character-wipes

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  • Heva Clonia Online moves into open beta on October 17th

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.08.2013

    The first Heva Clonia Online beta test went well. Quite well, in fact. So well that the team has decided that it's time to move straight into open beta. It's a bit like having a good date and then volunteering to move into the other person's home at the end of the evening. On October 17th, the game opens up to everyone who signs up for another round of testing, with no date announced for the close of testing. If you've been holding off for the usual fear of having none of your progress matter, you can take heart that no further progress will be wiped between now and the conclusion of testing. Whether or not this will be the final test phase or an interim step is not announced. But test away, knowing that the only difference between now and launch will be the addition of the cash shop. And presumably some bugfixes along the way. [Source: OGPlanet press release]

  • The Daily Grind: Do character wipes kill your enthusiasm for betas?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.19.2013

    When I first got my hands on Neverwinter at PAX East 2012, I happily proclaimed it to be the game of the show. Unfortunately, even if I were eligible to test at the moment, I don't know if I would, simply because I know that anything I do now will be wiped before the game goes live. It's not a question of whether or not I want to play the game, it's a question of whether or not I want to play the game in perpetual preview mode. Obviously, testing is meant to be about finding bugs and balance issues rather than progressing. But there's also the question of whether or not you want to repeat content that you've worked through the first time around when the game actually goes live, burning out on a title before it even reaches launch. So do character wipes kill your enthusiasm for betas? Would you be happier to test and find bugs if you knew that your hard work would stick around? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Iris Online enters second closed beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.07.2010

    Testing for Iris Online is something that isn't going to float everyone's boat... but one glance at the game's screenshots should make it clear that it will be deeply satisfying to certain people. There's no other game in which you can ride a purple cat with a jester's cap, for instance. If that tickles your fancy, you'll be happy to know that the game's second closed beta test has started, complete with bonuses to both former participants and those who didn't get a chance to test the game the first time around. Beta testers from the previous phase will be happy to find that their prior characters have not been wiped, allowing them to continue playing from where they had left off. Players who weren't in the previous test, on the other hand, will be able to take part in this testing phase, as a beta key is not required for this phase of testing. The client download link is available with the official announcement, so Iris Online hopefuls should take a look now and get to work on earning their purple cat.