climaxentertainment

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  • Smuggling new Steal Princess screens

    by 
    philip larsen
    philip larsen
    07.07.2008

    Our comedic rapacity knows no satiety. With every new batch of Steal Princess screens, we have to chuckle about some kind of petty theft. The video content and official website are showing off what promises to be a stealingly good game. Stealingly isn't even a word, and it's still funny.Just a few new images today, but they do provide some insight into various features like the "Gimmick Setting" and "Land Parts Shop." Now, the recent announcement of Wi-Fi level sharing is associated with the shop -- you actually buy parts to create your own custom environments. No slave labor here, construction costs money! You can check out some more of the inventory systems and map screens over at Famitsu.

  • Steal Princess to include Wi-Fi level-sharing

    by 
    David Hinkle
    David Hinkle
    06.18.2008

    Since we've heard about Steal Princess, we've been intrigued. The title not only has a wonderful artistic style, but now we get wind of the ability to transmit levels through Wi-Fi Connect and we're even more excited. Players will be able to share their own custom maps, adding depth and replay value to a game that's already chock full of both these things. Too bad the game's staying in Japan.

  • Steal Princess thieves her own corner of the internet

    by 
    David Hinkle
    David Hinkle
    11.23.2007

    Back when we heard that the developers behind Shining Force were up to no good on the DS, crafting an RPG for the DS that would likely suck away vast amounts of time from players, we wondered exactly what a game such as Steal Princess would include. How cruel of them to try and make a game that we would want to play for many, many hours! And now, they seek to eat up more of our time before the game is even released by launching a web site for the game? Not really. There isn't much there, right now. But, soon there will be. [Via Siliconera]

  • Shining Force devs creating new DS RPG Steal Princess

    by 
    Jason Dobson
    Jason Dobson
    10.11.2007

    Like twins who look alike but follow entirely different circles, Japan-based Climax Entertainment and UK-headquartered Climax must get sick and tired of people getting them confused and mistaking one for the other, with the former best known for creating the Shining Force series of RPGs, while the highlight of the latter's portfolio is what, Sudeki?While we assume that Climax continues to work towards this November's release of Silent Hill Origins, 1UP has revealed that Climax Entertainment is revisiting familiar territory by creating an original role-playing game called Steal Princess for the Nintendo DS. Set for release in Japan sometime next year, information on the new game is scarce save for that it will be an isometric RPG starring a girl named Anis (aka the "Steal Princess") and her magic-wielding fairy Kukuri, and true to the game's namesake this dynamic duo will steal back treasures that were themselves previously stolen by the ominously named Devil King. No plans have yet been announced to release the game outside Japan, of course, though as it stands we're on the fence as to how we feel about Steal Princess already. We know Climax Entertainment can create good stuff, as evidenced by both Shining Force and Landstalker. Then again, they also gave us such forgettable escapades as Time Stalkers and Dark Savior, prompting us to follow the old adage of 'one bitten, twice shy.'

  • Shining Force developers working on DS RPG

    by 
    David Hinkle
    David Hinkle
    10.10.2007

    Climax Entertainment, the developers behind the Shining Force series of games, has announced they've begun work on a new DS RPG called Steal Princess. The main character of the game is called Anis (no Borat jokes, please), who is, you may have guessed, the Steal Princess. Her goal is to take back treasures from the Devil King.The game is going to be an action RPG, with field maps and dungeons being displayed in a 3D isometric view. Weapons will deteriorate with use, and the player must not only combat monsters, but also the environment, as they must create new paths and overcome obstacles in order to progress.The game is currently slated for a 2008 release in Japan.