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We're giving away $500,000 to foster art and technology
Last summer something happened. Seemingly out of nowhere, a 21-year-old Japanese video game franchise became a 21st-century runaway hit with the help of the smartphone. After years of hype around the return of virtual reality, Pokémon Go leap-frogged VR and turned augmented reality into a household name. It was clear that we were ready for new ways of looking at the world.