including constellation charts and other star maps from Hawaiian, Arabic and Native American viewpoints. Star Walk is also going to be integrated into some of Macmillan's science textbooks, so students will be able to work directly with the app as they learn. We also got to see updates for the other Vito apps, including Solar Walk and a very different Geo Walk.

  • HTML5 gets a brave new logo for this brave new world

    by 
    Vlad Savov
    Vlad Savov
    01.18.2011

    The lynchpin for all discussions of open web standards, HTML5, has been spruced up with a dedicated logo from its parent organization, the W3C. We'd wax poetic about it, but that job has already been done: "It stands strong and true, resilient and universal as the markup you write. It shines as bright and as bold as the forward-thinking, dedicated web developers you are. It's the standard's standard, a pennant for progress. And it certainly doesn't use tables for layout." [Thanks, Matt]

  • CNN releases official iPad app

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    12.14.2010

    CNN released its first app for the iPad today, and the tablet version is an excellent companion to its iPhone counterpart, just as we predicted. The iPad version duplicates the media-rich experience of the website by including full-length articles, commenting, slideshow support and on-demand audio and video. Ads will be present in the app, and Lexus will be a featured advertiser, so prepare yourself to be distracted by slick images of luxury cars. The app takes advantage of the iPad's screen real estate by offering three different viewing options - broadsheet, list view and slide show. The broadsheet view is for those that prefer to scan the top 350 headlines presented in a simple grid view. List view is self-explanatory, and the slide show view emphasizes the visual side of the news by letting you swipe through the top stories as you would a photo gallery. You will never miss the breaking news as the app supports push notifications and will alert you when a new story is published. Similar to the iPhone app, the iPad version is socially aware and lets you share articles via email, Twitter and Facebook. The iPad lacks a camera, so the iPad app does not include the iReporting features available on the iPhone and current generation iPod touch. Would-be reporters should use their iPad for reading and their iPhone for filming when out and about. The CNN app for the iPad is available for free on the App Store. With this launch, CNN has also dropped the price on its iPhone version, which is now available for free as well. [Via macstories]

  • Visualized: Facebook's global reach

    by 
    Vlad Savov
    Vlad Savov
    12.14.2010

    If you've ever wondered what a map drawn entirely of Facebook relationships would look like, wonder no more. A Facebook intern by the name of Paul Butler has put together the above image by feeding in location data for pairs of friends, with the white lights representing cities, towns, and hamlets, and the blue streaks between them identifying relationships linking them. It's fun to see large swathes of Australia and South America devoid of Facebook activity, but check out the bit on the map where Russia and China are supposed to be -- is Facebook the most capitalist social network ever or what? Hit the source link for the full-scale image, it gets prettier the closer you get to it. [Thanks, Ian]

  • A Mild-Mannered Reporter: Community lives!

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.22.2010

    The community for City of Heroes got a big shot in the arm when the expansion came out. While it hadn't exactly died in the last few years, it was certainly on a lower pulse. These days, I can't log in without seeing pretty much every server near capacity. Even with a month having passed since the initial release, it seems that Going Rogue is doing a fine job of keeping people wrapped up in the game. You can rail about the lack of endgame all you want, but Praetoria's a pretty good starting ride. Of course, it's high time for us to do another community roundup post, so the fact that the community has rallied back serves my own purposes. We've got more than just a surfeit of content to talk about -- we've got a whole collection of new missions and gameplay types to work with. And, of course, there are those "just 20 levels" of starting content to chat about. So click on through to see what City of Heroes players have been chatting about for the past month.

  • iPad devsugar: Letting go of iPhone visual design patterns

    by 
    Erica Sadun
    Erica Sadun
    02.01.2010

    The new iPad has lots of space. The screen offers 1024x768 pixels. That's way more room to work with than the iPhone gave you. And because of that room, it's time to re-think the way you designed iPhone applications. Things that worked well with the iPhone's limited space -- things that were meant to expand the device's virtual world beyond the screen's tiny reality -- are the things that you need to readdress and confront. Why keep using visual tricks when you can expand into real pixel space? Take the traditional UINavigationController class for example. Its entire role on the iPhone is to provide the same kind of tree view used in Mac OS X's Finder windows (View > As Columns, Command-3). The animations as you select and push view controllers and the back button are both there because you can't reasonably see an entire tree structure at once, in columns, the way you do on a Mac.

  • The art direction of Black Prophecy's humans

    by 
    Kyle Horner
    Kyle Horner
    09.29.2009

    Some of the best art has a purposeful visual direction and that seems to be the case with Black Prophecy's Human faction. It also helps when your game has an incredibly beautiful rendering engine and a cockpit view to show every glorious detail off up close and personal.For those of us into the art design of a game, this recent developer diary on the Human art direction will most certainly interest you -- especially since it gets pretty in-depth on the reasoning behind every line and curve. The three page write-up goes into detail on the faction logo's origins, ship and station structural design. A lot of time is spent describing the real world parallels of the Humans in Black Prophecy to, well, us.

  • BrainPort lets you see with your tongue, might actually make it to market

    by 
    Vlad Savov
    Vlad Savov
    08.14.2009

    We first saw the crazy BrainPort in 2006, but the intervening time hasn't been wasted by its developers, who've brought the quirky visual aid to the cusp of commercial viability. If you'll recall, the device translates signals from a head-mounted camera to electrical pulses that lightly zap your tongue in response to visual stimuli -- early results have shown people can regain a good bit of their spatial awareness and even read large writing. The next step is FDA approval, which is expected by year's end, meaning that the BrainPort could arrive as early as 2010. There is a steep entry fee though, with prices expected to begin at $10,000, but the very fact you'll be able to buy it is a milestone in our book. Edifying video after the break. [Thanks, Toy]

  • Zen concept PC caters to visually impaired

    by 
    Darren Murph
    Darren Murph
    02.28.2008

    There's hardly a shortage of pocketable devices for the blind, but the Zen is lookin' out for the visually impaired who crave a more full-fledged computing experience. Essentially, the Sandbox PC (hardware) and Zen (operating system) would team up to "create a computing environment that could be used with eyes closed." More specifically, it would utilize an Active Surface for displaying text in Braille and producing images, windows and icons that could be felt. No word on whether this contraption would handle other tasks such as reading one's e-mail aloud or enabling the blind to still participate in Hot or Not, but nevertheless, it's definitely a step in the right direction.

  • Safari, meet Cover Flow

    by 
    Mike Schramm
    Mike Schramm
    07.28.2007

    I'm not sure why eye candy gets such a bad reputation-- we all need a little beauty in our lives, and no UI designer should ever argue that a "cool!" factor is a bad thing to have, when you've already hit all the other bases. Cover Flow is a perfect example. When people made their wishlists before iTunes 7, I don't know anyone that said they wanted a visual way to browse their albums. But everyone loved the Cover Flow plugin, and now those designers are working for Apple.So Jimmy G has an idea: why not add Cover Flow functionality into Safari? You could browse updated versions of your bookmarks just like you browse your albums in iTunes. I'm not sure I'd implement it exactly the way he has (click the pic above to see a bigger version), as if I'm browsing my web visually, I'd rather more real estate was given to the pages themselves. But it's an interesting idea.And I think we could use a little more color in the web browsing experience-- the space between the browser tabs, if you will. If you're a Firefox for Windows user you really should try out the Tab Effect**; it lets you flip between tabs like a rotating cube. It's actually a little much to use all the time, but it's a cool idea, at least. And the PicLens plugin for Safari also puts a little oomph in your picture browsing-- it can create slideshows of Flickr pictures with just a click. You may think it's superfluous (and yes, if your app doesn't function already, it is) but we all need a little bit of eye candy now and again.Thanks, Jimmy!**Whoops. As commenter Rae notices, Tab Effect is Windows only, because it requires Directx 8. But it's still a cool effect.

  • Head-mounted display helps disabled walk

    by 
    Darren Murph
    Darren Murph
    05.04.2007

    Although we've seen gait monitors and even prosthetic feet that assist individuals in regaining a more natural stride, scientists at Technion Institute of Technology in Israel have resorted to a head-mounted display for its rendition. This virtual reality device combines "auditory and visual feedback to improve walking speed and stride length in patients suffering from Multiple Sclerosis and Parkinson's disease," and provides the wearer with a "tiled-floor image" that apparently assists them in navigating nearly any terrain. The device is meant to take the place of normal muscle feedback mechanisms, and to provide said feedback to these disabled individuals so they can make adjustments and improve the efficiency of their walk. The HMD has already made its way to several medical centers and has purportedly yielded positive results, but there was no word on when this device would be commercially available.[Via MedGadget]

  • Software system to enable visual prosthesis learning

    by 
    Darren Murph
    Darren Murph
    04.16.2007

    Years back, scientists at the University of Bonn reckoned a visual implant would cure blindness, but unfortunately, the results were less than positive. While many alternatives have surfaced in the meantime, gurus at the institution are hitting back yet again with another option of their own, as the researchers introduced a software system that enables visual prosthesis to "learn" how to interpret sights in a way that the brain can understand -- something the original implementation had difficultly accomplishing. Essentially, an artificial retina "must learn to generate signals that are useful for the brain," and while the group's software should assist users with "flexible" central visual systems to garner new abilities in sight, they warn against "expecting miracles" too soon.[Via MedGadget]

  • Tactile 3D maps could help blind people navigate

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.07.2007

    Scientific American is reporting that a team of researchers at the Aristotle University of Thessaloníki in Greece have created a system that can convert video into tactile, three dimensional maps designed to help blind people navigate. So called "haptic maps" have apparently been developed before, but the new system works with standard video camera equipment. These maps are created by using software that maps a series of points to a virtual 3D space: a special glove and wand then apply forces to the fingers to simulate these virtual space points. The system can also simulate 3D street maps where the user can "run a finger or wand down the grooved roads of the virtual map" and have street names spoken to them using speech synthesis. This isn't the end of the problem however, as visually impaired people will still need a guide dog or cane to avoid smaller obstacles like potholes. There's also a great deal of potential here for fully sighted people: Dan Jacobson, co-chair of the International Cartographic Association's commission mentions that it could convey information about things that are not in view, and with a growing minority of sighted people trusting their gadgets more than their eyes, we'd tend to agree.[Via Primidi, Image credit]