cinematic-panel

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  • BlizzCon 2008: Cinematics panel

    by 
    Alex Ziebart
    Alex Ziebart
    10.13.2008

    So, this is going up a little late, huh? The panel was Saturday night! Trust me though, I have a good excuse! I think it's more fun to not tell you my excuse, so have your fun making one up for me. Let's get into what you're here for, though: A rundown of the Cinematics panel. The panel was a lot more technical than most of the other panels that I saw. It was very technical, giving more insight into how the cinematics were made than you would expect. They started from the very beginning of the process: The storyboards. The process of the storyboarding was described as, "sitting down and jamming out ideas." A very, very interesting note is that the Wrath of the Lich King cinematic started out in the same form the previous ones did. A montage of various action scenes, with a few one-liners from Arthas. There were even going to be gnomes in the montage! As they continued refining the storyboards, it became less and less of a montage and more and more Arthas, until they finally went for a more story-driven cinematic, focusing on Arthas himself and the might of the Scourge.