class-QA

Latest

  • Speculating on a new resource system for Hunters

    by 
    Mike Schramm
    Mike Schramm
    07.27.2009

    As we said on the podcast this weekend, one of the most interesting things to come out of the Hunter Q&A last week was that vague about "long-term plans" to "[remove] the need for hunters to rely on a different resource system then mana." That one kind of came out of nowhere, and the answer was even more vague: basically, they promised to talk about it at BlizzCon. Of course, that's what our attracted our attention: is Blizzard planning on getting Hunters off of their mana system completely?That would be quite a change -- since the beginning of the game, Hunters have relied on mana as their "resource" -- Warriors have Rage and Rogues have Energy, but Hunters somehow got looped in with the other DPSers as mana users. That doesn't make much sense -- not only does it depend on Intelligence (a stat which Hunters don't really have a reason to go after anyway), but it's lead to the problem of keeping Hunters powered up. Hunters are almost continually out of mana, and Blizzard has made some wacky mechanic tweaks (with both AotV and Replenishment) to try and keep them up and running.

  • Warrior Q&A Analysis

    by 
    Matthew Rossi
    Matthew Rossi
    07.16.2009

    Well, the warrior Q&A is finally here. if you play a warrior and you were hoping that this would be the beam of sunshine that would fix your issues with the class, I'm sorry to tell you that it probably won't be. This isn't a huge surprise... so far the entire Q&A series has been fairly conservative and this one's no different... but let's go over it anyway.First off, of course, we have the intro to the class, which contains this interesting sentence: The warrior class has been a very tricky one to balance, largely due to the way rage converts into damage (which converts into rage, which converts into damage...), and we haven't completely nailed that design just yet. I think it's fair to say that anyone who remembers Rage Normalization trembles just a little bit when they see sentences like that. It's so very easy to render warriors absolutely impotent by tinkering with our rage generation, so I'm going to say right now that I desperately hope they test whatever changes they make very, very thoroughly.

  • The best of WoW.com: June 16-23, 2009

    by 
    Mike Schramm
    Mike Schramm
    06.25.2009

    Things are heating up both outside and in the World of Warcraft lately, as we're gearing up for a big time content release. Joystiq's sister site WoW.com has all the news you need about patch 3.2, from the latest changes and updates to when we'll actually see it out on the live realms. Read on for more about the biggest and best MMO around. News Patch 3.2 PTR patch notesHere's the breakdown on what'll be in the Public Test Realm very soon. Crusaders' Coliseum details releasedBlizzard gives out deets on what we'll see in the next big instance added to the game. Patch 3.2 changes to the tiered Emblem system3.2 will bring both new sets of gear tokens to collect, as well as some tweaks and updates to old ones. New Shaman totem interface revealedShamans will have new ways to both watch and lay down their totems. Class Q&A: MageBlizzard answers questions on "the iconic caster" class. Features WoW.com's Guide to Patch 3.2Everything you need to know about the upcoming content patch, and then some. The OverAchiever: Guide to Midsummer Fire Festival AchievementsThe Fire Festival is back, and so's our guide to get the most out of it. Insider Trader: Patch 3.2 profession change analysisWhat's new with professions? Read this column and find out. The Queue: Patch 3.2 and beyond the infiniteOur readers ask questions every day, and we offer up answers just as often. Guildwatch: We're not even in his guildAnother week brings another look at all of the guild drama, downed, and recruiting news from around the realms.