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John Smedley praises free-to-play on consoles [Updated]
Sony Online Entertainment president John Smedley knows a thing or two about running free-to-play MMOs on consoles. The studio already has DC Universe Online as a free-to-play title on PlayStation 4, it's bringing PlanetSide 2 to the console soon, and both titles are already free on the PlayStation 3. And there's good reason for it: Smedley said recently to Gamasutra that players on the PS4 have been monetizing on DCUO at nearly three times the rate of PC players. This isn't unique to the newest console, as DCUO players on the PS3 shell out cash twice as often as PC users. He also notes that it's a challenge to port to the console, as the lack of a mouse has to heavily influence design, plus it requires a method of dropping simultaneous updates across multiple platforms, which in and of itself can be a tricky venture. Read the full article for more insights from Smedley regarding the console market's free-to-play sustainability. [Update: Smed further clarified his statements over Twitter earlier today. "People think we're becoming a console first shop. NO! consoles are a great place for F2P, but we have always been a PC first company because that's our heritage. We aren't dumbing down PC ever."]
DCUO reclaiming inactive names this month
SOE will be releasing inactive character names for current DC Universe Online players to claim "shortly after January 20, 2015." If you haven't logged since July 20, 2013 -- that's 18 months ago, for what it's worth -- your character names will be appended with an underscore and a roman numeral. SOE says that accounts and characters "will remain otherwise intact" and that no deletions will occur. If you want to be that guy who saves names in games he doesn't play, you can simply log in once prior to January 20th. But you're not that guy, right?
The Mog Log: Final Fantasy XIV's year in review
A year ago, Final Fantasy XIV was in a weird place. The game had already done the impossible one time around, taking a title that had failed badly and re-launching to actual attention from the world at large. Barring a slight misstep with housing, it had done all right. But a year ago, it had to do the hard part: sticking the landing. Sure, re-launching was rough. But at that point it had to bank on that goodwill and shape itself into a respectable game within the MMO space. And it managed that. What still astonishes me about the game's year of history is that despite making mistakes and bad choices, the game has continued to earn praise from players and onlookers, more so as each month rolls on and it continues to not collapse. That alone seems surprising, especially after a year like 2014. So let's look back over the year, see what the game did right, and look forward to the new year as well.
One Shots: Shadow play
Welcome to a new year -- and the best year of One Shots you'll ever see. I know this because I've been to the future (December 31st, 2015) and spent those precious time-bending moments flipping through all of the One Shots column this year. Amazing stuff, people. Really well done. Well, we might as well get started with your glorious photo journeys! Our very first pic of the year is from reader Becca, who sends us this groovy bit of shadow play in Elder Scrolls Online: "While waiting for a boss to spawn in a public dungeon, my friend Arkslan and my character Rozyn had some fun with lighting." Great. Now I know what will be lurking under my bed tonight: a sing-songy bard. Terror knows no name, but it does sing harmony.
FFXIV, FFXI, and Dragon Quest 10 subscribers total(ed) 'nearly' 1M
Square-Enix has released its summary of 2014's finances with the start of the new year, and the good news is that it looks pretty rosy. According to the summary of the financial year that ended in March of 2014, the company's fortunes had improved immensely. Of more specific interest to the MMO market, of course, is the fact that the report gives some idea of the subscribers for Final Fantasy XIV, Final Fantasy XI, and the currently Japan-only title Dragon Quest X. According to the report, all three titles together boasted "nearly" one million subscribers, with the lion's share likely belonging to Final Fantasy XIV. Specifics are not discussed, nor does the report clarify whether these subscriber numbers are from the end of the financial year in March or the end of the calendar year in December (we assume the former). The most recent official word from Square-Enix was 2.5 million registered accounts for FFXIV in December 2014.
The Mog Log: What we know thus far about Final Fantasy XIV 2.5
With all the cool stuff we heard about Final Fantasy XIV's first expansion, it's easy to forget that we also heard a bunch of stuff about the last patch of the current patch cycle. I think that's kind of intentional, not just because the expansion is a bit more eye-catching, but because things are going to get a lot worse before they get better. 2.5 is titled "Before the Fall," the Heavensward trailer does not predict sunny times for Ishgard, it doesn't take a brain surgeon to figure out what happens next. There's no actual release date for 2.5 just yet, although I imagine it's fairly soon, especially given the two-part structure and the proximity of the proposed expansion launch. So let's talk about what we know so far to look forward to before everything comes crashing down. (I'm betting around the end of January, although I'll admit to being a bit less anxious than I was with 2.4's release.)
The top 17 gaming gadgets you can buy right now
Say hello to Engadget's first-ever Buyer's Guide dedicated to consoles, turbocharged headsets and all things gaming. It's a wide, wide world out there, and choosing the right console and accessories is a daunting task. So whether there's a special gamer in your life, or you're looking to make a few upgrades yourself, we have the top 17 picks right here -- just click the gallery below.
Final Fantasy XIV prepares for a sheep-filled year
Every year, Final Fantasy XIV rings in the new year with a new animal-themed kabuto, and this year is no exception. With the Year of the Ram swiftly approaching, it's time for that most humble of Eorzean denizens to grace the helm, the diminutive sheep dotting the landscape and bleating all over. That means a new sheep-themed hat, a new sheep minion, and the usual assortment of housing decorations for those who want them. Coming hot on the heels of the rather involved Starlight Celebration, this event has a quest chain which kicks off in Limsa Lominsa to unlock the various seasonal rewards. Players will also be able to purchase additional decorations and the like through seasonal vendors, as is tradition. So ring in the new year with visitors from the Far East and get ready for your own personal woolgathering sessions.
Elder Scrolls Online definitely coming to consoles in 2015
ZeniMax has posted a holiday greeting to Elder Scrolls Online fans that also promises a console launch for the fantasy MMO in 2015. "We've released five major updates and tons of improvements and fixes," the blurb reads. "Next year promises to be just as exciting as we introduce the Champion and Justice systems, launch on the PS4 and Xbox One, and continue to release new adventures for you to experience."
The Mog Log: Final Fantasy XIV's big fanfest reveals
Christmas came early for the forward-looking Final Fantasy XIV player this year. I know some people are upset at the fact that there were more revelations in the Japanese fan festival than in the ones in Vegas or London, but the timing is different. (I'd also point out that the expansion was announced in Las Vegas.) We've gone from having only a dim view of what's coming to having a pretty clear picture of what awaits through the next few month. One of the things that awaits is, of course, endless yelling about Machinist. Because boy. So let's start unpacking the stuff we learned from Tokyo. I say "start" because there is no way to get everything in one column, certainly not with deadlines and other considerations to take center stage. It's going to be a few months, but there's a lot to chew on just about 2.5, even if we ignore all of the expansion stuff, which I have no intention of doing.
Final Fantasy XIV introduces two new jobs and new races for Heavensward
The last Final Fantasy XIV fan festival of the year is going on now in Japan, and the event's keynote speech has already contained big revelations for the game's first expansion, Heavensward. Players can look forward to the first new race for the game, the Au Ra, a race of dragon-esque people from Othard. It's been established that heretofore masked NPC Yugiri belongs to this race, and she will be revealing her face in patch 2.5. Fans were also treated to preview footage of the Dark Knight in-game as well as two new jobs, the Machinist and the Astrologian. Astrologians are a new style of healer, drawing cards from decks to aid party members while debilitating enemies. Machinists are ranged DPS with a single large handgun and a style of play based on laying down turrets and paying attention to positioning. The keynote also contained information on the next multi-part raid and the Collector's Edition for the game, currently scheduled for release in spring of 2015.
Final Fantasy XIV is now offering a PlayStation 4 two-week free trial
Final Fantasy XIV may be intriguing you ever since it won of our Most Improved MMO of 2014 this past week. If you haven't bought into it yet and have a PlayStation 4, then you now have a free option to sample this acclaimed title. Square-Enix announced today that it has begun to offer a 14-day free trial on the PlayStation 4 before requiring a subscription. There are a couple of caveats for these trial accounts, however; players can level only to 20 and have a few in-game activites restricted for the duration of the two-week trial. [Source: Square-Enix Press release]
The Mog Log: Final Fantasy XIV's Eternal Bond
Weddings in MMOs always feel like content aimed directly at me. However many side benefits might exist, weddings are fundamentally roleplaying tools, ways for people to mark themselves as bound together in a virtual space that serves no purpose beyond character establishment. So even if I weren't planning on taking part in the marriage ceremony in Final Fantasy XIV, I'd be happy it existed for that reason alone. Of course, since my actual real-life wedding was objectively the best day of my life and the best possible wedding, there's no way that the Eternal Bond setup could quite match that. But for roleplaying purposes, my character was engaged, so I was still looking forward to it. All that's left is to take part in the actual ceremony, but there's a lot of stuff to be looked at about how it's handled thus far and what's praiseworthy or just plain baffling in the setup stages.
Final Fantasy XIV rolls out the Starlight Celebration
You could be forgiven for not remembering the imminent Starlight Celebration in Final Fantasy XIV. After all, there are weddings to worry about now. But it's back again, and like most holidays in the game, it brings with it a new outfit and a new minion for players to procure. Even better, it also brings a variety of housing decorations to help turn your room, house, or guild hall into a festive wonderland. A stuffed qiqirn is appropriate for any house all year round, after all. The celebration starts on December 18th and runs until December 31st, with a main questline as well as daily quests for event rewards. Another batch of goods will also be made available to players starting on December 24th, so you'll want to be ready for more as the event rolls on. So take a little time away from wedding planning and relic weapon upgrades to celebrate the reason for the season. Also to unlock fake moustaches; that's pretty great.
Final Fantasy XIV has 2.5 million registered accounts
At the very end of Final Fantasy XIV's Eternal Bond trailer on Tuesday, there's a small line imploring watchers to join 2.5 million adventurers worldwide. The last official word from the game on numbers was two million registrations back in April. It was easy to miss that line at the end, but it was caught by blogger Syncaine, and we reached out to Square-Enix to confirm that the game has indeed passed the 2.5 million mark in registrations. Registered accounts is obviously not the same thing as active subscriptions, but it's still a milestone for the game, especially with an expansion on the way in spring of next year. That's good news for both the Final Fantasy XIV team and the players who will have plenty of other people to adventure with.
Experiencing Legends PvE with the DC Universe Online devs
DC Universe Online fans who've long wanted Legends PvE learned at SOE Live that the feature was finally on its way to the game. And now patience is about to pay off! Legends PvE is launching with GU43, along with plenty of other goodies like new underwater bases and a new legends character. There's even something for the PvPers: revamped arena award rules. Executive Producer Larry Liberty and Creative Director Jens Andersen recently led a media tour of this upcoming content, showcasing Deathstroke in all his Legends glory along with sharing a few other tidbits of news (like the release window for Amazon Fury Part II). As Liberty put it, "Game Update 43 wound up becoming quite a bit bigger than we initially anticipated."
Final Fantasy XIV adds weddings with Patch 2.45
Whether you're a roleplayer or just someone who likes planning weddings, you'll be happy to know that Final Fantasy XIV's patch 2.45 has added the option for everyone to get married to a partner of his or her choosing. The Ceremony of Eternal Bond is now available in the game, complete with special outfits, rings, and premium options for those who want a bit more spice to their ceremonies. Because who wouldn't want a moogle officiating the ceremony? Patch 2.45 also includes further developments in the Zoidac Weapon quest chain and a new set of postmoogle quests. Dragoons have also been buffed with the removal of most positional requirements and several shorter recast timers, while Ninjas have slightly increased TP costs and a reduction to damage buffs from poisons. The patch is available now, but for those of you who can't download and start playing right this moment, we've included the Eternal Bond trailer just after the break.
The Mog Log: A tourist in Final Fantasy XI
I don't write much about Final Fantasy XI in this column, but those with some knowledge of its history know that wasn't always the case. There are long stretches of the column that have focused on Final Fantasy XI's trials and tribulations. It's just that as I've said many times over, there's not a whole lot of point to talking about FFXI on a regular basis now. While Final Fantasy XIV keeps getting bigger and better, FFXI is slowly and quietly declining. But that doesn't mean you can't take a trip back. A few weeks back, my wife and a dear friend floated the idea that the three of us could try heading back to Final Fantasy XI, exploring the game from the start, completely fresh all over again. It would be very different from how it had been before. And true to form, it certainly has been. The game is very different now from the one I remember, and it's interesting to look at why, even from the perspective of someone just about to hit 20 for the first time on a single class.
The Daily Grind: Have you played a console MMO?
SOE recently announced that DC Universe Online has over 18 million registered users. Even if we take that with the usual grains of salt (how many concurrent users? how many of them spend money?), it's a pretty huge number. Prior to reading it, in fact, I would have guessed that the number of console players interested in every console MMO would be well under 18 million. What do you think? Does the number surprise you? Have you yourself played a console MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Console popularity powers DC Universe Online past 18M registered players
Eighteen million sets of eyeballs on your MMO is no number to dismiss, and SOE is definitely glad that DC Universe Online is the subject of so much attention. The studio said yesterday that more than 18M players have registered with DCUO since its inception. The real reason behind DCUO's phenomenal growth is thanks to the reception it's been getting on the PlayStation 3 and 4, as over three-fourths of the game's playerbase is on consoles. SOE President John Smedley said that 40% of new registered users are on the PlayStation 4 these days, and they have created almost 3M superheroes to date. Even more interesting, it seems as though console players are willing to spend more on this free-to-play title than their PC counterparts. Smedley said that PlayStation sales per capita accounted for 3.5 times more than PC sales.