cathedral-of-pain

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  • City of Heroes returns to the Cathedral in Issue 18

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.08.2010

    We know that Going Rogue is going live for City of Heroes players in August, and that means a new major patch for the game. We know that the update will be Issue 18, followed by the much-discussed Issue 19 that finishes the Incarnate System and expands the endgame. What we haven't known until now is exactly what Issue 18 will contain other than expansion content -- and while it's unlikely that many of the game's players would be skipping out on the expansion, there's always the chance. The development team has broken that silence, however, revealing some of the additions to the game with the new update, including the long-awaited return of the Cathedral of Pain. Yes, Issue 18 will see the return of the Cathedral of Pain trial after a nearly four-year hiatus. Players can expect the trial to have been heavily rewritten while maintaining the same basic framework, the location itself being one of the core sanctums for Rularuu the Ravager. Beyond that is the addition of the Tips system, additions to Mission Architect, and the ability to trade inspirations between heroes and villains. Take a look at the official site for more previews of the next free update to City of Heroes, and take a look at the gallery for some more shots of Praetoria and the revamped Cathedral. %Gallery-97111%

  • Rewards for CoX PvP definitely planned, says Castle

    by 
    Adrian Bott
    Adrian Bott
    10.13.2008

    It's been a strange week for City of Heroes news. The lid of the Issue 13: Power and Responsibility Closed Beta pressure cooker remains firmly on, with nothing escaping, and yet the developers have been slightly more forthcoming with hints about future content. PvP is firmly in the spotlight, following radical changes in Issue 13 that include the (apparent) total removal of mez protection in that context. Take Chris 'Back Alley Brawler' Bruce, for example, who seemed to us to be suggesting a comeback for the Cathedral of Pain, Items of Power and base raiding with consequences: 'Cathedral of Pain is intrinsicly tied to Items of Power. Items of Power are intrinsicly tied to Base Raids. Base Raids are intrinsicly tied to PvP. Any thoughts on why PvP is getting attention in this issue?'Powers guy Floyd 'Castle' Grubb has been even more forthright, stating that rewards for PvP are definitely planned, assuming the new changes work out. (These might not be for Issue 13, but would definitely follow if the system succeeded.) At present, with the exception of zone mechanics such as those in Siren's Call, PvP in CoX doesn't really have rewards, unlike (say) Warhammer Online. Castle explains that several different possibilities are being considered, listed after the cut.