angel-investors

Latest

  • Brad McQuaid looks for 'angel investors' for Pantheon

    by 
    Justin Olivetti
    Justin Olivetti
    02.13.2014

    With less than half the funds raised for Pantheon: Rise of the Fallen and only eight days to go in his Kickstarter campaign, Visionary Realms CEO Brad McQuaid appears to be looking for alternate sources of funding for the game. "If anyone knows an angel investor or other type of investor who might be interested in investing in [Visionary Realms], please let me know," McQuaid tweeted on Wednesday. Even with this plea, McQuaid said that he and his team would not abandon the project even if the Kickstarter goal isn't met: "NOT giving up on [Kickstarter]! People are super excited about Pantheon, as are we. This game is going to be developed one way or another! Whether we meet [the Kickstarter goal] or not, we will have all of the [Kickstarter] info on our site and the ability to pledge there. Pantheon has amazing momentum behind it right now, and we're going to keep it that way!"

  • Green-themed kids' game nabs $3.2 million in funding

    by 
    Samuel Axon
    Samuel Axon
    03.12.2008

    Fluid Entertainment, a game company that employs only 14 people, has raised an impressive $3.2 million in funding for the development of a Flash-based online social game for kids aged 6 - 11. The game has an environment-friendly theme.After the successes of Webkinz and Club Penguin, these kid-oriented games and virtual worlds are hot items for venture capitalists, according to VentureBeat. Fluid is one of many companies aiming to enter that sector of the industry, but its game is particularly intriguing because it aims to use the medium to "[affect] real-world behavior around environmentalism and sustainability."This is one more example of the virtual world and MMO phenomenon expanding beyond the hardcore role-playing game niche and "just for fun" design. Fluid is aiming for a summer release of the new game, and its business model will combine subscriptions, micro-transactions, and apparently the sale of real-world merchandise. With $3.2 million in funding, these guys could end up notable players in the kids' MMO space, so we'll be watching them.[Via Mashable]