beatnik-games

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  • Plain Sight's robot ninja combat just $2 on Steam today

    by 
    Justin McElroy
    Justin McElroy
    08.25.2010

    If you've not experienced the robot combat of Plain Sight yet, there's never been a better time to hop aboard. First: It finally has top hats! Second: It's just $2 for the next two days on Steam. If you've ever spent $2 on something dumber than "robots fighting," you simply have no excuse.

  • The Joystiq Indie Pitch: Plain Sight

    by 
    Justin McElroy
    Justin McElroy
    04.06.2010

    Being a giant, beloved video game blog has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Robin Lacey, the managing director of Beatnik Games, about his company's brand new ninja robot multiplayer action game Plain Sight. How did Beatnik Games get started? Two years ago Damien (an old school friend) and myself got very drunk after work. After many beers we decided that life was far too short to be rotting behind a desk. Everyone knew a recession was coming, so we figured we might as well be poor doing something we loved rather than mundane crap. That was video games. For a few months we rushed around finding investment and building a team to join us on our hair-brained venture. In January 2008 we moved into our office and got started. Over the last couple of years our team has grown to eight people, all about the same age, all winging it in the same way. %Gallery-89844%

  • Plain Sight is all about robot killing and points

    by 
    Dustin Burg
    Dustin Burg
    09.08.2008

    Developer Beatnik Games just announced their latest project that's set for release to the PC and onto the Xbox Live Arcade sometime in Q1 2009 and it's a robot rich, violent and bombtastic project called Plain Sight. And, wouldn't you know, it was developed using XNA. Joy! In Plain Sight, you control a robot who starts out with one point. Seeing that "one point is rubbish", your goal is to kill other robots to increase your points. The more points you acquire, the bigger, stronger and more powerful you become. But you'll have to bank your points and to do that you have to detonate yourself. If you kill other robots in your detonation, your multiplyer increases. Once exploded, repeat the process. Check out a few screenshots below and a rather delicious Plain Sight trailer after the break.%Gallery-31413%