Connect24

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  • Analyst: hackers to target online consoles this year

    by 
    Ross Miller
    Ross Miller
    04.05.2007

    And so we're raising the Console Terror Alert Level to intense orange-red, based on very credible, detailed information on a non-specific threat.A security analyst for Australia's Computer Emergency Response team (who, contrary to the emergency response phrasing, don't get their own vans with flashing lights and sirens) has warned that, due to the online integration of new game consoles, he expects hackers to soon target your Xbox 360 and PlayStation 3 consoles."I haven't seen any malicious code that is specifically designed to run on a PlayStation 3 or an Xbox but I would expect it is not very far away," he said. CVG notes that these predictions come after the Xbox Live account hack fears, though those turned out to be nothing more than some idiotic customer service reps being talked into divulging info over the phone.Given that Xbox Live titles are tied to the original console and gamertag only, we'd say the possibility of a theft of your games and / or save files very unlikely. Not only that, but the peer-to-peer transfer of files over any of the console's self-contained networks is not possible. (In this sense, the PS3 and Wii are more vulnerable by merit of having a web browser.) There is always a worry over any medium where you have to enter financial or personal information (in this case your credit card), and the Xbox 360's inability to let you erase that card information has been chronicled in the past. However, the likelihood that you will be the victim of a console hack (and not in the traditional sense) without instigating it through your own console modding is, in our estimations, very slim.

  • Iwata talks Wii controller, Virtual Console, and online functionality

    by 
    David Hinkle
    David Hinkle
    06.01.2006

    Speaking with the Japanese newspaper Nikkei Business Publications, Nintendo CEO Satoru Iwata commented on the hottest topics dealing with the Wii. When speaking on the decision to pursue a digital distribution platform, Iwata had some interesting comments."When creating a packaged game to be priced at 5,000 yen, developers tend to feel the need to create a rich game. Yet it is possible to create a reasonably entertaining game in 2 months with a team of three. Offering such games for 500 yen over a network could lead to a reasonable number of people purchasing it. By offering an environment that allows this, we hope to encourage more developers to pursue basic yet enjoyable gameplay."He also went on to provide a basic idea for how WiiConnect 24 would function."Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis. This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something. They would then be able to download the promotional demo from their Wii's to their Nintendo DS's."[Via Codename Revolution]