clan-controlled-cps

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  • Tabula Rasa's new PvP Control Point Wargame

    by 
    Shawn Schuster
    Shawn Schuster
    05.30.2008

    We've been hearing word of more exciting variations on PvP coming to Tabula Rasa soon, and in this week's Feedback Friday, we get some more details and screenshots for the new Control Point Wargame. Apparently, in this PvP zone, each team will own a fortress containing a control point. If one team conquers the other's control point, the losing team is imprisoned and subject to humiliation and ridicule, courtesy of the winning team. This battleground will be introduced to the Public Test Server with Deployment 9 and probably stay to iron out bugs at least until Deployment 10.Also in this report, we get word of Clan Lockboxes which will be introduced as part of the Clan-Owned Control Points feature. At first impression, they seem to operate almost identically to the WoW guild banks, complete with restricted access and clan log tabs. These will be in Deployment 9 on PTS only, but will most-likely be introduced to the live servers with Deployment 10.

  • Another interview with TR's new lead designer

    by 
    Chris Chester
    Chris Chester
    05.27.2008

    When it was announced that designer Paul Sage was stepping away from Tabula Rasa to pursue other projects within NCsoft, many players in the community were understandably concerned. So much so, this blogger observed, that many didn't even pause to reflect on the ideas of the new guy in the lead designer hot seat - Tom Potter. Perhaps mindful of this, their PR squad appears to be shopping him around to various sites so players can get comfortable with the man and his ideas.In his latest interview, Potter doesn't step out of the box terribly much. After describing his history in the game industry, he pretty much toes the existing line of restrained enthusiasm for features already announced (like the clan-controlled CPs we've heard about for months), without really giving any concrete facts or ideas for us to chew on. Potter said that with unlimited time and budget, he'd love to implement things like space stations and Bane motherships. While this is a neat idea, it's something we were sort of expecting from future expansions anyway, and not something that would be liable to bring TR off of life-support. Perhaps we're asking too much, but we just want to be excited about the game again.