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The Daily Grind: How much of a completionist are you?
MMOs are dangerous territory for the "must see, do, and experience it all" type of player. With mission checklists, achievement pages, collections, rare kill lists, armor sets, and map exploration, these types of games appeal to and encourage completionists to fulfill their destinies. So how much of a completionist are you? While I will engage in collections and achievements, they are still optional fun for me. What is mandatory are finishing up all of a zone's quests and filling out the map at a minimum. Also, if there are any options for fleshing out a character's development, I will be pushing to max out all of those fields. What about you? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What makes you stay with a bad game?
I freely admit that I've played games that I hate, but the incredible thing is that I've kept playing them, sometimes for several years. I remember actively hating EverQuest in its early days, but MMO alternatives were slim, and getting my friends off the evercrack and into something interesting like Asheron's Call was darn near impossible. The truth was that I was willing to do almost anything to hang out with my guild, including spend $10 a month to camp-check and corpse-run. So I wonder how many of you have played or are playing a game you dislike, and why? Do you do it out of a sense of loyalty to friends and guildies, like I did? Do you suffer from the completionist's compulsion to finish everything he starts? Do you just want to make sure you've gotten your money's worth? Do you hold out hope that the game (or your tastes) will suddenly change? Or is there some other reason? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
The Daily Grind: What challenges have you added to your game?
I'm always fascinated with stories of players who deliberately add challenges to their MMO gameplay. Sometimes you hear about folks who try to get to the level cap without killing a single creature, or people who play with naked (unarmored) toons, or those who make it their mission to complete every single achievement and quest there is. I see self-created challenges as an attempt to add spice and flavor into games, usually after you've long since gotten bored of the most efficient leveling path. Some players think up these challenges to add a slice of sandbox-style goals into an otherwise theme park-oriented title. Right now, one of my characters in Lord of the Rings Online is attempting to do every single solo quest in each zone before going elsewhere. It's challenging to slow myself down and get over that desire to progress and go for the big XP rewards, but it's a ton of fun so far as well. So, big or small, what challenges have you added to your game? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
DS Daily: Completionists
Truth be told, most DS games don't take too long to beat. It's when we start feverishly collecting and completing, though, that our time gets sucked into a vacuous hole. Do you fancy yourself an item collector? Will you usually aim to complete everything you possibly can before beating a game? If you're not sure whether you're a completionist or not, here are some signs: You still refuse to beat Phantom Hourglass until you get all the ship parts You'll continue to play Geometry Wars until you have every drone leveled up to the maximum, even the ones you never use You just gotta catch 'em all Or, does getting the full 100% not interest you? Is beating a game with the minimum requirements necessary a-okay by your standards? Then again, maybe you fall somewhere in between?