anvil

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  • Explore the engine powering the gorgeous Assassin's Creed 3

    by 
    Ben Gilbert
    Ben Gilbert
    08.02.2012

    What is "Anvil Next," aside from two words that have absolutely nothing to do with each other? It's the evolution of Ubisoft's Anvil engine – the engine that powers the upcoming Assassin's Creed 3. The latest video of this October's AC game is more than happy to give you a thorough walkthrough.

  • Assassin's Creed 3: Rebuilding a series during the birth of a nation

    by 
    Ben Gilbert
    Ben Gilbert
    03.26.2012

    Back in late 2009, creative director Alex Hutchinson and a handful of others started drawing up plans for what would become Assassin's Creed 3. In those two years, the team rethought core elements of the series: cities, combat, and the franchise's signature "free running" mechanic. Even the engine, Anvil, was examined and updated (now dubbed "AnvilNext").But before all of that, Hutchinson needed a setting and a character. He wouldn't tell us why or how he settled on the American Revolution (nor would he say what other ideas came up), but he did explain why he believes it'll be a success. "We really believe this is the strongest setting so far in an AC game. Why? Because we think it's the most relevant setting," he said during a group presentation. "This is the birth of the nation. But even for other countries, especially in Europe, it's a key historical event."By the way, for all his U.S pride, Hutchinson is an Aussie and he lives in Canada. We assume he's spent a lot of time watching Independence Day.%Gallery-151408%

  • Rock Band Weekly: Tenacious D, Anvil, Dinosaur Jr., The Guess Who

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.11.2009

    Rock Band Weekly heads up to Canadia next week for a three pack from heavy metal band Anvil. There are also tracks from Brütal Legend "star" Jack Black's band Tenacious D. It'll actually be pretty quiet week, as the Wii doesn't add its usual mega-list of back catalog tracks and is in sync with the Xbox and PS3 versions. Check it all out after the break. Select a platform below to view complete DLC listing:

  • Acme Anvil of the Righteous

    by 
    Alex Ziebart
    Alex Ziebart
    01.25.2009

    Quite awhile ago now, I wrote about how playing a Protection Warrior made me feel all warm and fuzzy inside. Or I guess, cold and hard inside? I'm not really sure, but the gist of it was that the graphical appearance of Prot Warrior abilities combined with their sound effects made for a very visceral play experience. It was believable that I was up in a mob's face, keeping its attention focused on me, and taking everything it could dish out while remaining standing. Bashing things in the face with my shield was awesome, and it gave the illusion of being a very ferocious strike, which added a lot to gameplay. Without the sounds and images associated with it, it wouldn't have been nearly as fun.I return with additional thoughts on that: My Protection Paladin, while it still has a very special place in my heart, isn't nearly as fun as my Warrior directly because of a lack of graphical and aural appeal. The visuals and sounds associated with Protection Paladin spells? Lacking, to say the very least. Where a Warrior's Shield Slam looks and sounds like you have busted a skull open with your heavy shield and powerful blow, a Paladin's Shield of Righteousness somewhat sparkles at an opponent threateningly, with an utter lack of aural flair.