Bombuds

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  • MMObility: Perfect World's new mobile lineup

    by 
    Beau Hindman
    Beau Hindman
    09.13.2013

    When I first heard that Perfect World was finally moving into the mobile space, I was excited and a bit worried. The gaming giant publishes a wide variety of games but tends to stick with classic, three-dimensional, client-based MMOs and has even rescued or bought out a few "Western" titles. If you want a publisher with a ton of different F2P games to play, Perfect World is a solid one. So how will it tackle the mobile world? Will it offer as much variety as it does with its other games? Will these mobile games be MMOs or pseudo-MMOs that are attached to social networks? I was able to snag some answers from Fabian Pierre Nicolas, General Manager of Mobile for Perfect World Entertainment.

  • Perfect World Entertainment expands into the mobile market

    by 
    MJ Guthrie
    MJ Guthrie
    09.10.2013

    You know Perfect World Entertainment as the publisher of such MMORPGs as Neverwinter, Star Trek Online, and Champions Online. All client-based games on the PC, these free-to-play titles fetter players to their gaming rigs. Today, the company announces it's breaking free from those PC bonds and expanding into mobile gaming as both developer and publisher for new titles. The new games will focus on the core genres of action RPG, strategy, TCG, MMORPG, and MOBA games. While looking forward to partnering with more talented development studios around the world, PWE already has a portfolio of mobile games lined up: the trading card game Elemental Kingdoms from China-based iFree Studio; the RPG adventure game The Null Society from San Francisco-based Agent Disco; the turn-based multiplayer game BombBuds from Seattle-based Fugazo; and the MOBA Arena of Heroes from Austin-based Sneaky Games. For a deeper look at this new direction for the publisher, be on the lookout for our exclusive interview with PWE this Friday in MMObility. [Source: Perfect World Entertainment press release]