blizzard-podcast

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  • BlizzCast episode 8 released

    by 
    Alex Ziebart
    Alex Ziebart
    03.30.2009

    The 8th episode of BlizzCast, the Blizzard Podcast, rolled out just a short while ago. If the only Blizzard game you're interested in is WoW, you'll probably be disappointed this time around, there's not much World of Warcraft discussion. The information is very, very heavily slanted toward Starcraft II and Diablo III.The podcast kicks off with their usual Q&A portion. The World of Warcraft questions, answered by Tom Chilton, were aimed at Wintergrasp and the vehicle system (specifically the lack of aerial combat). That's the full extent of the WoW content here. That's all, folks. If WoW is all you care about, that's the end. For those of you that are Blizzard fans in general? Jay Wilson (Diablo III Game Director) and Dustin Browser (Starcraft II Lead Designer) cover the Q&A for their respective games.The remainder of the podcast is a Diablo III interview with a pair of the game's developers, Julian Love (Lead Technical Artist) and Mike Nicholson (Senior Artist). If you intend to play Diablo III, it's worth a listen. It gives some insight into the developmental process of the game, and that's probably the most interesting part of these podcasts.

  • BlizzCast: Metzen on Blizzard's lore, Chilton on PvP tank spec viability and more

    by 
    Matt Warner
    Matt Warner
    02.29.2008

    BlizzCast lives on, and the listening time doubles in length over the previous episode. Still no update on Blizzard's plans to offer a video version, but there's plenty of juicy information to mull over. My favorite part is where CM Kevin "Karune" Yui interviews Chris Metzen, Blizzard VP of Creative Development, and taps into his thoughts about story-telling and creative lore process. This is the best interview with Metzen I've listened to in regards to Blizzard's lore. It's so good, I read the interview too. If you're fan you can't miss what one of the creative masterminds behind the Warcraft, Starcraft, and Diablo universes has to say. Maybe I'm a groovy fanboi, but I highly recommend it. There's even a small tidbit about the Death Knight lore in WotlK.The World of Warcraft segments feature WoW CM Nethaera interviewing Geoff Goodman, WoW Designer, regarding the Magtheridon encounter. The other World of Warcraft portion focuses on a question and answer with CA Bornakk and Tom "Kalgan Chilton, WoW Lead Designer. Highlights include: