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  • Josh Drescher interviewed about Warhammer Online on the BigCast

    by 
    Kyle Horner
    Kyle Horner
    09.23.2008

    This week, our sister site Big Download's weekly podcast features a casual interview with Warhammer Online's associate producer Josh Drescher. Topics covered range from how things went leading up to the day of launch last Thursday, the current situation on previously cut content, how said content would be implemented when eventually returned and ... frozen whales and Bacon Salt? We're not sure exactly how to describe it to you without being even more confusing, so you'll just have to listen in for yourselves. There's also lots of discussion of PC gaming topics and tomfoolery abound for anyone looking to pass the time on a drive home or at the office desk as they whittle away the hours.

  • The BigCast @PAX08 Special: Warhammer Online

    by 
    Kyle Horner
    Kyle Horner
    09.03.2008

    Massively's sister site Big Download has a very special podcast with Jeff Hickman, Paul Barnett and Josh Drescher from Warhammer Online. Of course, you probably don't need us to tell you that these fellows made for a very interesting podcast, but what you do need to know is that this edition of the BigCast is very NSFW, so it may be wise to wear some headphones. As it happens, there isn't much talk about Warhammer Online. Instead, you'll hear a lot Mr. Barnett asking everyone questions and the ever-informative Josh Drescher pitch a very wonderful radio ad for Bacon Salt -- because everything should taste like bacon.As someone who was a part of this endeavour into the unknowns of German hotels, taxis and of course, Bacon Salt, this blogger can tell you it was a wild ride that you won't be remiss for listening in on.

  • PAX08: WAR's Jeff Hickman on patches, open beta and content rumors

    by 
    Kyle Horner
    Kyle Horner
    09.01.2008

    After our interview with both Paul Barnett and Jeff Hickman at PAX08, we talked some more with Jeff about various subjects regarding the upcoming open beta and subsequent launch of Warhammer Online. It was a incredibly casual and open discussion on topics that are usually met with fiery bile depending on what part of the internet you happen to be at any given moment. One particular question we asked revolved around the choice to limit players in the open beta to level 20 out of the 40 total in the game. The move has of course spawned some skeptics of the existence of higher level content. Find out exactly what Jeff had to say about that below the cut.%Gallery-30683%