broken-addon

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  • Addon Spotlight: Replacing your broken addons

    by 
    Olivia Grace
    Olivia Grace
    09.13.2012

    This is a continuation of the ongoing work in progress that always takes place around a big patch such as 5.0.4. Last time we had a few reader emails, asking some questions about certain aspects of the 5.0.4 addon changes and how to deal with them, and this week we're doing much the same, except that we're focusing exclusively on broken addons and some alternatives that do work in the current patch, and therefore may well work when Mists arrives in two weeks' time! Raeli's Return! First, ladies and gentlemen, I have some great news! A while back, my esteemed ex-colleague Mat McCurley wrote a piece on replacing Raeli's Spell Announcer (RSA). He referred to the Raeli's Apocalypse, which it appeared took place when 5.0.4 dropped a couple of weeks back. Mat did find some alternatives, so if that's what you're after, have a look at the original article. But just the other day, I received an email from Raeli himself with the great news I was talking about: Raeli's Spell Announcer is back! Raeli isn't the guy holding the reins any longer, he has handed that hefty responsibility over to Xadurk and stapler2025. And the updates are coming in thick and fast! There's already been over 12 beta versions for 5.0.4 added in the past 2 days, and the new developers have stated that they are determined to have a stable version up and running for the launch of Mists, if not before. A release version has recently become available. If, like me, you're thrilled to hear this news, get on over to the RSA project page, download the latest version and do some testing for the new developers!

  • Solving post-patch addon woes

    by 
    Mathew McCurley
    Mathew McCurley
    02.19.2010

    Lots of changes are on the horizon and with great change comes an awesome new Public Test Realm patch with a boatload of broken addons. Here's a quick tip -- one good way to pick out pieces of addons that you don't necessarily know are a part of a specific addon or addon package is to use a simple mouse over macro. This one in particular: /script DEFAULT_CHAT_FRAME:AddMessage( GetMouseFocus():GetName() ); Create a macro with that script command and hover over a section of your user interface. The name of that particular module of your interface will be displayed in your chat box. Simple and easy, in case you cannot figure out what addon you're looking at. Whenever a new patch comes out or I head off to the PTR to test out the new changes, I like having this macro at the ready just in case one of my addons decides to move in a wacky place or if the game itself broke an addon's position and I need to remember which addon I'm dealing with.