achievement-changes

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  • Patch notes for August 20th

    by 
    Sarah Pine
    Sarah Pine
    08.21.2013

    The Siege of Orgrimmar is just three weeks away, and we can expect that the changes for patch 5.4 are starting to solidify. Blizzard released the notes for the latest PTR build yesterday and there are some notable changes as well as reminders -- such as the fact that these next three weeks mark the final opportunity you have to nab the achievements that correspond with Vol'jin's rebellion as well as the Golden Lotus's "Eternally in the Vale." Time to get going on those, if you want them! Frost DKs: Frost Strike now deals 115% weapons damage (up from 105% weapon damage), and Obliterate now deals 250% weapon damage (up from 230% weapon damage). Rogues: Glyph of Redirect now reduces the cooldown of Redirect by 50 seconds (down from Redirect no longer has a cooldown). Other major changes are noted in red text, and we've summarized the biggest ones for you after the break:

  • The Daily Grind: What have you taken for granted to your detriment?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.14.2011

    For better or worse, human beings have a tendency to assume that things will stay more or less the same from day to day. We figure that all else being equal, the electricity will stay on, there will be food in the fridge, and the people we play games with will play fair. But these things aren't natural states -- the electricity goes off if you don't pay for it, the fridge will run out of food as you eat it, and the only way to find out a player is a cheater is to be cheated. MMOs are no different, and with the nature of each game being so mutable, it's very possible that we take something for granted that is easy to lose. You assume that your game's mechanics will stay largely the same until a patch comes along and changes many of them, a la Star Wars Galaxies. You assume that your endgame tank friend will still be in World of Warcraft no matter what, only to find out he doesn't like the latest expansion and is quitting. When have you taken something for granted in a game only to find out you were wrong to do so? Did you think a player wouldn't leave when he eventually did after all? Were you expecting mechanics or classes to remain unchanged when they weren't quite so permanent? Had you counted on having all the time in the world to achieve something only to have the criteria changed or outright removed? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!